Quote from Pericolos0with models u can get all the roundness u want
Of course, but I don't have a clue how to model, and existing pipe models won't always fit the geometry I slap down!
Quote from Pericolos0with models u can get all the roundness u want
Of course, but I don't have a clue how to model, and existing pipe models won't always fit the geometry I slap down!
I dunno about that: the cliffs of the Coastline chapter of HL2 look fantastic.
Those damn pretenders...
Can Source support more rounded cylinders comfortably now? I want to be able to create smooth pipes without having to rely on models all the time.
Did Gibson hire you to preach freedom?
Ain't no downloading links happening: Hammer is integrated with Steam, for the moment.
Great film. I hope you can pull the map off; geometry looks solid, just needs a bit more detail and texture variety that I'm sure HL could manage.
I knew I should have waited until the thing was out, to prevent such nonsense. Although, it is rather good nonsense at that.
I pray to the gods of editing that Valve are going to go through with this, even if CS mapping will be the only thing on the cards until the 16th. :-o
Quote from Nz-NexusI have seen that before in other of your maps, this is only a re-work.Nothing special, you should change your architecture style Mendasp.
I have seen that before! Wait, wasnt it co_sava?
:roll:
Hmm, I'm pretty sure I've seen your maps before. You made Eclipse and the now-abandoned Powerhouse (or was it Powercliterus?), right?
I don't think there is market for space-pirate-mediterranean-fantasy maps, sorry. :-?