This IS new next monsters inc. Fantastic trailer.
Posts by dux
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What camera do you use?

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I'm a big WW2 buff and I REALLY do not know what to make of this at all. Is it trying to be cheesy and at the same time a bit off point?
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Steven approves of the look of the game.
[Blocked Image: http://www.cnn.com/SHOWBIZ/Movies/UnderSiege/studlysteve.gif]
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Man the box art for old games was so awesome back then.
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Wow, how do you get your pictures to be so colourful? Do you do something in Photoshop?
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Quote from Sentura
got this from warby, i think everyone should see just how large a part cg played in the movie. i think it's amazing and couldn't tell at all.http://www.traileraddict.com/trailer/cu ... al-effects
Amazing. CG has finally become photo realistic.
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I know looking at that top down view it looks far away but it really isn't It's no further than one of the points on dustbowl, the one that's in that little wooden building. I guess the only difference is you can see it directly from where you spawn sort of in dustbowl. You can get to mine rather quickly, it just looks like a long way after seeing the overview. I will look into moving it back and change the routes some so they are't so symmetrical. I just love symmetry.

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Have you tried compiling with no entities enabled?
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Well that was recorded on 360, so we can hope at least.
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Every version has been that way for decals I think. Tis a very cool editor. Shame about the interface

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The image that loaded on the main page is 642.39 kB
That needs to be reduced big time. Nice work though.
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Ugh, more World War II? No thanks

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The beams on the ceiling look very thin and stretched. Let's hope this map won't be as bad as the film eh

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I bet you 100000000000000000000 pounds this will fail harder than a fat man on a starvation rally.
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Quote from Pericolos0
nobody ever bothers watching them.
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As soon as it said from the director of the mummy D:
Looks cheesy and horrible. I can't belie you agreed to this Christopher

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Is frie wearing a wig? His hair looks very strange and well kept

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It was so damn cold and windy it was tough to hold the camera steady lol
And what do you mean by dynamic range increase, what would I be doing?