1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Sa74n

Posts by Sa74n

  • WIP in WIP, post your level screenshots!

    • Sa74n
    • February 17, 2008 at 12:19 PM

    looks pretty cool there albatros but you can probably push the lighting a bit further. it looks a bit bland right now. should be brighter and not at such a low angle. maybe add a little more of a tint to it to push the atmosphere.

  • post your pic extravaganza 2008!!!~

    • Sa74n
    • February 16, 2008 at 8:24 PM

    peris looks like he's 15

  • [TF2] Cp_studio_rc4

    • Sa74n
    • February 11, 2008 at 4:51 PM

    woah furyo! nice one too bad i uninstalled tf2 just a few days ago.

  • post your pic extravaganza 2008!!!~

    • Sa74n
    • February 10, 2008 at 5:04 PM
    Quote from hessi

    3mm long hair

  • totally random texture thread

    • Sa74n
    • February 6, 2008 at 2:50 PM

    introduced some color. still experimenting

    [Blocked Image: http://www.sa74n-design.de/temp/insect_wip09.jpg]

  • totally random texture thread

    • Sa74n
    • February 6, 2008 at 1:49 PM

    you're improving, dux. continue like that and you'll be proficient in creating textures in no time

    more progress on this guy:

    [Blocked Image: http://www.sa74n-design.de/temp/insect_wip07.jpg]

  • totally random texture thread

    • Sa74n
    • February 5, 2008 at 1:43 PM

    more progress

    [Blocked Image: http://www.sa74n-design.de/temp/insect_wip06.jpg]

  • HDR Thread

    • Sa74n
    • February 5, 2008 at 9:12 AM

    belgarion, it's not that much different. i tried not to overuse the effect like you see in so many fotos.

    [Blocked Image: http://www.sa74n-design.de/photos/DSC_1966_2.jpg]

  • totally random texture thread

    • Sa74n
    • February 4, 2008 at 4:45 PM

    some more work on this bitch

    [Blocked Image: http://www.sa74n-design.de/temp/insect_wip02.jpg]

  • HDR Thread

    • Sa74n
    • February 4, 2008 at 12:40 PM

    ok first try at a tonemapped image.

    my dusty sax

    [Blocked Image: http://www.sa74n-design.de/photos/misc/DSC_1966.jpg]

  • totally random texture thread

    • Sa74n
    • February 1, 2008 at 4:28 PM

    sure thing

    http://boards.polycount.net/showflat.ph ... Post263708

  • totally random texture thread

    • Sa74n
    • February 1, 2008 at 2:55 PM

    probably too early to show a wip but since i dont have anymore time until sunday i'm gonna post it anyway. so here you go

    model/uvs by brian jones

    [Blocked Image: http://www.sa74n-design.de/temp/insect_wip01.jpg]

  • A crashed C-130 Hercules transport plane

    • Sa74n
    • January 31, 2008 at 5:52 PM

    looks pretty good to me

  • HDR Thread

    • Sa74n
    • January 31, 2008 at 3:04 PM

    very impressive fotos there belgarion

  • Ubi's Montreal office partially collapses and crushes car

    • Sa74n
    • January 31, 2008 at 2:58 PM

    woah thats insane. looks seriously bad. makes me wonder why a wealthy company like ubisoft didnt do anyhting about the condition of the building if it was obvious.

  • Sporadic Mapcore Access

    • Sa74n
    • January 24, 2008 at 11:13 PM

    same here. pretty annoying

  • Mapcore Trojan

    • Sa74n
    • January 24, 2008 at 10:26 PM

    am i the only one experiencing loong downtimes of the mapcore boards? i only once got a trojan/malware warning browsing the forums and that was while using IE. never got anything in ff.

    but anyhow, is the trojan thingie connected to the downtimes? it's been atleast once every day in the last 2 weeks or so that i was unable to connect to mapcore.

  • post your pic extravaganza 2008!!!~

    • Sa74n
    • January 21, 2008 at 4:08 PM

    some party. on the left

    [Blocked Image: http://www.sa74n-design.de/temp/wierdos.jpg]

  • BF HEROES, EA GOES TF2 STYLE

    • Sa74n
    • January 21, 2008 at 12:30 PM

    is this being developed by dice? dunno it might turn out quite nice. theyre trying out asian marketing models in the western world, maybe it'll work here too. worth a try imo. valve proved that a pixar look in games is well recieved so i'm not surprised other devs are jumping on the bandwagon.

    ingame shots will tell a lot more than promotional artwork though.

  • Hong Kong~

    • Sa74n
    • January 20, 2008 at 8:24 PM

    great photos dig the colours. which cam/lens did you use?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™