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  3. Algor

Posts by Algor

  • Playstation 3 DROOL!

    • Algor
    • May 18, 2005 at 1:09 AM

    The weapon firing is all fake. When the first gun fires a grenade onto the bridge there is no actual projectile.. just an instant explosion...

    Also when the player is shooting under the bridge it is obvious the gun is not producing any effects... just timed sparks and stuff when shooting enemies on top of the bridge.

    If this is actual engine footage running on PS3 that we can expect the title to have, then fuck me. But otherwise it looks like pre rendered stuff with first person weapons to fool the public.

  • Epic's new game - GEARS OF WAR (UE3)

    • Algor
    • May 13, 2005 at 9:03 PM

    oh my shit.. that is so hot.

  • WIP Level Design Final

    • Algor
    • May 12, 2005 at 5:41 AM

    Nice improvements, looks like you're learning the tech fairly well

  • WIP Room scene

    • Algor
    • May 9, 2005 at 9:19 PM

    I like it, very nice, very clean.

  • The Movies, Black & White 2, and The Room.

    • Algor
    • May 8, 2005 at 3:39 AM

    Sweet, I tell you.

  • WIP in WIP, post your level screenshots!

    • Algor
    • May 6, 2005 at 4:30 AM

    Wow very cool, Campaign. I like the conflicting themes...

  • WIP in WIP, post your level screenshots!

    • Algor
    • May 5, 2005 at 9:52 PM

    To Mike...Would be nice to see some more character on the house.

    I don't know how far you are into the map but the house seems very generic and doesn't really have any style to it. Maybe play around with some backdoors with stairs coming off, balconys, inlets, gutters, shutters that flap in the wind (?) and other things that add more depth and feeling to the house.

    Also based on the texturing it seems like the house could have been plucked out of that HL2 map on the coast...

    Don't mean to be ripping you out on something that you haven't spent much time on, so ...

  • It's official!

    • Algor
    • May 4, 2005 at 4:41 PM

    Nice, GJ

  • The Metal Thread

    • Algor
    • April 28, 2005 at 1:47 AM

    Your levels are pretty fucked up... you can't just jump straight into doom metal.

    And no Windir in viking metal? Dude..

    Otherwise fairly accurate.. may have to check out your "level 6" fo's

    And what about death/gore metal like Vehemence...

    oh yeah.. and textbook power metal like "Rhapsody" hahaha

  • Serious Sam 2

    • Algor
    • April 28, 2005 at 1:38 AM

    Serious Sam > aim_maps.

  • fileplanet deceiving us??

    • Algor
    • April 26, 2005 at 6:57 PM

    Fileplanet sucks. I got mine from Fileshack... and it was the real video.

    But still it wasn't really worth the 200odd MB download

  • Serious Sam 2

    • Algor
    • April 26, 2005 at 5:33 PM

    Looks so awesome.. can't wait

  • Trip to Stockholm

    • Algor
    • April 25, 2005 at 6:27 PM
    Quote from DaanO

    Stockholm looks cool. I'm planning a trip to Sweden in the summer and i might go there for a few days

    Same

  • Call of Duty 2

    • Algor
    • April 22, 2005 at 8:39 PM
    Quote from Kosmo

    BiA is a great game, it has some unique design elements, but it too is guilty for the 'add sugar to'-scheme, if you look at any screenshot or video clip it has the annoying shiny effect, I don't know which one they used in that, but the same effect is in Painkiller and World of Warcraft. Just developers should stop being retards about the shiny effect and lights, it's not going to make your games look better, nor play better.

    Thank you.

    The bloom can be turned off, or you can manually increase / decrease it.

    You seem to be slamming things that are shiny... and nothing else...

  • Call of Duty 2

    • Algor
    • April 21, 2005 at 3:30 AM

    Best smoke ever.

    By the way, isn't this a Call of Duty 2 thread?

  • New Unreal 3 Screenshot O_O

    • Algor
    • April 14, 2005 at 7:06 PM

    Unreal Engine 3.0 =/= Unreal 3

    With a pic like this fooling so many people, makes you wonder how Epic feels about their engine

  • Psychonauts Demo....

    • Algor
    • April 12, 2005 at 3:14 PM

    That demo owned me...

    Funny, looks incredible, plays well, very original... that's all you need

  • Before VS. Now

    • Algor
    • April 10, 2005 at 11:29 PM

    Cool thread...

    [Blocked Image: http://www.xbox.com/NR/rdonlyres/CDE01DEB-DEC5-4CB8-BB9A-E630E802615D/0/ilmninjagaidenOrigas0192.jpg]

    [Blocked Image: http://www.mapcore.net/pics/misc/ninjagai2.png]

    [Blocked Image: http://www.xbox.com/media/games/ninjagaidentournament/sim-ninjagaiden-01.jpg]

  • Now playing

    • Algor
    • April 9, 2005 at 12:05 AM

    Splinter Cell 3

    CS:S

    WoW

    Swat 4

  • Unnamed Office Themed Map

    • Algor
    • April 8, 2005 at 7:00 PM

    Have you thought about making the map look like it was really trashed?

    Might be cool visuals, with that texture set and same construction style as

    office it just doesn't seem too fresh.

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