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  3. BaRRaKID

Posts by BaRRaKID

  • Few models I made

    • BaRRaKID
    • July 29, 2005 at 11:20 AM

    ho yes, NightFall.. such a nice MOD, looking foward to play it :wink:

  • Few models I made

    • BaRRaKID
    • July 28, 2005 at 6:47 PM

    your pimping those models every where now lo0l

    they look so pretty on my maps

  • I'd like to see Mapcore grow.

    • BaRRaKID
    • June 23, 2005 at 12:24 PM

    it as been a while since i last logged in to this foruns, altough i stop here a lot to read all the threads.

    For wath i gathered around other foruns, everyone thinks this site is dead, and its easy for one to think that, considering the date of the last update in the front page. But even tough everyone thinks that, this is still the site of the elite, and you can see that by the quality of the work posted on the foruns. I know many mappers would apreciate all the help and knoledge that some users around here have, but if you try to main stream the site, I think you may get the same result that interlopers.net had. At the begining the site was suposed to only have quality stuff, no "noobs" or "carving and hollow" mappers, but when hl2 camed out, and the site started to get big, that "dream" was gone. Of course it still has lots of good mappers, but also lots of starters, that sometimes ruin the comunity.

    If you ask me i think it wasnt such a bad thing. But you need to sort out, if you are prepared for wath it will bring, you will start seeing lots of bad stuf around here, and you may lose your title of being the "elite site".

    I still remember the reputation you had 1 or 2 years ago.

    I think that wath you need to do is remake the frontpage, bring back the spotlight section, and only publicise your site on other quality sites.

  • CSCAP

    • BaRRaKID
    • October 18, 2004 at 12:17 PM

    manny mappers don't like cs, but i really hope cs:source will change that ^^

  • CSCAP

    • BaRRaKID
    • October 17, 2004 at 5:36 PM

    nice you all like your good lokking maps.. i have some too.. the point is leagues don't give a dam about pretty maps.. they wan't playable and tactical maps, and if they look good even better, clan wars are the heart of CS and you can't take that away from it.. we are looking for people who think the same way we do.. people who are tired of playing the same maps in clan wars and that wan't new ones wich chalenge their tatics.. if you think this way then please answer.. if not then don't even bother to answer, keep the flaming to yourself, thank you!

    those "advices" are not wath we need, wath we need is help, once again: 2d/ 3d artists that's all

  • CSCAP

    • BaRRaKID
    • October 17, 2004 at 1:20 PM

    First off all let me say that this is about a counter-strike project.. so if you think CS is old you may stop reading right about NOW!

    CSCAP is a project that is trying to bring more competitive maps to counter-strike, our main goal is to work with source, since maps like nuke and inferno where not included, and that's one of the main reasons why the Gamming community isn't acepting Source that well.

    Right now we are focusing on getting people to join us.. i'am looking mostly for modelers and texture artists, and if any mapper is interested your welcome to. Since we are all wayting for the source sdk to come out, we are now working with cs 1.6 trying to get something done, so as soon as the sdk is ready we have something to work with.

    You won't get any money for this!!!!

    if your interested please visit http://mapping.pixelice.be or #cscap at quakenet

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