1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. dux

Posts by dux

  • Monsters v Aliens

    • dux
    • February 11, 2009 at 11:54 PM

    This IS new next monsters inc. Fantastic trailer.

    http://movies.yahoo.com/premieres/11990378

  • Satyre's photos thread

    • dux
    • February 11, 2009 at 11:47 PM

    What camera do you use?

  • Inglorious Basterds

    • dux
    • February 11, 2009 at 11:44 PM

    I'm a big WW2 buff and I REALLY do not know what to make of this at all. Is it trying to be cheesy and at the same time a bit off point?

  • Under Siege - PSN

    • dux
    • February 11, 2009 at 12:36 PM

    Steven approves of the look of the game.

    [Blocked Image: http://www.cnn.com/SHOWBIZ/Movies/UnderSiege/studlysteve.gif]

  • What have you purchased recently?

    • dux
    • February 10, 2009 at 5:41 PM

    Man the box art for old games was so awesome back then.

  • Satyre's photos thread

    • dux
    • February 10, 2009 at 5:28 PM

    Wow, how do you get your pictures to be so colourful? Do you do something in Photoshop?

  • the curious case of benjamin button

    • dux
    • February 9, 2009 at 6:41 PM
    Quote from Sentura

    got this from warby, i think everyone should see just how large a part cg played in the movie. i think it's amazing and couldn't tell at all.http://www.traileraddict.com/trailer/cu ... al-effects

    Amazing. CG has finally become photo realistic.

  • TF2 cp_rockdown

    • dux
    • February 8, 2009 at 10:54 PM

    I know looking at that top down view it looks far away but it really isn't It's no further than one of the points on dustbowl, the one that's in that little wooden building. I guess the only difference is you can see it directly from where you spawn sort of in dustbowl. You can get to mine rather quickly, it just looks like a long way after seeing the overview. I will look into moving it back and change the routes some so they are't so symmetrical. I just love symmetry.

  • Fullbright + Other = Compiling problem?

    • dux
    • February 8, 2009 at 9:31 PM

    Have you tried compiling with no entities enabled?

  • Battlefield 1943

    • dux
    • February 8, 2009 at 8:30 PM

    Well that was recorded on 360, so we can hope at least.

  • Battlefield 1943

    • dux
    • February 7, 2009 at 6:58 PM

    I lol'd.

  • [cod4] AirBase

    • dux
    • February 6, 2009 at 3:50 PM

    Every version has been that way for decals I think. Tis a very cool editor. Shame about the interface

  • Wow...it's another portfolio thread

    • dux
    • February 5, 2009 at 10:32 PM

    The image that loaded on the main page is 642.39 kB

    That needs to be reduced big time. Nice work though.

  • Battlefield 1943

    • dux
    • February 5, 2009 at 4:03 PM

    Ugh, more World War II? No thanks

  • [cod4] AirBase

    • dux
    • February 5, 2009 at 3:49 PM

    The beams on the ceiling look very thin and stretched. Let's hope this map won't be as bad as the film eh

  • New Star Trek Movie

    • dux
    • February 5, 2009 at 3:48 PM

    I bet you 100000000000000000000 pounds this will fail harder than a fat man on a starvation rally.

  • Showreels

    • dux
    • February 5, 2009 at 3:47 PM
    Quote from Pericolos0

    nobody ever bothers watching them.

  • GI Joe

    • dux
    • February 5, 2009 at 3:45 PM

    As soon as it said from the director of the mummy D:

    Looks cheesy and horrible. I can't belie you agreed to this Christopher

  • Mapcore mini meeting ~ Frankfurt

    • dux
    • February 5, 2009 at 1:23 AM

    Is frie wearing a wig? His hair looks very strange and well kept

  • Some pictures with my new Camera

    • dux
    • February 4, 2009 at 4:27 PM

    It was so damn cold and windy it was tough to hold the camera steady lol

    And what do you mean by dynamic range increase, what would I be doing?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  2. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 3, 2026 at 6:14 PM
  3. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  4. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  5. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  6. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™