Posts by Squad
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Changed the skybox (by Yanzl) and env lighting, plus some progress on the concrete tower prop (still WIP).
[Blocked Image: https://i.imgur.com/X1U2dfd.jpg]
... and added a mandatory easter egg.
[Blocked Image: https://i.imgur.com/SByhEhY.jpg]
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Quote from poLemin
On 6-10-2017 at 8:35 AM, poLemin said: I love Blocktober so much, I almost hate it. I'm in the Level Art phase of my project but am flooded with Inspiration for Level Design. It makes me wanna start a new project already ...
Just write that stuff down. I keep new ideas in a text file or a folder with references, so I don't forget it, but it also doesn't sidetrack me (too much).
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Best week on Twitter so far

Keep seeing great stuff by people who I would otherwise not have found so easily. Want to post some stuff myself, but so far I haven't found any backups of blockouts, lol.
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Gladiator?
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Pretty much agree with everything that Vaya mentioned.
Overall the map suffers from readability issues. It's not always clear where the paths are, how many there are, etc. Some examples:
It's not clear that the bridge with the windows here is an accessible area. I got shot and killed in the back in two consecutive rounds because of this. It's also too difficult to see if anyone is standing behind the windows. Increase brightness behind the windows and remove the windows frames too.
[Blocked Image: https://i.imgur.com/mqCV7hh.jpg]
During the playtest I never noticed that the tunnel on the right is accessible by breaking the wood, only found that out after running around in it later. It doesn't catch any attention, which would be fine if it was only eyecandy. For example, place a light source behind it (closer than the one that you currently have) to draw attention and make the wooden planks stand out more.
[Blocked Image: https://i.imgur.com/FXyGA3w.jpg]
Overall, the map was very enjoyable. I hope you can work out the issues and looking forward to any progress

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Still working on this. Here's a little something I put together for the Skybox (spinning speed is WIP @grapen
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Does anyone have access to the playtime tracking stats? Would like to have a look at it, even it's just a screenshot.
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Quote
Quote Operation Hydra Extended
Operation Hydra will be extended until November 13th, and operation passes are now 50% off! This will give new players who joined us recently a chance to spend some time playing operation maps and events.
Stick Around
After Operation Hydra ends, some of its most popular features will live on. First, the most-played operation game modes during the final month of the operation will be added to CS:GO. Second, the most played operation maps of the final month in Competitive Matchmaking and Casual (currently Agency and Austria, respectively) will replace the least played maps in those modes. Which maps and modes will end up in CS:GO? It’s up to you, so jump into a match and add some playtime to your favorites!
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Quote from Minos
59 minutes ago, Minos said: I could be wrong but if I remember correctly Valve did the same for Half-Life 2 characters.
Correct. Most, if not all, of the characters are based on real people: relatives, people working in the same building, etc.
[Blocked Image: https://img00.deviantart.net/2a55/i/2008/363/a/6/half_life_2_character_models_by_leebyrne.jpg]
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Nice work

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Hey all. Finally decided to make a topic after weeks of postponing

Offtime is a hostage rescue map set in a giant concrete transmission tower. It features a vertical layout, covering a number of the bottom floors.
QuoteQuote The Phoenix group has taken control over a TV transmission tower and are about to broadcast their demands nationwide. Take them down and bring the hostages to safety before the 6 o'clock news!
Credits to @Rick_D_D and @Yanzl for some of the props/textures.
[Blocked Image: http://i.imgur.com/vgjkVS6.jpg]
[Blocked Image: http://i.imgur.com/bqvh1sd.jpg]
[Blocked Image: http://i.imgur.com/2S9Zu2g.jpg]
[Blocked Image: http://i.imgur.com/eGFLplU.jpg]
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Quote from ZeLzStorm
4 hours ago, ZeLzStorm said: CT Route To Middle:
Lower the lightmap size on these (grey) walls to get some sexier lighting going.