Posts by mikker
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Quote from Pericolos0
so you looked up pics on google and claimed them as your textures?cunning
what? They are photos. If theres anything wrong with it, i'll delete them again?
edit: i see your point, i've deleted my pics. Didn't really think about that, really.

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not the ones with pics in them!

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plagurism is a bad thing, yes?
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I guess these are wrong too, then
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Ok, thanks for clearing up the texture . buisness.

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i know hl2 doesn't have .wad files, but its proberly something quite like it. ".h2t", for examble, i don't know what its called. But i guess its not that diffrent. It needs bumpmapping and such, but if its possible to convert textures easily, it shouldn't be THAT much diffrent.
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Quote from Zaphod
I think I have mentioned this before, but I keep seeing people making water textures. If you are making water textures with the hope of using them in hl2, it is in vain, since the water in hl2 uses a completley different unique shader, and there is no actual water texture for it. If you are just having fun and practicing you skill, then disregard my comments.

I though about it. Maybe it DID use some sort of texture, but also, that the game properly needed them in the hl2 .wad files.
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Oh, and yes, to practice my skills too

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Please don't laught at me :wink:
(btw, anyone knows of some tutorials for a newb like me?)
[Blocked Image: http://mapcore.org/halflife_jpg/!waterblue.jpg]
[Blocked Image: http://img.photobucket.com/albums/v97/mikker/waterblue2.jpg]
[Blocked Image: http://mapcore.org/halflife_jpg/!watergreen.jpg]
[Blocked Image: http://img.photobucket.com/albums/v97/mikker/watergreen.jpg]
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I'll see what i can extract from photoshop - i'm quite new at texturing, so i'll properly start with some of the easier

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[Blocked Image: http://mapcore.org/halflife_jpg/aaatrigger.jpg] 16*16
[Blocked Image: http://img.photobucket.com/albums/v97/mikker/aaatrigger.jpg] 64*64
someone had to do it

it even tiles

i know it sucks, but at least im trying
