Posts by Tequila
-
-
Quote from Zazi
I'm not. I'm not working on my RO map while I work on this one. I may not work on it again, now that I think about it.
Sometimes you just have to go with the flow, sorry to sound vague and hackneyed. I doubt I'll ever play RO again, there's something about the mod that just doesn't sit with me gameplay-wise.
-
Looking Goddamn fine. Don't spread yourself too thin mind by juggling 40-billion maps; like some crumpet buttered in a bastardised fashion, the result may not live up to its potential.
-
Reminds me of the utter nonsense of Big Lolly, which is a very good thing.
-
Where's Sam Neill?
-
Test-tube babies, spinal columns... a recipe for success.
-
Quote from DUFFY
i just watched that video of nick berg guy being beheadedoh my god
wow
that was the most disgusting thing ive every seen in my life....how could someone...thats just...ugh the sound was worse then the fucking video
amercians should be able to dance on whatever naked iraqi prisoners they want to considering this shit.....just wow.....wow WOOWOWOWOWOOWOWOOWOWWO
You actually searched for that thing? Bad idea.
-
Quote from mawibse
yeah CS2 is a separate retail game, but CS: Source is the MP part of HL2.Since I like CS better then HLDM I'm likin it.
Well, no, that hasn't been confirmed. It seems like CS: Source is stand-alone too, probably bundled with the other Source remakes of Half-Life, Opposing Force and perhaps Blue Shift.
HL2 will have it's own DM at the very least, probably something a bit more original too.
-
Looks special, and Fletch's 'RTS' comment suggests a little bit of spice sprinkled over the meatballs.
-
Download the 13min video (in torrent form) from the file section of http://%7boption%7d.
What a special video. And as for CS: Source as it's known, the revamped Aztec looks cush.
-
Quote from Zaphod
pffft, I would nver be jealous of the amout of time and energy valve got to put into it's demos and then have it compared directly to bloodlines which has had 1/4 the time, 1/4 the amount of devs, and 4x more content than hl2.But those are the breaks, nobody will consider that when looking at both games but thats allright. becuase I'm good enough, I'm smart enough, and dog-gonnit . . people like me!

I like you man. Keep on rocking in the free world. And I know what you mean, many HL1 maps were put together 'functionally', with gameplay put first. I expect quite a few HL2 maps to be like this, but obviously looking better than HL1

-
-
He does take it a bit personal, but still there's some interesting tidbits in there. Doesn't change that I think he's a bit of a prick, but hey he knows that himself and it's admirable how he stands up for his opinion with gusto.
Oh, and it's too obvious he's talking about Doug Lombardi at that specific point. He seems like a prick too

-
Those fucking baby eyes haunt me to my bones. Excuse the weak pun.
-
She has a crazed glare that scares me, like a Siren on the rocks luring me and the Captain to our doom.
-
Charlie don't surf!
-
-
http://%7boption%7d is your friend!
Apart from that minor mishap, it's got a unique style to it that somewhat appeals to me. Good stuff.
-
Ah, I did some work on chiaroscuro for my AS-level art.
I like it, especially that lovable composition.
-
Is there anything better than seeing a good hand-drawn penis on an internet forum? Probably, but I don't want to hear about it.
Good drawing, looks anatomically accurate although a few lines seem a bit 'unsure', of course I can appreciate that it was a sketch and such 'artifacts' are bound to appear, unless you down 20 Diazepam tablets a day.
I look forward to seeing more of your work.