I had some of the best local coop fun with Serious Sam 3. It's not exactly the kind of franchise you play for its visuals, so I pretty much couldn't care less in this case. I do wonder what's new gameplay-wise, except that there'll be a gazillion of enemies.
Posts by Squad
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Quote from [HP]
5 hours ago, [HP] said: You can turn off the pixelated filter under Options, great of him for adding that.
PS. I remenber LOVING Guacamelee on my PSVita!
Awesome, that's a nice option indeed

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Quote from Radu
2 hours ago, Radu said: I picked up A Short Hike after I watched the GDC talk and it really worked me up towards the end. It's so innocent and simple. It reminded me a lot of my childhood, spending the summers at the country side and playing about, climbing over fences and whatnot. This one hour experience has more value to me than most of the 15+ hrs games I've played lately. Hmmm
Fuck it, I'm getting it now
It's been on my wishlist for a while, but the pixelated artstyle was the only thing holding me back so far, as I'm not a huge fan of it personally. I've been playing a lot of local coop games lately, Guacamelee 2 (really enjoyed the first one years ago) and Overcooked so far. Overcooked is so much fun in (local) coop, that I immediately bought the sequel as well. Next up is probably Hidden In Plain Sight and Guns, Gore & Cannoli 2. -
Quote from [HP]
19 hours ago, [HP] said: I'm playing Ori Will of the Wisps right now, and it does this exact thing relatively well. Plus, with unlockable powers, you can go bacl to old areas and explore them further. Although, I think it's sort of the nature of the Metroidvania genre to include this to a certain extent, Ori absolutely nails it, beautiful game too.
Currently playing through Guacamelee 2 and it does a similar thing. The levels themselves don't change, but your character gains extra abilities that allow you to reach previously inaccessible spots and progress through the game.
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Quote from DMU222
2 hours ago, DMU222 said: The real question is: Where is the Source 2 SDK that comes with the game? I really want to play with these cool new tools.
While waiting for the HL:A SDK you can play around with the tools in either Dota2 or SteamVR.
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Congratz to the top 4!
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Now I get what this tweet was about.
[Blocked Image: https://i.imgur.com/sgo8qPe.png]
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We've just submitted a last (for now) update to our entry.
https://steamcommunity.com/sharedfiles/fi…/?id=1980781825
Thanks to everybody who provided us with feedback, enabled others to gather feedback (MapcoreHub and the stats page!) and everyone involved with organizing the contest
And good luck to the other participants![Blocked Image: https://i.imgur.com/Hv4jZMA.jpg]
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Congratz to everyone who was involved at some point in the 15-years development cycle! I'm looking forward to playing the full version

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Quote from That50
5 hours ago, That50'sGuy said: I noticed while running around (And admiring the flags) that the stair clips are missing the first step. I'm not sure if you're already aware of that, but I made this little gallery so you can find some of the stairs that are missing the first stair. I only wanted to mention it because it creates a noticeable jolt in your vision somewhat. https://imgur.com/a/M1M6YYY
Still though, I love the map! I could watch those flags sway all day long.
This was done on purpose, so fully aware of it. I used to not do this years ago, but noticed most, if not all, CSGO maps did have the bottom clip missing. For a long time I wondered why that was and I guess it's because sometimes the bottom clip extends beyond a corner and also acts as some sort of notice to the player when he's getting up on a stair while strafing or moving backwards.
I adopted it and it has become my default way to clip a stair. I'll have to check how newer (official and custom) maps do it nowadays and might revisit it

Thanks for the feedback and the album!
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Quote from Minos
26 minutes ago, Minos said: Still waiting!!

Hahaha, do you have any source files left? Not sure if I do

Also, 2005 ... Jesus christ!
@Radu: yes, it is.
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I haven't been very active in this topic so far, that will probably change in the coming weeks

Recently @grapen remade the skybox.
[Blocked Image: https://i.imgur.com/5VsBzFj.jpg]
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Can you tell where you're heading now?
Either way, best of luck!

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I was planning to replay HL2 (and perhaps HL) while awaiting HL:A, so this is a welcome addition for sure
