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Posts by mikker

  • Remake HL textures

    • mikker
    • September 25, 2004 at 7:01 PM
    Quote from Term

    Pure comedy gold. Half-Life was released in 1998 while Google didn't leave it's beta status before 1999 :roll:

    as i knew that.

  • Remake HL textures

    • mikker
    • September 25, 2004 at 6:50 PM
    Quote from Pericolos0

    so you looked up pics on google and claimed them as your textures?cunning

    what? They are photos. If theres anything wrong with it, i'll delete them again?

    edit: i see your point, i've deleted my pics. Didn't really think about that, really.

  • Remake HL textures

    • mikker
    • September 25, 2004 at 6:32 PM

    not the ones with pics in them!

  • Remake HL textures

    • mikker
    • September 25, 2004 at 5:20 PM

    -edited-

  • Remake HL textures

    • mikker
    • September 25, 2004 at 4:59 PM

    plagurism is a bad thing, yes?

  • Remake HL textures

    • mikker
    • September 25, 2004 at 2:23 PM

    I guess these are wrong too, then

  • Remake HL textures

    • mikker
    • September 24, 2004 at 3:22 PM

    Ok, thanks for clearing up the texture . buisness.

  • Remake HL textures

    • mikker
    • September 24, 2004 at 12:48 PM

    i know hl2 doesn't have .wad files, but its proberly something quite like it. ".h2t", for examble, i don't know what its called. But i guess its not that diffrent. It needs bumpmapping and such, but if its possible to convert textures easily, it shouldn't be THAT much diffrent.

  • Remake HL textures

    • mikker
    • September 23, 2004 at 7:31 PM
    Quote from Zaphod

    I think I have mentioned this before, but I keep seeing people making water textures. If you are making water textures with the hope of using them in hl2, it is in vain, since the water in hl2 uses a completley different unique shader, and there is no actual water texture for it. If you are just having fun and practicing you skill, then disregard my comments.

    I though about it. Maybe it DID use some sort of texture, but also, that the game properly needed them in the hl2 .wad files.

    ...

    Oh, and yes, to practice my skills too

  • Remake HL textures

    • mikker
    • September 23, 2004 at 2:29 PM

    Please don't laught at me :wink:

    (btw, anyone knows of some tutorials for a newb like me?)

    [Blocked Image: http://mapcore.org/halflife_jpg/!waterblue.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v97/mikker/waterblue2.jpg]

    [Blocked Image: http://mapcore.org/halflife_jpg/!watergreen.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v97/mikker/watergreen.jpg]

  • Remake HL textures

    • mikker
    • September 19, 2004 at 5:42 PM

    I'll see what i can extract from photoshop - i'm quite new at texturing, so i'll properly start with some of the easier

  • Remake HL textures

    • mikker
    • September 18, 2004 at 6:47 PM

    [Blocked Image: http://mapcore.org/halflife_jpg/aaatrigger.jpg] 16*16

    [Blocked Image: http://img.photobucket.com/albums/v97/mikker/aaatrigger.jpg] 64*64

    someone had to do it

    it even tiles

    i know it sucks, but at least im trying

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