Posts by teeluu
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Quote from D3ads
Badmofo's Nightwatch map video:http://smg.photobucket.com/albums/v221/ ... NW_map.flv
How could they move nw to source, they definately should release some sp maps at least

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Yep, two versions aint bad.
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This is why there's a thing called betatesting, de_dam_facility_fixed looks and sounds harsh and people will have many versions of the map out there. Still looks cool tho

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Stop it! Soon we'll have to move this wip thread to spotlight gallery

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Very cool lens flare on the skybox Nih!
:roll:
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We have our one ones here too. There's these tough guys who think they own the city. Luckily, i have a brother who's "pretty" big, and he has lot of friends who you shouldn't mess up with, good guys tho. Tough guys know it so they don't start messing with me.
Foreigners here are a whole different story, romanians, russians and any kind of black people. They got their knives and if you mess up with one of them, you get 20 on your neck. We have skinheads too. All of these guys equals to shit and they should be burned alive.
Btw. skateboarding sucks

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Bathroom rats-map!
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Remedy definately, since i live very near them, same goes with Bugbear. Maybe Valve since they got Hammer. Gearbox would be nice too i believe.
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Quote from Minotauro
COLORS!!! YAY
DRUGS??

Anyway i agree. A little too dirty and worn tho, like few have told already. Nice anyway

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JAL, insanity, in a good way
The skin needs a little work tho, keep 'em coming 
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Huh, awesomeness. Love the detail. Only thing that disturbed me was the ground in the 1st pic, what material is it supposed to be? Looks odd. Maybe a displacement for it (depending on what material it is)?
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Much better and easier to understand

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Nice first post. I really love the atmosphere, i like everything in it, especially the exteriors as few has already mentioned. Only thing what bothered me was those pipes in the skybox, they're too overused already imo, i'd drop them out.
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Nysuatro: It's sure nicest one seen from you

I'm not a texture artist or so but it feels like you don't have any idea where the light is coming from, you have shadows here and there. For example; you have shadow under the top part and then you have same kinda shadow above the lowest part. In my opinion it should be more like brighter, at least the part where the surface raises. Some real texture artist can correct me if i gave wrong direction

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JAL you copycat!
Quote from Swifty-130 polygons[Blocked Image: http://swifty.hl2central.net/wip/monitori_render.jpg]
Just kidding

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Hey happy birthday to you too! I have birthday today, 19 years
