1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. lucid

Posts by lucid

  • Remake HL textures

    • lucid
    • September 5, 2004 at 10:31 AM
    Quote from Skjalg

    yeah i know i suck...dont flame

    [Blocked Image: http://mapcore.org/halflife_jpg/c3a2sign36.jpg]-->[Blocked Image: http://www.iownjoo.com/freeimghost/Skjalg/c3a2sign36-skjalg.jpg]

    Looks good, except where it should look like the letters/numbers are worn, looks like the it's paint over top of them. Unlelss it's supposed to be that way, then rock on.

  • Remake HL textures

    • lucid
    • September 5, 2004 at 9:12 AM

    Original:

    [Blocked Image: http://obscurelogic.com/wip/hi-res/c1a4_silo5_original.jpg]

    Updated:

    [Blocked Image: http://obscurelogic.com/wip/hi-res/c1a4_silo5.jpg]

    Edit: red/orange might need to be turned down a bit

    [Blocked Image: http://obscurelogic.com/wip/hi-res/c1a4_silo5_updated.jpg]

  • WIP: The Specialist map

    • lucid
    • September 3, 2004 at 5:48 PM
    Quote from Grin

    I see 20 minutes of work. Not too bad start though.

    Man, I wish this was only 20 minutes of work, took me like 2 hours just to make the 5 floors of stairs :/

  • WIP: The Specialist map

    • lucid
    • September 2, 2004 at 10:05 PM

    thanks... I guess.

  • WIP: The Specialist map

    • lucid
    • September 2, 2004 at 8:21 PM

    1st floor: not completed, going to be a bar or something , to disguise the rest of the building[Blocked Image: http://obscurelogic.com/wip/1stfloor.jpg]

    2nd floor: firearms

    [Blocked Image: http://obscurelogic.com/wip/2ndfloor.jpg]

    3rd floor: knife/katana/kungfu combat

    [Blocked Image: http://obscurelogic.com/wip/3rdfloor.jpg]

    there's two more floors, very top is going to have a helicopter, and a opening door in the roof for it to fly out of, (not really going to fly though) don't know yet what the 4th floor is going to be. texturing isn't even started yet, just using these textures to see what it's going to look like. also going to add some accents to the architecture. very beta piece of work.

    also, anyone know how to make multiple spawn points in The Specialist? i have two on each floor, but only ever spawn in the first one.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™