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  3. rockdude86

Posts by rockdude86

  • Best games commercial ever

    • rockdude86
    • October 7, 2005 at 3:39 PM

    doesnt get any better than that stil got that game around here somewhere.. only dont have a machine to play on it anymore

  • Half Life 2 texture resolutions on chars

    • rockdude86
    • October 5, 2005 at 1:43 PM

    open the models your looking for in the model viewer acompanied with the hl2 sdk and i think you can easily find it in there..

  • dm_grale (updated on 15-08-09)

    • rockdude86
    • October 3, 2005 at 5:30 PM

    same small update as posted yesterday...

    pics:

    [Blocked Image: http://img399.imageshack.us/img399/3725/dmgrale400110tf.jpg]

    [Blocked Image: http://img399.imageshack.us/img399/9539/dmgrale400091ez.jpg]

    added the planks over the new water, added bricks in the displacement floor. displacement stil looks pretty crappy way too empty and stuff really needs some plants etc..

    c&c pls

    (edit)

    and another one just for fun (this is how it looked like in hl1. i didnt have a internet connection at that moment)

    [Blocked Image: http://img382.imageshack.us/img382/9412/hl1picgrale8bf.jpg]

  • So who else is waiting for DoD:S

    • rockdude86
    • September 27, 2005 at 6:46 PM

    i bought the dvd version in store but i cant find any version name on the box saying its gold or collectors edition.

    however steam says i should be able to play it so i really dont know whats wrong with this...

  • So who else is waiting for DoD:S

    • rockdude86
    • September 27, 2005 at 5:53 PM

    wtf it wont unlock :S i have preloaded dod:s and when i started steam it updated some things or something and now its in the just released tab in play games but when i open it up it comes up with the "purchase this package" screen. i dont get this, am i doing something wrong?? i know i should be able to play it since i have hl2 gold so whats wrong?? anyone else having this problem?

  • So who else is waiting for DoD:S

    • rockdude86
    • September 27, 2005 at 2:25 PM

    ready to play when i get home from work:)

  • parallax mapping in source??

    • rockdude86
    • September 19, 2005 at 7:26 PM

    i have been having to problem too hipshot, sometimes when i take screenshots of my maps my computer locks up and reboots

  • dm_grale (updated on 15-08-09)

    • rockdude86
    • September 18, 2005 at 4:17 PM
    Quote from tundra_cool

    Use env_fire_trail on the torches. Just try it.

    ehm im looking at the entity list now and i cant seem to find this env_fire_trail so where would i be able to find this?

  • dm_grale (updated on 15-08-09)

    • rockdude86
    • September 18, 2005 at 3:14 PM

    everyone tnx for the comments

    ill try out the env_fire_trail for the torches (they really look like crap now and also have to make a model for them wich im tool lazy for atm. first want to finish the layout and everyting)

    also tnx for your mail philip i never realised you where him

    im working on the lighting also and for the outside areas (there will be a few of them such as a main courtyard and some connecting hallways)

    im trying out some things with the env_sun to make it look like its the moon instead.

  • dm_grale (updated on 15-08-09)

    • rockdude86
    • September 17, 2005 at 11:27 AM

    another small update:)

    i have been trying to contact blazeeer because he mentioned in his readme from the texture pack that he has some alpha channel/decal textures that originally where part of the pack but where not included in this one but i only have his anarchyarmy mail on wich i get a notification mail that my message could not be sent:( does anyone have his email??

    would help me out greatly.

    here are some updated screens:

    [Blocked Image: http://img390.imageshack.us/img390/4097/grale047rr.jpg]

    [Blocked Image: http://img390.imageshack.us/img390/6938/dmgrale400031be.jpg]

  • Extra! Extra! Revolution controller! Read all about it!

    • rockdude86
    • September 16, 2005 at 10:44 AM

    sameting here mazy but its not really what i expected. however im confident this will be damn cool with fighting etc.. thinking that you could actually make a punch move or slice someone with your "sword"

  • parallax mapping in source??

    • rockdude86
    • September 15, 2005 at 3:26 PM

    well i hope they release it pretty soon id love to make us of it

  • parallax mapping in source??

    • rockdude86
    • September 15, 2005 at 2:56 PM

    as i was reading some stuff about the lost coast level and it being released at the end of the month along with dod:source i was wondering if they wil make parallax mapping available in the source engine?? im reading that the lost coast level is more than just the hdr lighting but also higher res textures, higher poly characters etc.. so i was wondering maybe they will make parallax mapping available also, does anybody have any info on this?

  • the revolution controller

    • rockdude86
    • September 14, 2005 at 2:08 PM

    i dont think it will be something like a touch screen or gyroscope.. theyre calling it "revolution" right. i think it must be something like vr.

    i cant really think of anything revolutionar they could come up with that isnt yet used or works good besides vr...

  • thoughts on Dystopia Mod?

    • rockdude86
    • September 10, 2005 at 12:13 PM

    i think in the end this mod wil turn out pretty cool but right now everything just doesnt feel right. weapons are too static cause there is no animation when walking and when shooting you dont really feel the impact like in cs:source and for the map well its a nice map but i think its way to empty.

    why did they release this anyway? many people will be disapointed in this and never look at it again (even if newer releases wil be great)

    just like jal said why rush a release? i think they should have waited until they had polished atleast the content they now have. looking at what they got right now you can see they can doe a lot better..

  • What game started it for you?

    • rockdude86
    • September 9, 2005 at 10:19 AM

    started for me with commander keen

    also got interested in editing and level design at that point when my uncle introduced me to some sort of editor for keen..

  • Age of Empires III and Vietcong 2 demos out!

    • rockdude86
    • September 8, 2005 at 2:43 PM

    just played a skirmish game on hard (it was one hard default) so i thought wth ill try, got kicked ass pretty badly

  • prop_vcr1 and prop_security-monitor

    • rockdude86
    • September 7, 2005 at 3:20 PM

    give the tapes barcodes with some numbers etc... I know how they look like.....REALLY i have been putting stickers on them ALL DAY!

  • Looking for Looters ?

    • rockdude86
    • September 7, 2005 at 10:30 AM

    http://www.zippyvideos.com/891102377101 ... n-walmart/

    even the cops are looting!

  • A robot model

    • rockdude86
    • September 6, 2005 at 6:00 PM

    that kicks ass man!

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