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Posts by Squad

  • Serious Sam 4

    • Squad
    • May 22, 2020 at 8:13 PM

    I had some of the best local coop fun with Serious Sam 3. It's not exactly the kind of franchise you play for its visuals, so I pretty much couldn't care less in this case. I do wonder what's new gameplay-wise, except that there'll be a gazillion of enemies.

  • What are you playing now?

    • Squad
    • April 25, 2020 at 3:28 AM
    Quote from [HP]

    5 hours ago, [HP] said: You can turn off the pixelated filter under Options, great of him for adding that.

    PS. I remenber LOVING Guacamelee on my PSVita!

    Awesome, that's a nice option indeed :D

  • What are you playing now?

    • Squad
    • April 24, 2020 at 9:42 PM
    Quote from Radu

    2 hours ago, Radu said: I picked up A Short Hike after I watched the GDC talk and it really worked me up towards the end. It's so innocent and simple. It reminded me a lot of my childhood, spending the summers at the country side and playing about, climbing over fences and whatnot. This one hour experience has more value to me than most of the 15+ hrs games I've played lately. Hmmm

    Fuck it, I'm getting it now :D It's been on my wishlist for a while, but the pixelated artstyle was the only thing holding me back so far, as I'm not a huge fan of it personally. I've been playing a lot of local coop games lately, Guacamelee 2 (really enjoyed the first one years ago) and Overcooked so far. Overcooked is so much fun in (local) coop, that I immediately bought the sequel as well. Next up is probably Hidden In Plain Sight and Guns, Gore & Cannoli 2.

  • Half Life 2...more tunnels?

    • Squad
    • April 15, 2020 at 11:55 PM
    Quote from [HP]

    19 hours ago, [HP] said: I'm playing Ori Will of the Wisps right now, and it does this exact thing relatively well. Plus, with unlockable powers, you can go bacl to old areas and explore them further. Although, I think it's sort of the nature of the Metroidvania genre to include this to a certain extent, Ori absolutely nails it, beautiful game too.

    Currently playing through Guacamelee 2 and it does a similar thing. The levels themselves don't change, but your character gains extra abilities that allow you to reach previously inaccessible spots and progress through the game.

  • WIP in WIP, post your level screenshots!

    • Squad
    • March 26, 2020 at 4:02 PM
    Quote from Vilham

    2 hours ago, Vilham said: Editor is out?

    Yes, it is :)

  • Half-Life Alyx

    • Squad
    • March 24, 2020 at 4:31 PM
    Quote from DMU222

    2 hours ago, DMU222 said: The real question is: Where is the Source 2 SDK that comes with the game? I really want to play with these cool new tools.

    While waiting for the HL:A SDK you can play around with the tools in either Dota2 or SteamVR.

  • Black Mesa Source

    • Squad
    • March 24, 2020 at 1:36 AM

    Half-Life: Alyx’s level designer would rather play Black Mesa than the original Half-Life.

  • [CS:GO] Exotic Places Contest TOP 4 WINNERS

    • Squad
    • March 16, 2020 at 8:45 PM

    Congratz to the top 4!

  • Counter-Strike: Global Offensive

    • Squad
    • March 14, 2020 at 7:56 PM

    Now I get what this tweet was about.

    [Blocked Image: https://i.imgur.com/sgo8qPe.png]

  • Half-Life Alyx

    • Squad
    • March 11, 2020 at 9:41 PM
    Quote from dux

    6 hours ago, dux said: You've played the first 4 hours have you, IGN? That's cool. Means I won't read/watch your content to avoid all the spoilers. Thanks for letting me know.

    Exactly that :D

  • Mustang (formerly Everest)

    • Squad
    • March 11, 2020 at 9:33 PM
    Quote from blackdog

    10 hours ago, blackdog said: Hey don’t be cheap, show some new screens ?

    Ha, I didn't realise grapen posted that exact angle before :D

    It's a new screenshot though, updated lighting etc. I'll try to grab some extra ones later.

  • Mustang (formerly Everest)

    • Squad
    • March 11, 2020 at 3:17 AM

    We've just submitted a last (for now) update to our entry.

    https://steamcommunity.com/sharedfiles/fi…/?id=1980781825

    Thanks to everybody who provided us with feedback, enabled others to gather feedback (MapcoreHub and the stats page!) and everyone involved with organizing the contest :) And good luck to the other participants!

    [Blocked Image: https://i.imgur.com/Hv4jZMA.jpg]

  • Black Mesa Source

    • Squad
    • March 8, 2020 at 8:32 PM

    Congratz to everyone who was involved at some point in the 15-years development cycle! I'm looking forward to playing the full version :)

  • Mustang (formerly Everest)

    • Squad
    • March 1, 2020 at 12:08 AM
    Quote from That50

    5 hours ago, That50'sGuy said: I noticed while running around (And admiring the flags) that the stair clips are missing the first step. I'm not sure if you're already aware of that, but I made this little gallery so you can find some of the stairs that are missing the first stair. I only wanted to mention it because it creates a noticeable jolt in your vision somewhat. https://imgur.com/a/M1M6YYY

    Still though, I love the map! I could watch those flags sway all day long.

    This was done on purpose, so fully aware of it. I used to not do this years ago, but noticed most, if not all, CSGO maps did have the bottom clip missing. For a long time I wondered why that was and I guess it's because sometimes the bottom clip extends beyond a corner and also acts as some sort of notice to the player when he's getting up on a stair while strafing or moving backwards.

    I adopted it and it has become my default way to clip a stair. I'll have to check how newer (official and custom) maps do it nowadays and might revisit it :)

    Thanks for the feedback and the album!

  • de_toledo

    • Squad
    • February 21, 2020 at 8:39 PM
    Quote from Minos

    26 minutes ago, Minos said: Still waiting!!

    Hahaha, do you have any source files left? Not sure if I do :D

    Also, 2005 ... Jesus christ!

    @Radu: yes, it is.

  • Half-Life Alyx

    • Squad
    • February 13, 2020 at 8:21 PM

    Can't wait!

    Also ?

    [Blocked Image: https://pbs.twimg.com/media/EQrgvaMXYAISH6d?format=jpg&name=small]

  • Mustang (formerly Everest)

    • Squad
    • January 27, 2020 at 8:25 AM

    [Blocked Image: https://i.imgur.com/hrWqbL7.jpg]

  • Mustang (formerly Everest)

    • Squad
    • December 29, 2019 at 10:09 PM

    I haven't been very active in this topic so far, that will probably change in the coming weeks :P

    Recently @grapen remade the skybox.


    [Blocked Image: https://i.imgur.com/5VsBzFj.jpg]

  • Mapcore Job Census

    • Squad
    • December 19, 2019 at 7:59 PM

    Can you tell where you're heading now?

    Either way, best of luck! :)

  • Half-Life Alyx

    • Squad
    • December 7, 2019 at 1:32 AM

    I was planning to replay HL2 (and perhaps HL) while awaiting HL:A, so this is a welcome addition for sure :)

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