my pal of pals gave me a few tips, worked on it a bit, sent it back and i tinkered a little more with it, playing around for an hour or two
[Blocked Image: http://hydeph.cs-irc.com/images/edited.jpg]
too busy now?
my pal of pals gave me a few tips, worked on it a bit, sent it back and i tinkered a little more with it, playing around for an hour or two
[Blocked Image: http://hydeph.cs-irc.com/images/edited.jpg]
too busy now?
I made this logo a while back and recently decided to revamp my website, and the two thoughts kinda just flowed into one..
I'm certainly not a pro at Photoshop , so I'm looking for anything I did 'wrong' or 'bad' or what looks ugly, so I can try to make it look better. Alas, what would make it look better?
not actual size because photobucket is a loosey goosey ![]()
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I was thinking maybe a laser beam cannon thing behind the wavelength, and some detail stuff on the X... thoughts? suggestions? plz ;D
oblivion, splinter cell; double agent (doesnt work 2 well) ![]()
i think it would be cool if you could code something to choose 4 projects out of however many you have that are polished enough to display, so everytime you refresh, something new is there ![]()
I like the open concept area, it's very nice, especially the vertical beams you have. Will you be able to drop in from the skylights in the roof?
if i get a chapters gift certificate, i'll be sure to pick this one up
nice work man. thank you for your contribution
i missed it... ;/ link ?
lots of room to walk around ![]()
it's risky business in this hood
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nah it looks kewl like that, not every brick gets broken when the building is ruined, only some
i think it looks justright reflex
awesome, the colour scheme doesn't suit my personal taste but it does flow nicely, sets off the screenshots nicely
the layout is sort of confusing though, will you add more tables for each project you do?
Unemployed.
hello
this is very empty, an early shot, but i just wanted to see what you guys think of the post and beam brushwork i've got going on here
ignore any texture alignment errors since well i already have them fixed up
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and a hammer shot so you can actually see..
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1. Green Jelly - Three Little Pigs
2. TMNT theme
the other 8 are over8ted
do you guys think there is still room for HL mods in todays busy and exciting phong shaded Source world?
OnboardError, if those are chimneys atop that roof, i would think they would have to be a little thicker ![]()
the gungame maps are spectacular, basic, but everything you would need in a gungame server. factory reminds me of goldeneye archives for some reason, it'd be cool to see that map in goldeneye:source or something similar.
dm_crossfire looks top notch, my only gripe would be the use of that white, broken fence. (it seems to be everywhere) perhaps a simple reskin or something could take away from the monotony of it, perhaps make one with more rust or something. other than that, it's hard to say with only one screenshot.
i love how non-organized it is, everything isn't in simple rows and columns or hallways or anything.
nice work, too bad i don't play 1.6, this looks like a decent aim_ style map. are there any objectives?
Quote from JeanPaulValve is Steam.
that is as simple as it can be said
it would be a cool idea for steam to be a standalone entity, but who would control it? who owns steam? certainly not steam itself
it's better with valve controlling it, agreements with other game publishers and producers, as well as valve's own releases keeps everything updated nice nice.
dem cliffs is repetitious like 50 cent rhymes