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  3. Spellbinder

Posts by Spellbinder

  • one day, erm, one year in my shoes.

    • Spellbinder
    • January 23, 2007 at 4:51 AM

    Interesting shots! Was a lot of them i liked a lot among all the one that was blue'ish. A huge - though for stealing those clogs! Give em back! Great stuff! I want more!

  • Officechair.

    • Spellbinder
    • January 23, 2007 at 4:30 AM

    I redo it! Fixed the seat and legs. Also some material. As you see in the cloose up. The tutorial didnt said how to do those legs and that rubber thing in the middle. But i had a go at it and i think it turned out ok. I hope you have something to say about it, like what i could have done better and how and/or if its good enough. No wireframe this time couse it looks the same. tri count actually decresed some how but it wasn't my doing or rather i didnt aim for it, but i guess i did it more like it should have been done from start. I still got kind of stuck on a few places but not near as much as the first time, also this time it only tok 2 sittings so much faster then the first time.

    [Blocked Image: http://i139.photobucket.com/albums/q307/Spellbinder_album/3D_Screens/redo_chair_rubber_part.jpg]

    [Blocked Image: http://i139.photobucket.com/albums/q307/Spellbinder_album/3D_Screens/redo_chair.jpg]

  • Heading for Starbreeze this friday!

    • Spellbinder
    • January 23, 2007 at 12:04 AM

    Congrats Teddy! And ill say a pray thet you get it

  • CES Physics Demo

    • Spellbinder
    • January 23, 2007 at 12:02 AM

    Awsome, when do they figure with can have this in games?

  • w0t's First map (alpha-)release: fy_ninja

    • Spellbinder
    • January 22, 2007 at 7:05 PM
    Quote from killertomato

    ok, so i acted like a dick. but seriously, take another look at the screenshots..

    i think that anyone with a cristal mind would decide to practice a bit further before posting a map like that on a forum like this.. how can we possibly post any feedback on thís?

    and me acting like an elitist is, frankly, a compliment to the guys actually showing of something worth giving feedback to.

    elaboration:

    beauty is in the eye of the beholder and creativity is a broad understanding. so if you want to objectivily want to say a map sucks or not, i guess youd have to look at the objective part: the skills a man has. thats not very hard to see because we all have the same undestanding of it since theres proof we can all see and all interprete the same way (the different elements of mapping as shown in screenshots).

    im not saying that people who cant map very good shouldnt be posting here, but i do think that if you have a little to no skill, you should practise a little more before you show things like this to the public.

    my first reaction was serious. i really thougt this was a joke and i really think we should keep this sort of jokes in eot, or at least outside of the LD section. i understand that wot was insulted but im surprised to read that he was surprised too! i mean, have sóme self-awareness man..

    this is my last post in this topic. i was too rude to wot and yes, i acted like a dick. its just that this sort of things hurt my eyeballs. i guess friechamp was right: if this doesnt appeal to me, then theres no point in reacting to it. how strong the urge may be sometimes..

    wot, succes with your leveldesign. hope you get to learn alot from these forums.

    im out

    Display More

    That was very big of you. But just to clarify, no i dont want talent to get raped, i want it to grow. The only way to make this happen is to give constructive critism not take a dump on people who have not yet learned. And yes why not let them post? Uts their only way to get feedback. If some one don't like he could say so and why whitout being rude. I bet the great mappers we have here wont suffer from this. They will still make awsome maps. Also i dont defend his work i havent even looked at the screens yet, its just the aproach im dissapointed at.

  • WIP: Hotel Themed Map

    • Spellbinder
    • January 22, 2007 at 5:54 AM

    I too have seen sunprotections (umbrella) indoors to cover ppl from sun. I do agree about the lights though. Its kind of to much, the roof lights are good but i guess inside that room where the computers are there are light in the roof so the one just above the opening should go, OR the ones on the wall. Both of them seems to be a bit much escpecially as they are so very different in stile. Also Erratic's suggestion on a second floor balcony sounds really interesting. Really good lookin so far GG!

  • Good sign references?

    • Spellbinder
    • January 22, 2007 at 3:24 AM

    At http://%7boption%7d they have a category called signs, its 20 pics on each page and 27 pages. I dont know how good they are though and you have to join up. I guess its worth a try at least.

  • totally random texture thread

    • Spellbinder
    • January 21, 2007 at 8:51 PM
    Quote from dc-mike

    fy fan va het

    flat på skinnen?

    ?

    Hi im Swede.

  • Officechair.

    • Spellbinder
    • January 21, 2007 at 5:22 PM
    Quote from kleinluka

    maybe its the final boss or something. and thats why its so high poly.cut him some slack :wink:

    Rofl! It's true i didnt cared much of the count. And i didnt even had modelling for games in mind. I just wanted to learn the differnt tools. And the reference? It's all from a tutorial and here's the link: http://www.3dtotal.com/team/tutorials/h ... ir1_01.asp

    And yes the legs are to long, i never saw he had the numbers posted aswell so i started out just wingin it. For the black background, is there a way to change that color or do i have to make walls to?

    And finally thx for all the nice words guys its really heartwarming for a guy like me to hear. Makes me wanna keep it up

  • 1500 members!

    • Spellbinder
    • January 21, 2007 at 5:04 PM

    Do we win pirizes?

  • /!\ OLD SCHOOL CONTEST /!\

    • Spellbinder
    • January 21, 2007 at 5:10 AM

    I just have to say that you are all awsome in my eyes! I am stunned. And the creativity is unbelievable. Maybe this is the ticket for more hldm maps or any map rather. Quick competition.

  • WIP in WIP, post your level screenshots!

    • Spellbinder
    • January 21, 2007 at 5:07 AM

    Isn't that a carpet/rug?

  • w0t's First map (alpha-)release: fy_ninja

    • Spellbinder
    • January 21, 2007 at 5:04 AM

    I'll second that! I had a hard time to understand your post to killertomato. For my self i haven't even looked at the screens yet, because im no mapper so i have a hard time to give good input. But eve if it is butt ugly it would be better to point out what you don't like and why, and above all maybe give some suggestions on how to make things better. And im not talking to every one in this thread many of you did delievered constructiv crit.

  • Post your pic extravaganza 2007!!!~

    • Spellbinder
    • January 21, 2007 at 4:46 AM

    Thats rather funny consider i dont believe in cool. But i guess i should be flattered.

  • Post your pic extravaganza 2007!!!~

    • Spellbinder
    • January 20, 2007 at 12:41 PM

    aaaaw how sweet of you!! :-|

  • totally random texture thread

    • Spellbinder
    • January 20, 2007 at 12:26 PM

    I am envy D: Great stuff there, i only whished it was me who did it D:

  • Post your pic extravaganza 2007!!!~

    • Spellbinder
    • January 20, 2007 at 11:58 AM

    I shaved!

    [Blocked Image: http://img227.imageshack.us/img227/5309/shaved6bm.jpg]

  • Officechair.

    • Spellbinder
    • January 20, 2007 at 10:32 AM

    Thx guys! I will keep at it Cyberjunkie, i have allways wanted to model in 3dsm, i wont start a new model just yet though. I am going to do this one several times first so i really know what i am doing. for instance bic said the seat was to small, he thought times 2 would fit better so ill try that next time.

  • MapCore Job Census

    • Spellbinder
    • January 20, 2007 at 7:52 AM

    Rofl wth!! When i had done the list to Studio 2 i saw it was allready done almost all of them.

    The first ones where undone though so i just copy paste it here.

    Ok Ubisoft wasnt that easy couse it kept redirect me to SE (Sweden). Also there are Ubisoft in a few countries so i dont know which one is the main site.

    Ubisoft: http://www.ubi.com/us/default.aspx

    [edit] hehe it was only ubisoft that was missing :þ GG some one![/edit]

  • totally random texture thread

    • Spellbinder
    • January 20, 2007 at 7:22 AM

    Wow!

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