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Posts by tnoh

  • Lipton commercial steals DE_VERTIGO

    • tnoh
    • October 5, 2004 at 6:35 PM

    That very same de_vertigo pic is straight from Barneys site, look look: http://%7boption%7d

  • Lipton commercial steals DE_VERTIGO

    • tnoh
    • October 4, 2004 at 10:40 PM

    Yes, lame ripoff and also weird commercial. What all that stuff has to do with tea, i mean shooting and punching birds to a bloody mess? Also it was really hard to navigate... and loads forever.

    Or is this a joke that im not getting? :-? :-?

  • Bees and a late evening scary tree picture.

    • tnoh
    • October 3, 2004 at 11:32 AM

    That tree is cool & scary indeed. Nice photos, but i hate bees.

  • a doom3 compile

    • tnoh
    • October 2, 2004 at 11:33 AM

    Nicely done.

  • my new website!

    • tnoh
    • October 1, 2004 at 9:35 PM
    Quote from DUFFY

    what camera are those pics on your site from

    Sony DSC-P73. http://%7boption%7d (whoa! thats one huge url)

    Quote from von*ferret

    now that I know who you are, fix upham. That map could be so slick if you had all the little errors fixed.

    I know. It would need whole lots of work though..

  • pc gamer hl2 review

    • tnoh
    • October 1, 2004 at 11:37 AM
    Quote from Crackerjack

    http://www.hl2world.com/bbs/album_page.php?pic_id=206omai!!!!

    NWS!

  • some of my first models :O

    • tnoh
    • October 1, 2004 at 9:43 AM

    Good work!

    Now make the soldier that is holding the weapons

  • dm_hellway666 - finished

    • tnoh
    • September 29, 2004 at 7:04 PM

    Thanks for the feedback.

    I wonder how this map would work with hl2 effects and stuff

  • my new website!

    • tnoh
    • September 29, 2004 at 11:58 AM

    http://%7boption%7d

    phew, i'm happy it's finished now.

  • Wasted Wad!

    • tnoh
    • September 27, 2004 at 10:24 PM

    How long it took to make this whole wad? Just curious

  • Wasted Wad!

    • tnoh
    • September 27, 2004 at 11:17 AM

    Congratulations!

    Cool wad.

  • TEAM NEEDED

    • tnoh
    • September 24, 2004 at 8:00 PM

    I feel bad for laughing.

  • dm_hellway666 - finished

    • tnoh
    • September 24, 2004 at 1:10 PM
    Quote from insta

    Very cool.I have to make a map in the same setting for HL2, if you don't mind

    I don't mind at all

  • dm_hellway666 - finished

    • tnoh
    • September 24, 2004 at 1:04 PM

    So it's now finished. I forgot to show the r_speeds in the pix, but they are reather low at all times. W_polys are under 750 while playing and e_polys, i think, wont get much over 2000. Dunno what else to write here so...

    [Blocked Image: http://www.planethalflife.com/hiltunen/dm_he…llway666001.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/dm_he…llway666002.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/dm_he…llway666003.jpg]

    Rest of the screens are here: http://%7boption%7d

    download urls:

    - http://%7boption%7d (Fileplanet)

    - http://%7boption%7d (http://www.jaardsi.net, thx Jaardsi)

    - http://%7boption%7d (thanks Swifty-)

  • De_Cult

    • tnoh
    • September 22, 2004 at 8:57 PM

    I have now tested the final by my self and i find it rather good. (Still waiting to play it with other people.) Exspecially i liked the riverside area and the waterfall, if ignored the bug that it pushes you to the wrond direction.

    But there was few things that i think will hurt the gameplay:

    1. Sticky corners + few other places where you would get stuck until some one kills u or round ends.

    2. The lake. You can't get out from there easy enough (or at all). It's because the walls in the lake are tilted too much, like this: / and this: \

  • Remake HL textures

    • tnoh
    • September 22, 2004 at 7:40 PM
    Quote from The Postman

    Great work Engi and Tnoh!

    Haha, thanks for the tips

  • Remake HL textures

    • tnoh
    • September 22, 2004 at 9:24 AM

    I did something simple, i'm new to texturing :wink:

    Generic71:

    [Blocked Image: http://www.planethalflife.com/hiltunen/temp/textures/generic71_old.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/temp/textures/generic71.jpg]

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • tnoh
    • September 21, 2004 at 9:17 PM

    You made that in one hour?!? That's

  • Combat: Tyr

    • tnoh
    • September 21, 2004 at 8:22 PM
    Quote from Grin

    Like 99% of these ns maps have green, blue and red lights all over the place, it's like the place isn't ment for human beings at all.

    They are future space people

  • Post pics of your city

    • tnoh
    • September 21, 2004 at 9:22 AM
    Quote from EjrulF

    hehe, no skyscrapers here :wink: View from Östersund (located in the middle of Sweden)

    I think i've been there. So many summers in Sweden...

    I live in Iisalmi (Finland). No skyscrapers either

    [Blocked Image: http://www.student.oulu.fi/~elinavaa/iisalmi.jpg]

    [Blocked Image: http://www.peltilintu.net/kuvat/kartta.gif]

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