Strange decision to me, but best of luck to you ![]()
Posts by dux
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Wow stop being gays and tell the rest of us
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Easily get one of them used for that.
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[Blocked Image: http://www.performancedriven.co.uk/media/images/temp/type.r.side.large.jpg]
Honda Civic Type R 2005
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Ah I see. Thanks for clearing that up

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Are you guys still discussing this? jesus you take longer to do anything than 3d realms.
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Damn and there we were all thinking deads was finally gonan get a new pc that would be in the same century as ours

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And not be a pasty white boy
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Us welshies are damn good actors.

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Come on leaps and bounds since opposing force, eh?
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I enjoyed it, though I was busy laughing too much to take much notice of some parts because of the guys aim with the crappy controller.
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Quote from Erratic
The paper layout approach never really worked for me, at least in the way that I always understood it. Expecting to take a 2D overhead drawing and translate it into 3D is sorta nonsense in my opinion. It's useful for a collection of ideas and going through the motions of figuring certain things out but in the end I find so many of the best decisions are made on the fly and just screwing around with the geometry in editor to get a sense of what works best and what doesn't for the layout/composition/connections between areas.I have no real good advice for the best process of getting a level going, but I always find the seat-of-your pants approach works best for me. Which probably stems mostly from the fact that I can't draw for shit, so the editor has always been the best tool for me. All I'd say is create one small section of your level that encompasses some of the main ideas you want to include regarding gameplay/theme/architecture/shape/lighting whatever and expand from that one piece. That's essentially how I've done every level I've made (and still do).
Try not to think about it and just get something on screen that looks cool and go from there. I always felt like I was pissing away time over thinking a layout or idea, when I could have been just rolling with it in 3D.
Exactly my take on it. Which is somewhat ironic when I was at my last job interview I was pretty much shunned for using that method of creating a map as their idea of Level Designer was someone who drew their ideas on paper.
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Spiderman called, he wants his webs back.

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Ok a little update from playtests. Got rid of the water and replaced it with a church, much better gameplay. Still a few other things to change when I get time.

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There's going to be beer? Fuck I might fly there just for that!

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Ever heard the expression, right over my head?
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Nice one chaps.

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What fans? ¬_¬