lol this is epic fail.
Posts by dux
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":1qhy9lq1]
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.lol best ever
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It's EA though. Just look at the MOH franchise. You're not going to get a fresh interpretation.
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Yeah but the developers aren't Blizzard. They're tied with EA so you may as well be pleased with what you can get.

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Oh I know. Let's make a petition for them to make red alert 3 on the old red alert 2 engine so none of the feel is lost !
It looks perfectly acceptable from these couple of early screens. Stop moaning.
Ugh.
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fs noobs upload some pics and explain the joke. God. So useless.
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I'm well excited but damn what is it with all these middle aged stars trying to be they're young memorable characters again. It sort of spoils it for me to see an aging Indiana and not the young athletic one I remember as a youngster.
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Quote from Pericolos0
look good, very simple =). Ditch the plastic bevels though! Make them sharper and more rough
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Instantly reminded me of red alert I dunno what you guys are moaning about

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My first proper attempt at Radiant! Took me a day to make a corridor lol. But once you get familiar with it, its great! I still hate some of the interface though

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I sharpend the image slightly as I resized it from 1680 and it got blury

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Quote from Minotauro
Count me in, just give me a shout on steam friends when you guys are playing it.
lol Brazilian ping.
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heh heh I just signed his phone number up to something
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Oh wow that trailer #3 looked great.
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Black Stone was awesome. Rise of The triad was excellent, too.
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Brothers in arms, Jedi Knight Dark Forces II and the original Unreal
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Where's Blood?
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Pitty some of the screens are taken on terribly low resolutions with either low / medium detail. Good run down though!
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Quote from Thrik
D3adlode has penchant for creating high-detail rooms. I'm surprised he hasn't looked into using ID4. Isn't the editor reminiscent of the Worldcraft/ID/Valve way of building levels too, seeing as it is technically a later version of the same engine?
Yeah, it's the same principle, brushes, etc. But the interface of Radiant makes em want to scream then cut off my fingers and plunge my bloody stumps into acid. Hammer is an ancient pile of shit, but I just love it's interface for too much.