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  3. Taylor Swift

Posts by Taylor Swift

  • Mapping reference gold mine.

    • Taylor Swift
    • January 29, 2005 at 11:35 AM

    AAh! what a nice found.

    This map for the win.

    [Blocked Image: http://www.saviodsilva.net/p/pp/archi/65.jpg]

  • dm_test

    • Taylor Swift
    • January 29, 2005 at 12:10 AM
    Quote from von*ferret

    marcos you lie, I learned from you

    but, the lighting is awsome.

  • The Best Email Ever

    • Taylor Swift
    • January 28, 2005 at 10:07 PM

    Um.. Is this important?

  • [betatest] css_de_kilo

    • Taylor Swift
    • January 28, 2005 at 9:41 PM

    OOh looks nice.

    But the lighting is not close perfect.

  • dm_test

    • Taylor Swift
    • January 28, 2005 at 5:48 PM

    How do you makes the light so special and looking real?

    Hm.. something must be special with this map

  • Brothers in Arms Multiplayer article + pics

    • Taylor Swift
    • January 28, 2005 at 11:44 AM

    wow, i like it.

    :-o

  • ART OF WAR

    • Taylor Swift
    • January 27, 2005 at 2:44 PM
    Quote from Jezpuh

    Pay more attention during your English classes.

    Agreed on that term Jezpuh. :-?

    Hey listen up, your map looks something better.

    But you know, you could add some red lights too.

    It will be better if you work more on the lighting at the moment now.

  • Happy Birthday wacko

    • Taylor Swift
    • January 25, 2005 at 8:25 PM

    [Blocked Image: http://www.mapcore.net/forums/images/icon/icon09-awesome.gif]

  • Fortress Forever : A TF Mod for Source : Recruiting

    • Taylor Swift
    • January 25, 2005 at 10:13 AM

    Do you know what? this is awsome.

  • dm factory b2

    • Taylor Swift
    • January 25, 2005 at 9:41 AM

    Thanks to everybody who helped me out with this map.

    [Blocked Image: http://www.snarkpit.com/maps/HL2/images/1625_1.jpg]

    [Blocked Image: http://www.snarkpit.com/maps/HL2/images/1625_2.jpg]

    [Blocked Image: http://www.snarkpit.com/maps/HL2/images/1625_3.jpg]

    DOWNLOAD:

    http://www.nsarmslab.com/forums/index.p ... t&id=31350

  • co_kurt

    • Taylor Swift
    • January 23, 2005 at 5:09 PM

    omg omg cool. omg best map ever.

  • dm factory

    • Taylor Swift
    • January 23, 2005 at 2:08 AM

    ## BETA 1 ## DM : FACTORY ##

    ############################

    Don't be light-headed!

    I'm taking it easy, i want that the people try out my map now!

    #Do you think it will do any good?


    #Is the appearance fine?


    #Do i need to work on more?


    #I need to improve maybye something?

    I would like to know..So please write and tell me!

    --------------------------------------------------

    [Blocked Image: http://img173.exs.cx/img173/6969/dmfactory00007cb.jpg]

    [Blocked Image: http://img173.exs.cx/img173/8604/dmfactory00021jw.jpg]

    Here is the map, but please comment on something.

    I think i have alot to complete.

    Here you are go and play it!

    http://%7boption%7d

    **SAVE AS**

  • co_kurt

    • Taylor Swift
    • January 23, 2005 at 12:49 AM

    Well.. Not so bad. :-?

    But is this map only made of corridors?

  • co_kurt

    • Taylor Swift
    • January 22, 2005 at 1:49 PM
    Quote from Jezpuh

    Could we get back on topic? I know it doesn't look that good, but then again, I only came up with it in 5 minutes of spare time. I'll continue working on it later today.Also, just ignore Nexus.

    5 min of work..

  • dm factory

    • Taylor Swift
    • January 22, 2005 at 1:05 PM

    Todays Report:

    Incomprehensible?

    Bargain for a Beta very soon!

    But realize, if the map is going too large, i wont make the inside area.

    So eventually my aim right now is to finnish the outside area.

    But let me reveal something, I have plans to make some more houses around the factory.

    If you want really the beta right now you can add me to the msn or "PM" me.

    Thanks for your attention. Expect more screenshots very soon.

  • dm_petrol

    • Taylor Swift
    • January 21, 2005 at 6:29 PM

    More work on the light please, this looks very gray.

  • co_kurt

    • Taylor Swift
    • January 21, 2005 at 3:47 PM

    Nice name there jesper.

    You really need some compulsory education in level design.

    And ns is shit and old.

  • mapcore logo

    • Taylor Swift
    • January 17, 2005 at 9:41 PM

    nice.

  • dm factory

    • Taylor Swift
    • January 17, 2005 at 9:31 PM

    Update 2. I'm half on the way so far, i'm not done yet. Not yet...

    Random Corridor

    [Blocked Image: http://img55.exs.cx/img55/9025/dmfactory00026xw.jpg]

    *edited*

  • Sound Help

    • Taylor Swift
    • January 17, 2005 at 8:13 PM

    I need help with sound.

    I want to add some sound to my map but i don't know what to do because everything i have tried didn't help. :-?

    I tried the snarkpits guide how to set up an ambient generic and it was supposed to work.

    I did tried exactly what it was told in the tuturial but it didn't help.

    I need a sound tuturial for hammer and how to set up different sounds for the map.

    Without a sound maybye the map will not be really 100% done.

    And because i want to make the map completly realistic i need some sounds for it.

    Help, where do i get a sound tuturial or tell me what to do.

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