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  3. Bluestrike

Posts by Bluestrike

  • World of Warcraft - Burning Crusade

    • Bluestrike
    • October 29, 2005 at 11:49 AM

    None of the expansions for MMO's are required, but you always fall behind in it when you don't get a expansion.

    I never liked WOW and I would sure be pissed if they suddenly raised the level cap. But then again its a PVE game so I'm glad I quit in the beta

    I'll just wait for W.A.R. (Warhammer online) because I enjoyed DAOC

    RVR for 3 years

    A Startrek MMO in the style of Eve Online might be interesting too.

  • damn to those endiiinnngs §!!

    • Bluestrike
    • October 29, 2005 at 11:44 AM

    Zelda on snes had a cool ending

    Blue shift had the ending I hoped the end would be like in HL1.

  • LCDs CRTs and LSD!

    • Bluestrike
    • October 29, 2005 at 11:40 AM

    lol only 12 ms? anything under 20 ms is good to game on I believe.

    Didn;t knew that when i bought my 19inch more then a year ago so I have a 25ms one from Acer.

    I have a bit of ghosting in some games but I think i got used to it atm

  • OLÉ! They Hunger: Source Almost Out!

    • Bluestrike
    • October 21, 2005 at 6:38 PM

    I was more thinking somewhere under 5$

    Hey if I could I would sell my sp for 1$ but I think its a bit to crappy for that

  • OLÉ! They Hunger: Source Almost Out!

    • Bluestrike
    • October 20, 2005 at 5:10 PM

    hmm not to bad for a rather small team (only 1 leveldesigner?)

    No info on how they are going to sell it as far as I can see.

    Will it be expansion for HL2 for a dollar or 3? or as a full retail game.

    The HL2 CSS and DOD:S content should not matter as long as its fun to play.

    I just read a discussion how al the latest AAA titles are rather boring

    (FEAR, AOE3, ... and my opinion is that they focus to mutch on the gfx and that we the players are spoiled)

  • XSI 5.0 is realeased!!!!!!

    • Bluestrike
    • September 27, 2005 at 6:25 PM
    Quote from mike-0

    is there a free hl2 version?

    xsi mod tool

  • Sands of War 2 beta 1 released!

    • Bluestrike
    • September 26, 2005 at 4:47 PM

    I don't get what's wrong with using CSS content, HL2 is only limited to a urban eastern europe theme. Its not like its stealing from another mod, its owned by valve and they have a interest in a active mod scene.

    Not every mod can find a good texture artist or modeler.

    BTW DOD was not orriginal either capturing multiple flags was done in TF canalzone already.

    But when looking at some comments on other forums I start to think some people are just to spoiled.

    Ofcourse this is not a excuse for bugs :)

  • CryEngine2 techdemo

    • Bluestrike
    • September 20, 2005 at 5:11 PM

    Sexy

    Crytek already impressed me with the Farcry release and it looks like it wasn't a lucky shot :)

    Think I'll make another SP map for the new game as well :P

  • WIP in WIP, post your level screenshots!

    • Bluestrike
    • September 17, 2005 at 11:55 AM

    If this is good enough But perhaps to many have seen it already

    http://forums.fortress-forever.com/viewtopic.php?t=1815

  • WIP in WIP, post your level screenshots!

    • Bluestrike
    • September 16, 2005 at 6:42 PM

    hmm I'm not sure yet if I like the realistic settings for push and hunted,

    somehow it doesn't fit to the fortress theme imho

    Why the Push remake btw, does anyone still play it in tfc?

    I found it fun for once, but that was it :P

  • What game started it for you?

    • Bluestrike
    • September 16, 2005 at 6:37 PM

    1st game: Digger played at a relative's PC

    1st Nes game: Super Mario Bros

    1st PC games: Warcraft 2 & Command and Conquer

    1st map WC2

    1st fps map : Duke Nukem 3d

  • Your Top5 game developers

    • Bluestrike
    • September 16, 2005 at 6:33 PM

    - Valve

    - Crytek

    (out of respect because they managed to be the 1st release of the nextgen games and it was solid as well)

    - Mythic entertainment

    (They bribed me with free T-shirt, cap and tin cup, haha not really I just know some people and I like DAOC and probebly Warhammer Online :-P)

    - Gas Powered Games

    (I don't actually own a GPG game yet but I'm a TA fan and now Supreme Commander, and I heard good things from Dungeon siege, modding wise)

    There is no 5th

  • So who else is waiting for DoD:S

    • Bluestrike
    • August 25, 2005 at 6:29 PM

    Dod:s is not something I care mutch about even tough I will try it out since I bought it already anyway.

    But there are so many WW2 fps games already and none of them gave me any interest really.

    I'm looking forward to the Fortress forever mod because I have very good memories to TFC and wel I'm already making a custom map.

    So logically I'm also very interested to hear any TF2 news and its taking way to long.

    I would almost place a bet that DNF and TF2 will be released on the same day

  • Almost been a year...

    • Bluestrike
    • August 24, 2005 at 4:44 PM

    Way to go

    So can you tell us if we have to wait long for Crytek's next game anouncement? :)

  • Modelling for HL2 - THE RIGHT SETUP

    • Bluestrike
    • August 23, 2005 at 4:50 PM

    U need to export into smd files and use a qc script to compile the model to use in HL2 (compile script info and compile tool are in sdk)

    XSI is the offical modeling tool for HL2, they have a hl2 plugin to load vmf files (hammer) and to export to vmf and smd formats.

    For any other program you need to find custom made exporters.

    I only know they exist but you might want to try a search on smd exporter.

  • Free retail game textures anyone?

    • Bluestrike
    • August 23, 2005 at 4:46 PM

    Probebly not legal but it seems to contain some old games so the textures will be pretty crappy anyway no?

    I remember Max Payne's textures were released but only to use for non commerial uses because they figured if they didn;t do it, someone else would put them availeble anyway.

    Well thats what I heard I'm not 100% sure its true.

  • WIP in WIP, post your level screenshots!

    • Bluestrike
    • August 22, 2005 at 4:53 PM

    Looks like I'm on the right track so far

    Snow texture is something I made myself, it does't look that good whan you see it from up close tho.

    Lol Reno you got me with the yellow pipe texture

    Re Fullauto good to hear I complained a few times already that some people could not acces my site, still looks like I sporadicly miss some emails on that account.

  • de_corse

    • Bluestrike
    • August 21, 2005 at 11:17 PM

    Looks amazing, is it all custom content?

  • WIP in WIP, post your level screenshots!

    • Bluestrike
    • August 21, 2005 at 10:15 PM

    Eens even wat wippen

    Singleplayer stuff not to be expected before like 6 months and probebly more

    [Blocked Image: http://www.bluestrike.be/awakening/aw1.jpg]

    [Blocked Image: http://www.bluestrike.be/awakening/aw1b.jpg]

    [Blocked Image: http://www.bluestrike.be/awakening/aw2.jpg]

    [Blocked Image: http://www.bluestrike.be/awakening/aw3.jpg]

    [Blocked Image: http://www.bluestrike.be/awakening/aw4.jpg]

    [Blocked Image: http://www.bluestrike.be/awakening/aw5.jpg]

    [Blocked Image: http://www.bluestrike.be/awakening/aw6.jpg]

  • HAMMER 4.0 ISSUE: BRUSHTOOL IGNORES GRIDLINES

    • Bluestrike
    • August 21, 2005 at 1:14 AM
    Quote from Bic-B@ll

    there are several things in the new hammer that drive me crazy:1) if you use ctrl + m to transform something (rotation specifically) it doesnt put the object abck on the grid, it's always off by a quarter of a unit and i have to go back and fix every point if i forget to vertex manipulate-move the entire thing.

    2) the clipping tool never starts where you click, its always the next unit over, moving it with the grid is a pain in the ass

    3) if you use the apply texture and values, it only works once

    1- Only happens to me when at the finest grid

    2- Only happens to me when at the finest grid too

    3- Not sure what you exacly mean but I never had problems applying textures to a brush with the same settings as the selected face.

    Some of the shotcuts can be anoying indeed, I often loose the snap to grid.

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