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  3. Sa74n

Posts by Sa74n

  • HL2 sdk update tomorrow morning

    • Sa74n
    • November 7, 2007 at 3:25 PM

    yeah a particle editor would be great. i'll definitely have to try out the light preview. wonder how good it works.

  • Promises in Crysis

    • Sa74n
    • November 7, 2007 at 11:31 AM

    set-up promo screenshots and videos with heavy post processing (or even fully offline rendered scenes) have been around for years already. dunno why anyone on mapcore would act surprised, you guys should know better.

    if frie says its all captured in engine then the features must be there and can maybe be unlocked later on or in the retail version.

    crysis doesnt run on my machine so i cant comment on actual differences. the videos i saw certainly looked hot though.

  • COD4 Engine

    • Sa74n
    • November 5, 2007 at 4:42 PM

    cod2 was certainly NOT doom3 engine. according to wikipedia they were using an inhouse engine. my guess is that it was still based on q3 code though.

    edit: well obviously they are using their own engine for cod4 too.

  • Automatic Texture Update

    • Sa74n
    • November 4, 2007 at 7:09 PM

    looks like philipk textures to me

    definitely a very very useful tool! this shouldve been part of the sdk since valve first released the sdk.

  • Photography across Hong Kong & Australia (Updated 27/11)

    • Sa74n
    • November 2, 2007 at 4:00 PM

    those are some very cool fotos there. great stuff!

  • Crysis demo out

    • Sa74n
    • October 28, 2007 at 7:29 PM

    the black guys face looks freaking awesome. very realistic!

    i wish i could run this on my laptop

  • Post your room pic extravaganza 2007!!!~

    • Sa74n
    • October 22, 2007 at 3:33 PM

    been doing lots of sketching lately.. hence my wacom is hidden behind my monitor. busy times

    [Blocked Image: http://www.sa74n-design.de/temp/desk.jpg]

  • Bionic Commando announced! Look at what GRIN is working on

    • Sa74n
    • October 18, 2007 at 8:45 AM

    dunno if you guys have seen this yet but a lowres trailer is up on gametrailers.

    http://www.gametrailers.com/player/26558.html

    i think the art is incredible. only thing i dont quite like is the ingame face of the main character.

  • New Book/Job site/Tutorials

    • Sa74n
    • October 16, 2007 at 5:46 PM

    hourences IS the games industry.

    great work, mate. you're helping shitloads of people with your tuts, books and your continued effort to share your knowledge.

  • UT3 Editor

    • Sa74n
    • October 16, 2007 at 1:59 PM

    didnt bioshock ship with an editor?

  • UT3 Demo leaked early!!

    • Sa74n
    • October 16, 2007 at 10:34 AM

    i agree with method. sure the tiling isnt a big deal but some of the static mesh placement is just so easy to fix. no excuse to be in the game in my opinion (especially since they probably had testers check out the demo before release).

    i bet its gonna be adressed for the final release though.

    i kept wondering how i can unlock those super highres textures they had in all those screenshots. even tho i cranked all sliders up to max the textures looked quite blurry (in comparison to the shots)

  • Bionic Commando announced! Look at what GRIN is working on

    • Sa74n
    • October 16, 2007 at 10:15 AM

    http://www.gamespot.com/event/live/bion ... lk=topslot

    http://www.bioniccommando.com/en

    [Blocked Image: http://www.sa74n-design.de/temp/bc.jpg]

    so this is what some of our mapcorians have been busy with. a few of my former colleagues from splash damage are working on it too. its great to see what all of you guys did since i last saw it

    i seriously cant wait to see a trailer and more shots oh and its one more reason to buy a 360 now

    i'm impressed!

  • Call Of Duty 4 demo

    • Sa74n
    • October 14, 2007 at 7:50 PM

    i agree those screenshots look a bit meh but then again some of the videos i saw looked absolutely incredible. too bad my machine cant run the demo (and neither the full game )

  • new portfolio..kinda

    • Sa74n
    • October 12, 2007 at 1:16 PM

    the design is a bit boring in my humble opinion. the menu is pretty generic and there is no need for flash at all. you could do it a lot more efficiently in css.

    if you wanna stay simple and clean, take a look at philipks folio. its simple but has loads of style to it.

    you could also get all of your gallery content right on the frontpage and make a one-page website out of it. you could strip down a lot of the jibberjabber from the about page or get rid of the references - the art needs to speak for itself anyway.

    its up to you to lay out the page in the best possible way. be creative

  • Everything ;)

    • Sa74n
    • October 11, 2007 at 9:06 AM

    nice photos seir

  • De_Forest Released!!

    • Sa74n
    • October 8, 2007 at 1:23 PM

    incredibly beautiful

  • Monthly CS scrim

    • Sa74n
    • October 4, 2007 at 5:25 PM

    if you got any of warbys maps in your cycle then i'd give it a go. been ages since i last played that game but i used to kick ass with the deagle

  • Soldier of Fortune 3?

    • Sa74n
    • October 4, 2007 at 3:22 PM

    just saw that video.. looks horrible. i'm gonna join you pretending it doesnt exist.

  • Soldier of Fortune 3?

    • Sa74n
    • October 4, 2007 at 10:08 AM

    doesnt look like a budget game.. at least not visually.

    [Blocked Image: http://bp1.blogger.com/_qGtGl4NFC8s/R…/s1600-h/01.jpg]

    [Blocked Image: http://bp2.blogger.com/_qGtGl4NFC8s/R…/s1600-h/02.jpg]

    [Blocked Image: http://bp2.blogger.com/_qGtGl4NFC8s/R…/s1600-h/04.jpg]

    [Blocked Image: http://bp2.blogger.com/_qGtGl4NFC8s/R…/s1600-h/03.jpg]

    its gonna be boring crap tho if theres no gore

    meh, stupid hotlinking

    heres the pics:

    http://gameplanets.blogspot.com/2007/10 ... shots.html

  • Cyber Search, Kane & Lynch needs hot babes

    • Sa74n
    • October 3, 2007 at 11:58 AM

    sent in my pictures

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