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  3. dux

Posts by dux

  • Mapcore Trojan

    • dux
    • February 15, 2008 at 2:05 PM

    lol this is epic fail.

  • Another Uwe Boll gem!

    • dux
    • February 15, 2008 at 1:51 PM
    Quote

    ":1qhy9lq1]

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    lol best ever

  • Red Alert 3 Announced...

    • dux
    • February 14, 2008 at 11:47 PM

    It's EA though. Just look at the MOH franchise. You're not going to get a fresh interpretation.

  • Red Alert 3 Announced...

    • dux
    • February 14, 2008 at 9:30 PM

    Yeah but the developers aren't Blizzard. They're tied with EA so you may as well be pleased with what you can get.

  • Red Alert 3 Announced...

    • dux
    • February 14, 2008 at 7:57 PM

    Oh I know. Let's make a petition for them to make red alert 3 on the old red alert 2 engine so none of the feel is lost !

    It looks perfectly acceptable from these couple of early screens. Stop moaning.

    Ugh.

  • mapCon: phase 2

    • dux
    • February 14, 2008 at 7:49 PM

    fs noobs upload some pics and explain the joke. God. So useless.

  • Indiana Jones IV Teaser Trailer!!!1

    • dux
    • February 14, 2008 at 4:37 PM

    I'm well excited but damn what is it with all these middle aged stars trying to be they're young memorable characters again. It sort of spoils it for me to see an aging Indiana and not the young athletic one I remember as a youngster.

    [Blocked Image: http://a.abcnews.com/images/GMA/ap_ford_080211_ssh.jpg]

  • Menu GUI

    • dux
    • February 14, 2008 at 12:25 PM
    Quote from Pericolos0

    look good, very simple =). Ditch the plastic bevels though! Make them sharper and more rough

  • Red Alert 3 Announced...

    • dux
    • February 14, 2008 at 12:17 PM

    Instantly reminded me of red alert I dunno what you guys are moaning about

  • Red Alert 3 Announced...

    • dux
    • February 13, 2008 at 7:50 AM
    Quote from Meotwister

    I, for one, ran around my house in boyish glee.

    Yar!

    And they better not mess it up.

  • WIP in WIP, post your level screenshots!

    • dux
    • February 12, 2008 at 11:49 PM

    My first proper attempt at Radiant! Took me a day to make a corridor lol. But once you get familiar with it, its great! I still hate some of the interface though

    [Blocked Image: http://aycu38.webshots.com/image/43757/2004961109911991362_rs.jpg]

    I sharpend the image slightly as I resized it from 1680 and it got blury

  • Mapcore orgy.. or something

    • dux
    • February 12, 2008 at 4:55 PM
    Quote from Minotauro

    Count me in, just give me a shout on steam friends when you guys are playing it.

    lol Brazilian ping.

  • post your pic extravaganza 2008!!!~

    • dux
    • February 11, 2008 at 10:13 PM

    heh heh I just signed his phone number up to something

  • Grand Theft Auto IV

    • dux
    • February 11, 2008 at 5:52 PM

    Oh wow that trailer #3 looked great.

  • The Evolution of The FPS Genre

    • dux
    • February 10, 2008 at 4:15 AM

    Black Stone was awesome. Rise of The triad was excellent, too.

    [Blocked Image: http://www.downloadcentral.dk/upload/screenshot1094-1.jpg]

    [Blocked Image: http://www.ibiblio.org/GameBytes/issue21/flooks/rott5.gif]

  • The Evolution of The FPS Genre

    • dux
    • February 10, 2008 at 2:21 AM

    Brothers in arms, Jedi Knight Dark Forces II and the original Unreal

    [Blocked Image: http://media.teamxbox.com/games/ss/1191/1116455555.jpg]

    [Blocked Image: http://www.jediknight.ru/inews/0103071.jpg]

    [Blocked Image: http://www.unrealsp.org/images/gameguide/shots/ushots-6.jpg]

  • The Evolution of The FPS Genre

    • dux
    • February 9, 2008 at 10:05 PM

    Where's Blood?

  • The Evolution of The FPS Genre

    • dux
    • February 9, 2008 at 3:27 AM

    Pitty some of the screens are taken on terribly low resolutions with either low / medium detail. Good run down though!

  • Source Engine Powered Zeno Clash Announced

    • dux
    • February 8, 2008 at 5:22 PM

    yer

  • WIP in WIP, post your level screenshots!

    • dux
    • February 7, 2008 at 10:41 PM
    Quote from Thrik

    D3adlode has penchant for creating high-detail rooms. I'm surprised he hasn't looked into using ID4. Isn't the editor reminiscent of the Worldcraft/ID/Valve way of building levels too, seeing as it is technically a later version of the same engine?

    Yeah, it's the same principle, brushes, etc. But the interface of Radiant makes em want to scream then cut off my fingers and plunge my bloody stumps into acid. Hammer is an ancient pile of shit, but I just love it's interface for too much.

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