1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Zyn

Posts by Zyn

  • THE PERPETUAL TESTING CHALLENGE: Rules and Discussion!

    • Zyn
    • May 9, 2012 at 6:09 AM

    Balahir, my first headache puzzle. Yeah it's kinda hard to see what it is from all angles in the editor because of all the cavities (for stylepoints).

    [Blocked Image: http://dl.dropbox.com/u/3688889/balahir.png]

    [Blocked Image: http://dl.dropbox.com/u/3688889/balahir.jpg]

    Steam Workshop Link


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    - - - - - -

    Alfaia

    [Blocked Image: http://dl.dropbox.com/u/3688889/alfaia_editor.png]

    [Blocked Image: http://dl.dropbox.com/u/3688889/alfaia_ingame.jpg]

    [Blocked Image: http://dl.dropbox.com/u/3688889/link.gif]

  • Portal 2's The Perpetual Testing Initiative

    • Zyn
    • May 9, 2012 at 1:18 AM

    Huh... I am able to load my map into Hammer (Portal 2 Authoring Tools) but won't compile at all, just says finished .. turns out the tools are missing VBSP.exe

    EDIT: Actually never mind, verified the files once and it turns out all files were there ... EXCEPT for vbsp

  • THE PERPETUAL TESTING CHALLENGE: Rules and Discussion!

    • Zyn
    • May 9, 2012 at 12:59 AM

    Oh yeah, when you publish a chamber, you are able to set it to "Everyone", "Friends Only" or "Hidden" before publishing. And using Friends Only has the tooltip "This item will only be visible in searches to you, your friends, and admins. However, anyone with a link may view it."

  • Diablo 3

    • Zyn
    • May 8, 2012 at 7:19 PM

    Reveal-site just reached 100%, and the animated short "Diablo III : Wrath" unlocked:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Portal 2's The Perpetual Testing Initiative

    • Zyn
    • May 8, 2012 at 6:53 PM

    It's out! Rev up those Steam ... engines.

    http://steamcommunity.com/workshop/browse?appid=620 it begins

  • Portal 2's The Perpetual Testing Initiative

    • Zyn
    • May 8, 2012 at 3:33 PM
    Quote from Chimeray

    It's the 8th! Where is it???

    Valve Time­™

  • What are you playing now?

    • Zyn
    • May 8, 2012 at 3:22 PM

    Filling the time until Diablo 3 release by playing TERA, another glorious korean MMORPG that adds nothing new to the scene other than sluts and lolis. All females in the game likes to wear as little as possible, even heavy armor is pretty much steelplated bras and thongs, not afraid to show off their ass and titties as much as possible (no nudity though... just borderline) in all kinds of poses and actions, Elin is pedobait race, etc. The only difference is that the combat is FPS-like (manual aiming) and being able to reach max level without grinding for 100 millenias (which is RARE in a korean game). Thank fuck for G2PLAY ... and next Tuesday better get here quick.

    Not Safe For Work [Blocked Image: http://dl.dropbox.com/u/3688889/well_dressed_castanic.png]Yes, that is HEAVY ARMOR. You can see why people buy it ..

  • THE PERPETUAL TESTING CHALLENGE: Rules and Discussion!

    • Zyn
    • May 8, 2012 at 11:53 AM

    Aaaany second now

  • The Elder Scrolls MMO

    • Zyn
    • May 4, 2012 at 4:05 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    http://www.gamasutra.com/php-bin/news_i ... tory=16368 Oh apparently they are using Hero Engine, going by that article. And we see that initial reactions to this trailer are ... mixed.

  • The Elder Scrolls MMO

    • Zyn
    • May 4, 2012 at 11:21 AM

    You know, listening to the description and pretend you don't know of Zenimax/Bethesda, it sounds VERY SIMILAR to Guild Wars 2. However, it's rumored that Elder Scrolls Online will use the engine that makes people back away fast : Hero Engine, the same engine that SW:TOR runs on. SW:TOR is not the best showcase for the Hero Engine (or as an MMO, dohohoho) and people know this, and ultimately avoids Elder Scrolls Online if that's the engine they go for. But then it's Biowares fault for buying an engine that wasn't even finished, where the developers of Hero Engine pleaded that it would be a bad idea to use it as it was

  • Piratebay officially blocked in the UK

    • Zyn
    • May 2, 2012 at 9:39 PM

    https://www.torproject.org/

  • Guild Wars 2

    • Zyn
    • April 30, 2012 at 5:31 PM
    Quote from Jake Gilla

    Damn, I missed it, what a shame... Did they have all the races open this weekend?

    Not yet. Hopefully Asura and Sylvari will be enabled next beta weekend.

  • Guild Wars 2

    • Zyn
    • April 30, 2012 at 1:09 PM

    I don't know where to begin ... but I can say this: I have never had so much fun in an MMO before. I bought the collectors edition and I don't regret it at all, I'm getting my moneys worth.

    [Blocked Image: http://dl.dropbox.com/u/3688889/pestcontrol.jpg]

    I played Engineer up to level 32, and it fit me like a glove. My favorite setup was using dual pistols (as seen in the pic above), which has a focus on condition (debuff) damage. The auto-attack (you can set ANY ability on autocast by ctrl+rightclicking it, but you can only have one of course) stacks bleeds by default, the 2nd attack does poison, 3rd confuses and blinds enemies (hits up to 3 enemies as it bounces around, confusion causes enemies to take damage when using abilities, and blind causes the next attack to miss), 4th causes burning damage, and the 5th is AoE snare. For kits and utilities, I used mostly Flamethrower and whatever was good to have for the moment. The Flamethrower is glorious when lots of enemies are in a bunch. Bring the barbeque sause! Plus it has abilities that either push back enemies and suck them in towards you. Hudda hudda hudda!

    The combat is way different than your standard stand-still-and-swing MMO. Me, plus everyone else, were constantly on the move, doubletapping WASD keys to dodge out of incoming damage, reviving any players that have fallen (you see icons on the map where people are down or dead, and can be revived ... ANYONE can revive, and it's rewarding!), applying boons (buffs) when needed, etc.

    And then we have the glorious Dynamic Event system. It works just as advertised, events popping up as you run around in the world, no need to bunch up around a quest-giver. I had the pleasure to take part in two massive events, involving a giant Shadow Behemoth, and a Norn Shaman boss spawning tornados and ice everywhere. It is intense when 50+ players participate. As for the rest, there's a lot of variety, and many events also start by coincidence, i.e. you talk to an NPC saying something, or you gather some items in an area that seem to not do anything. All of a sudden, the serenity of the world is interupted by a faction invasion ...

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    In Guild Wars 1, you can not jump. But in GW2 you can, hurr durr. But instead of just pleasing the crowd, the game features a lot of jumping puzzles! You have control of your character midair so you can do precise jumps, and I stumbled upon several skillpoint challenges around the world that required me to do precise jumps to get to it. You do the skillpoint challenges for an additional point to spend on skills, and you need to do them all if you want to aquire just about everything on your character at max level.

    ArenaNet have focused a lot on the social aspects of this game. Everything in Guild Wars 2 is operated at backend. You can add players on the friendslist from ANY server, ANY region. You can then whisper them, invite them to your party, or even invite them to your guild, from ANYWHERE in the world! Once the guesting feature is implemented (before release obviously, but I want to try it in the beta), you are going to be able to play together with your friends no matter what server or region they are in! Oh, and you can be in as many guilds as you like, and you switch guilds with the push of a button, called "Represent", so you can have a guild for friends while representing a large PvP guild.

    For the economy aka "Commerce", the "auction house" is called Trading Post in this, and it is entirelly global. You put up an item for sale and anyone in the world can then buy it! You can also access this anywhere, and buy items which you pick up at the Trading Post later. The game has an entire market system in place, allowing you to see something that almost looks like the stockmarket, showing how much things are worth and the price trend. It's mindboggling how much effort has been put into this.

  • Guild Wars 2

    • Zyn
    • April 27, 2012 at 4:05 PM

    Ok, the first GW2 beta weekend begins in 4 hours, and to anyone else who is wondering to where to begin, here is a compiled list of what community that goes to which server, so you know what server to pick .. or avoid : http://titanpad.com/ep/pad/view/4SyT2aGiZB/latest

    And once it begins, I'll be streaming it (among thousands of others) on my website, or use the direct link to own3d if you prefer.

    The only way to secure a garaunteed access to the beta weekend and any future ones, you have to prepurchase the game.

  • Getting into coding

    • Zyn
    • April 26, 2012 at 3:42 PM

    One book that I keep getting told to read to learn programming, is this : http://www.amazon.com/Head-First-2E-Rea ... 1449380344 , since it's apparently the best for learning C# and Object-Oriented Programming (which makes transitions easier to other languages).

    I have the book but I wish I had the motivation to actually, you know, read it ;(

  • Diablo 3

    • Zyn
    • April 20, 2012 at 7:07 AM

    http://us.battle.net/d3/en/blog/4963739 ... _2012#blog

    Diablo 3 Open Beta this weekend!

    Quote

    From Friday, April 20 at 12:01 p.m. PDT (noon), until Monday, April 23 at 10:00 a.m. PDT you'll be able to log in, team up with friends, and play each of the five heroic classes to level 13 as you fight to save the world from the impending demonic invasion.

  • Guild Wars 2

    • Zyn
    • April 19, 2012 at 12:39 AM

    Ok, prepurchases are available since a week ago, and the first beta weekend for everyone who prepurchased, or got a key from PAX, is next weekend, on April 27th to 29th. The beta will not be under any NDA, so expect A LOT of screenshots and gameplay videos ... and livestreams.

    Collectors Edition, fuck yeah!

  • Prometheus

    • Zyn
    • April 17, 2012 at 2:57 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Dark Souls

    • Zyn
    • April 11, 2012 at 10:42 PM

    Aaaaaaaaaaaand ... it uses GFWL

    [Blocked Image: http://dl.dropbox.com/u/3688889/goink.gif]

  • The Hunter

    • Zyn
    • April 4, 2012 at 11:06 AM

    Going from a hunting-game to deep discussion about pornography ... yep, everything's in order.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™