Looks amazing, man!
Posts by Squad
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Quote from Idolon
15 hours ago, Idolon said: Very, very nice! Some crits:
The gate is a placeholder. We'll fix it when we come up with a proper way to seal off the coaster entrance. I agree with the walls/floor critic. Thanks!
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That looks awesome. Thanks for sharing!
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I'm not a fan of the floor texture in the gift shop. It has this "sandy" color, which most floors/ground surfaces around the map already have. That's allright, since it fits the theme around the map, but I'd go with something different for the gift shop.
It'll pop out the shop props a bit more as well. Here are some suggestions to give an impression of what it could be (I didn't spend a long time choosing colors, it's just to get the idea across ;)). Off course doesn't have to be tiles, it could be carpet or something else just as well.
[Blocked Image: http://i.imgur.com/mxmKDRk.jpg]
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It's definately okay to have a theme in mind already when blocking out the layout. I personally find that more helpful than restricting.
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Quote from Vaya
2 hours ago, Vaya said: I don't know why valve have the carvetool as an option still- does anyone (of professional level) use it?
@KungFuSquirrel used it for koth_roundhouse. But obviously he knows what he's doing : )
99,99999% of the time you should not use the carve tool.
Contador knows best how often it is okay to use it:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
It's nice to follow the progress of this map with the very frequent updates.
Here's some feedback:
I'm not a fan of these railing posts. They appear kinda "big". I think they would look better if they were a bit thinner and have a more fitting material. Maybe try a coloured version (blueish) instead of shiny metallic. You could give the nuke railing props a try as well.
[Blocked Image: http://i.imgur.com/nT55MYm.jpg]
Some of the colours used in the level are a bit too saturated imo. Here are a few examples and some suggestions on how to improve them (pardon my bad PS skills).
[Blocked Image: http://i.imgur.com/aRbMwgH.jpg]
Not a really obvious thing here, but the awnings in the original seem to be almost pure white, which is very contrasting to the rest of the area. Toning it down just a little bit, would help the overall scene.
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Improving readability of the text.
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You also mentioned the compile takes 9 hours and 53 minutes. That's abnormally long. How is it divided into vvis and vrad?
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Squad#21213
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Wow, very impressive, Lemurr! The screenshots you posted before were already amazing, but seeing some of it in motion ...

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Quote from Naivi
24 minutes ago, Naivi said: Iam that workshop uploader. What can i do to avoid this error?
With "workshop uploader" tomm means the Steam tool, not the person uploading the map. As he already explained, you need to include all custom (= not stock content) textures, models and other files into the bsp. This can be done with Pakrat or VIDE.
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Quote from JSadones
58 minutes ago, JSadones said: For people wanting to get into modelling for Source :
https://cloud.blender.org/p/game-asset-c…44a2a00d0d7e069 or http://store.steampowered.com/app/373020/?l=dutch
I just bought it on Steam (€10 instead of min. 3months on Blender Cloud) and it seems good so far!
Thanks for the suggestion! Recently started dabbling around in Blender and this will surely help

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More work on B site is being done. Here's an update

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Your shadows are too harsh, considering the skybox. Increase ambient lighting a bit.
Also, make sure to check "ignore surface normals" on the tree props (and other foliage props in the map).
Where is the green lighting in the back on the left side coming from? It looks kinda weird.
Other than that, coming along nicely

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Quote from Jetsetlemming
14 hours ago, Jetsetlemming said: Maybe the alt-history can be used to integrate the US army four decades early.
Where did you read that it's set in an alternate history? I'm still not really sure if it is or not tbh, so wondering what your source is.
Anyway, first Battlefield in years that gets me interested

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Yay, just received my Open Beta early access key and one extra to give away. Anyone wants it? First come, first serve

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