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  3. 2d-chris

Posts by 2d-chris

  • Destiny

    • 2d-chris
    • June 8, 2014 at 4:34 PM

    well at least its not bullshot faked shizzle, most games are pretty boring min to min if viewed in such a manner.


    can you imagine 5 mins of skyrim footage, walking through the forests and picking flowers, doesn't mean the game will suck.

  • Happy Birthday Thrik!

    • 2d-chris
    • June 4, 2014 at 8:05 PM

    happy birthday dewd!!

  • Homefront: The Revolution

    • 2d-chris
    • June 2, 2014 at 10:22 PM

    hahaha

    [Blocked Image: http://a.fod4.com/images/GifGuide/DealWithIt/sealwithit.gif]

  • Broforce

    • 2d-chris
    • May 31, 2014 at 12:34 PM

    haha Indiana Brones ;P love this game

  • Quantum Break - Remedy's next game!

    • 2d-chris
    • May 29, 2014 at 9:06 PM

    yup, slowing time is one thing, pausing it and moving around is just cool D: always a huge fan of time manipulation in games

  • Thinking about UE4

    • 2d-chris
    • May 25, 2014 at 10:45 PM

    well really it depends on what your doing, if your simply learning map construction, then both are fine.


    If you want to make an entire indy game, then U4 is the best idea.

  • WIP in WIP, post your level screenshots!

    • 2d-chris
    • May 23, 2014 at 9:19 AM

    it's awesome, 2d is the new 3d, my internet name has never been so valid

  • Random Photo Thread

    • 2d-chris
    • May 22, 2014 at 9:50 AM

    are they building your house or something?

  • The random model thread!

    • 2d-chris
    • May 21, 2014 at 1:12 PM
    Quote from RedYager

    I really like the greasy fingerprints you've dotted around on the wood


    haha - my goodness I have a dirty mind

  • Denny Edita - Level Designer

    • 2d-chris
    • May 18, 2014 at 2:00 PM

    looks good man, don't be afraid to use creative license, change up scales, metrics, close off areas in the name of making a better "map". I expect the accuracy of reproduction is not or should not be the criteria for how a level designer is judged. Nevertheless, this is a cool idea, one of the early maps I made was a recreation of a fire station I used to be at all the time, for CS no less

  • Random Photo Thread

    • 2d-chris
    • May 18, 2014 at 1:19 PM

    Lightroom is my first call, It just makes the entire process much faster, simply work your way down the right develop toolbar until your at the bottom I've only used photoshop once in 2 years for a photo, because I wanted to remove something (a tree) but I try hard not to falsify an image if I can. For portraits, photoshop is priceless if skin tones and correction are your thing, although lightroom is quite ok doing that from what I hear but not to commercial levels.


    As a general rule of thumb, doing anything optically will be better than in post, don't be that guy who thinks he can "fix it in post" it's not even about the end result, it's about the thought process, and how much better you get when you combine knowledge of your gear with your imagination.


    ND filters are pretty essential, for landscape, portraits and movie shooting, but this is more advanced photography. Defo worth learning about, you can get tons of nice cheaper options for getting into it. http://www.leefilters.com/index.php/came…ads#nd-videobox

  • Random Photo Thread

    • 2d-chris
    • May 17, 2014 at 8:34 PM

    good site, I think about half of what I know actually comes from Digital Rev, awesome channel https://www.youtube.com/user/DigitalRevCom


    most importantly, they make it fun

  • Dragon Age: Inquisition

    • 2d-chris
    • May 9, 2014 at 4:48 PM

    I think dragon age 1 is my fav sp game ever? prob even more than mass erect


    I really hope this has more of the first vibe, certainly the art looks good.

  • NEW Unreal Tournament!!!

    • 2d-chris
    • May 8, 2014 at 11:47 PM

    I think the point is, the game would not have been made previously? this is a nice idea to try

  • NEW Unreal Tournament!!!

    • 2d-chris
    • May 8, 2014 at 8:48 PM

    this is good news indeed, exciting!

  • WIP in WIP, post your level screenshots!

    • 2d-chris
    • May 5, 2014 at 9:02 PM

    and an update this time with some level test, now the storm blends in clouds, color grading/mood change and some ambient sound


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  • WIP in WIP, post your level screenshots!

    • 2d-chris
    • May 3, 2014 at 10:44 PM

    did some ambient tests today, rain clouds form and then it rains, blends in real time ... always liked it in everquest 2 when that happened hehe


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  • NEW Unreal Tournament!!!

    • 2d-chris
    • May 3, 2014 at 10:41 PM

    I think if you treat is as a niche - meaning don't invest insane AAA money into it, yes it could work. If any game can bring it back UT can, at least people will be willing to give it a chance. If you don't spend money on too much story shizzle, cinematic, facial rigs and all that stuff UT can be quite cheap to make relatively speaking, it's all about how much fluff you add, costs can go insane.

  • NEW Unreal Tournament!!!

    • 2d-chris
    • May 3, 2014 at 2:44 PM

    would love something like original UT, less focus on having a story and have it being believable, just go balls out with awesome locations, weapons and keep the visual style a bit cleaner.

  • Doom WIP pictures

    • 2d-chris
    • May 3, 2014 at 2:34 AM

    ahahaah wot a boss

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