This is the one thing that pisses me off the most about console ports and just developer attitude in general. Low fov's DO NOT WORK on 16:10/16:9 widescreen ratios. So far I've had trouble with:
Dead Space due to low FOV causing me motion sickness so I've been unable to play it again or finish it. What a waste of money that was.
Bioshock gave me headaches from its low FOV but it was just too darn good to not finish.
Borderlands I had to literally go and change all of the game settings to even get to work on a PC but was rewarded with good fun, but was really annoyed that I had to even modify anything.