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Posts by dux

  • RAGE

    • dux
    • May 20, 2016 at 2:53 PM

    If you wanna blast something in the face go play the original Painkiller or Serious Sam.

  • Doom (4)

    • dux
    • May 20, 2016 at 1:23 AM

    So after finishing the game a few days ago and letting it sink in a bit, here are my thoughts. Because my thought's are very important and you should all read about them.

    Pros: RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR[Blocked Image: http://i239.photobucket.com/albums/ff250/IlliterateScribe_album/Picture15.png][Blocked Image: http://i.imgur.com/EaMfd.jpg] I do kinda miss the old doom marine in a way. But I don't mind this newly imagined one either. But if you pointed a gun and made me choose I would go for old doom guy.

  • Doom (4)

    • dux
    • May 18, 2016 at 3:54 PM

    Has anyone else experienced any bugs? I've had quite a few in my SP playthrough. I've fallen out of the map about 5 times when performing a glory kill on something. When I came out of the animation I'd just fall through the world. Another bug was my controls just locking up on me completely, unable to shoot, crouch or anything aside from move around. Another was just hard crashes to desktop, though that only happened three times.

  • Doom (4)

    • dux
    • May 18, 2016 at 2:52 PM

    [Blocked Image: https://art.penny-arcade.com/Comics/Pa-comics/n-xmQS5/i-qhbZPvR/0/2100x20000/i-qhbZPvR-2100x20000.jpg]

    Quote from KoKo5oVaR

    3 minutes ago, KoKo5oVaR said: Was focused listening to these pretty rad tunes dux posted, and then i saw the revenant with the trumpet

    DooT DooT motherfucker.

  • RAGE

    • dux
    • May 17, 2016 at 11:49 PM

    The Racing in Max Max bored me.

  • RAGE

    • dux
    • May 17, 2016 at 11:32 PM

    I would of enjoyed RAGE a lot more without the vehicles.

  • Doom (4)

    • dux
    • May 17, 2016 at 9:36 PM

    Playing it with a keyboard and mouse yet?

  • Doom (4)

    • dux
    • May 17, 2016 at 2:10 PM

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  • Doom (4)

    • dux
    • May 16, 2016 at 5:31 PM

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     [Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2012/11/laker_fan_dudes.gif][Blocked Image: http://www.reactiongifs.com/r/drumming.gif][Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2013/10/doggie-rave.gif][Blocked Image: https://media.giphy.com/media/14xAw2hSwvhpC/giphy.gif]

    Fucking phenomenal tracks.

  • Site Changes and Feedback

    • dux
    • May 16, 2016 at 4:06 PM

    I also ask again how do you insert webm and gifv into posts so they show and not just have a referral link?

  • Doom (4)

    • dux
    • May 15, 2016 at 11:23 PM

    @BJA yeah I'm aware of the AI spawner that populates the level automatically for you but I'm doing it all by hand so monsters are triggered to spawn in when I want them

  • Doom (4)

    • dux
    • May 15, 2016 at 6:22 PM

    Quote from 0kelvin

    52 minutes ago, 0kelvin said: I watched snapmap in action in twitch. Is it a simple tool for snapping maps together? No control over programming new functions, game logic and creating assets from scratch?

    You can do a lot with snapmap from what I have tinkered with so far. The prefabs are slightly limited and certainly not as robust as a fully fledged editor but you can come up with a lot of stuff with it. The logic system is really cool too, you can come up with some neat shit.

  • Doom (4)

    • dux
    • May 15, 2016 at 5:13 PM
    Quote from BJA

    10 hours ago, BJA said: haven't really done that much with snapmaps but whenever you have questions or problems don't hesitate to ask me, I can ask around and try to answer them.

    //EDIT Nevermind I worked it out, my logic game needs some WD40 on it.

    Also with AI spawn encounters, their teleport effect doesn't always seem to work so you occasionally get monsters just literally pop into existence like magic.

    Oh and why are the controls different playing in snapmap maps? I.E my melee.glory kill key is F in the campaign but in Snapmap maps it's mouse3 or R?

    The Facility voice announcer seems to have a huge delay on the end of her audio files so you can't string any together for a message without a 5 second delay it seems. I.E i have her set to go "Attention! Demonic presence at critical levels. Evacuate Immediately." It takes her about 20 seconds to say all of that as each sentence ending has a massive pause in it. I've tried it with the VEGA speaker to see if I was doing something wrong but he has no delay in any of his sound files and they came out fine and dandy.

  • Doom (4)

    • dux
    • May 15, 2016 at 4:31 PM
    Quote from clankill3r

    4 hours ago, clankill3r said: Holy fuck that looks boring, even more boring then the slow quake looking multiplayer of before.

    The guy playing it is using a controller and has some form of feet for hands. I like this game and recommend it, you don't see me saying that very often. Especially after the Beta.

    Watch the video I posted of the Nvidia promotion, it's like that on PC.

  • Doom (4)

    • dux
    • May 15, 2016 at 3:09 AM

    @BJA I'm having a lotta fun with Snap Map. Are you clued in enough with it to ask about some problems?

  • Doom (4)

    • dux
    • May 14, 2016 at 5:37 PM
    Quote from knj

    57 minutes ago, knj said: Some skillful guy from polygon showing how to play DOOM!

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    THIS IS SO BAD IT GAVE ME FUCKING CANCER OF THE RECTUM. Use a keyboard and mouse and save yourself a bit of embarrassment you gyppo.

  • Overwatch

    • dux
    • May 14, 2016 at 2:54 AM

    http://i.imgur.com/H9XH2Fq.webm

    How do you make webm files and gifv files show properly on here? @Thrik

  • Doom (4)

    • dux
    • May 13, 2016 at 10:04 PM

    Thief 1+2, team fortress classic, natural selection, system shock 2, half life 1+2, deus ex 1, battlefield 2. Great games, what you guys on about

  • Doom (4)

    • dux
    • May 13, 2016 at 9:09 PM

    I enjoy many games

  • Doom (4)

    • dux
    • May 13, 2016 at 8:56 PM

    Give it more of a chance, lemming. I love brutal doom, but I enjoy this as well. They are two totally different games really.

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