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  3. Tequila

Posts by Tequila

  • Conservative Religious Right crosses the line in Florida.

    • Tequila
    • July 20, 2005 at 12:38 AM
    Quote from Steppenwolf

    Shitshitshitshitshit.

    Stop talking shit, man.

  • Ns_calamus

    • Tequila
    • July 19, 2005 at 8:58 PM

    Indeed, it'll give your map that unique edge. Now develop it further!

    Try and find a common architectural style of your own to use hand in hand with that texture set.

  • Are we starting to see the first effects of SCi Eidos deal?

    • Tequila
    • July 19, 2005 at 5:56 PM
    Quote from insta

    Haha yeah, we never got past the tutorial-alley either. Whose idea was it to freeze the player while playing through the idiotic hints? And don't get me started on the movement speed!

    Totally. I used to get each Tomb Raider for christmas, I loved playing them. Then this comes along and pisses all over the happy memories.

  • Are we starting to see the first effects of SCi Eidos deal?

    • Tequila
    • July 19, 2005 at 5:49 PM
    Quote from insta

    A friend of mine got Angel of Darkness bundled with his graphics card, and we tried it the other day, since neither of us has played such a game before. It's one of the worst games I've ever played.

    I got it with my soundcard.

    I played the alley you start in for 3 minutes, then quit in disgust.

    So I agree.

  • WIP in WIP, post your level screenshots!

    • Tequila
    • July 19, 2005 at 1:24 PM

    Sweet as a nut, Peris.

  • Ns_calamus

    • Tequila
    • July 19, 2005 at 1:15 PM

    I'd recommend recolouring the Eclipse texture set to your own chosen hue, because right now the map just screams 'ns_ayumi' instead of being your own style.

  • ctf_velouria

    • Tequila
    • July 18, 2005 at 11:39 PM

    Yeah, nice but you gotta get the sky to fog too. It's tough though, cause Source is terrible at doing so.

  • unfold3d

    • Tequila
    • July 17, 2005 at 4:06 AM
    Quote from Pericolos0

    180

  • Got job

    • Tequila
    • July 17, 2005 at 4:05 AM

    You and Evert can be like 'Oh hai.... five!' in the corridor. Get me a picture of the happiness.

    And well done, it was only a matter of time.

  • some might have seen this before

    • Tequila
    • July 17, 2005 at 4:03 AM

    Sounds like a complete bargain.

  • my balls ^^

    • Tequila
    • July 16, 2005 at 1:58 AM

    I'd play with that.

  • WIP in WIP, post your level screenshots!

    • Tequila
    • July 15, 2005 at 2:21 AM

    No amigo, not the crossbow bolt, the harpoon prop_physics.

    I've just had a search can't seem to find which prop folder it's in, but it's there somewhere!

  • zp_santeria

    • Tequila
    • July 15, 2005 at 12:38 AM

    YO YO THOSE PHILLIP K'S BE OFF THE HOOK. HARD TO CRIT WHEN YA MAP'S POETIC LIKE SANSKRIT.

    You've used the textures effectively, there's good, varied lighting from what I can see and the geometry is tidy yet advanced.

    Do people still play Zombie Panic?

  • Hakim Bey

    • Tequila
    • July 15, 2005 at 12:21 AM

    OH SHIIIIIIIIII

    Thought that was an Indiana Jones moment there. Phew.

  • unfold3d

    • Tequila
    • July 15, 2005 at 12:21 AM

    Any good or a mixed blessing?

  • WIP in WIP, post your level screenshots!

    • Tequila
    • July 14, 2005 at 11:05 PM
    Quote from KoKo5oVaR

    it can be done with a single prop_physic ? <:/i ve never see that to my knowledge

    There's one prop, and one prop only I believe, that acts as a spear. The harpoon prop in HL2 pins ragdolls to walls etc., perhaps you could find some way to apply such attributes to the pencils?

  • Breakfast

    • Tequila
    • July 14, 2005 at 10:59 PM
    Quote from Pericolos0

    the thing is i rarely have mornings

    Hah, amen Peri.

    I only have mornings when I have to go to Uni, holidays it's a case of late, late nights and afternoon get-ups.

  • ctf_velouria

    • Tequila
    • July 14, 2005 at 6:15 PM

    HAMMER SHOTS YOU MUST BE OUTTA YOUR MIND BOYO LOL.

    Yeah, looks nice padre. Good custom content. Compile!

  • Brothers in Arms SDK Released

    • Tequila
    • July 13, 2005 at 11:13 PM

    At least it's in place now for the promising sequel.

  • WIP in WIP, post your level screenshots!

    • Tequila
    • July 13, 2005 at 9:53 PM

    Make sure you change the held angles on the pencils to make them spears.

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