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  3. Tequila

Posts by Tequila

  • so, any of you have 360s?

    • Tequila
    • December 4, 2005 at 2:44 AM
    Quote from von*ferret

    I just want gears of war =( too bad killzone 2 wont be on 360

    If it's anything like Killzone 1... zzz.

  • so, any of you have 360s?

    • Tequila
    • December 3, 2005 at 11:44 PM
    Quote from ReNo

    Well the key members behind Goldeneye and Perfect Dark went on to form Free Radical, who make the Timesplitters games. If you play one, you'll see they make no effort to hide their roots

    True.

    Sadly, Free Radical and Rare are diluted forms; their output just doesn't come close to the brilliance of their combined golden days.

  • Winter Break

    • Tequila
    • November 30, 2005 at 6:34 PM

    I'll be heading home, building my new PC, working on some essays due early January, enjoying Christmas with the family and celebrating New Year's with friends.

  • 360 Ad = Brilliant - Not Banned

    • Tequila
    • November 30, 2005 at 6:29 PM
    Quote from insta

    The "Bang" commercial reminded me of Spaced, if anybody has seen that.

    Yeah.

    It was taken wholesale from Spaced series 2 episode 5.

  • Got the all-clear to post some Quake tidbits...

    • Tequila
    • November 29, 2005 at 10:10 PM
    Quote from KungFuSquirrel

    that was the texturing and lighting, the original architecture was by bob bettenberg. to clarify.I did the best I could to keep credit where credit was due, so if anything might not be clear let me know and I'll fix it. Don't want to take the claim for anything that I'm not fully responsible for.

    Yeah, I meant the little square lights!

  • Doom 3 - few things

    • Tequila
    • November 29, 2005 at 10:09 PM
    Quote from mikezilla

    make your sig smaller or i'll delete it.

    Just delete it anyway.

  • Got the all-clear to post some Quake tidbits...

    • Tequila
    • November 29, 2005 at 9:04 PM

    [Blocked Image: http://www.button-masher.net/images/screens/q4/q4_hangar1_2.jpg]

    I thought you might have created this area. Those lights just remind me of Eclipse.

    Good work all round.

  • Resident Evil style map - UT2004

    • Tequila
    • November 28, 2005 at 11:42 AM

    Yeah. Perch the church on a hill like in RE4 - so you have to work your way up to it past graves and burning torches.

  • Share yourself with your mapcorian friends

    • Tequila
    • November 27, 2005 at 12:19 PM
    Quote from Minotauro

    haha I was referring to mike's post

    Gonna say!

    Sorry to hear that klein.

  • Sony makes a bold move to push it's console..

    • Tequila
    • November 24, 2005 at 9:13 PM
    Quote from Fletch

    http://spong.com/detail/news.asp?prid=9331&cb=0.9383007As it turns out, this whole story was a fraud.

    How ironic for Spong to report that.

  • Fy_Spalt

    • Tequila
    • November 24, 2005 at 5:43 PM
    Quote from Mr.Ben

    IM THE BEST FUCKING MAPPER EVER.

    YOU'RE A LAZY-ASS.

  • Warren spector and Valve = true

    • Tequila
    • November 24, 2005 at 5:39 PM
    Quote from mikezilla

    Oh so he took a break from two years of heavy and loud criticism of all developers other than himself to make a game?Interesting.

    Yeah, yeah, simmer down.

    He's said a few questionable things if sources are quoting him verbatim, but that doesn't take away from him having a big part in the creation of (arguably) one of PC gaming's masterpieces.

    I enjoy his work, and there's a sense of trust that hasn't been marred by the good-but-lacklustre Deus Ex 2. So I'm looking forward to what he can come up with.

  • Fy_Spalt

    • Tequila
    • November 24, 2005 at 11:33 AM

    You could have spared us the pain of seeing this again by not commenting on an ancient thread.

  • Another steam ranting thread

    • Tequila
    • November 24, 2005 at 11:29 AM

    When you move or clone brushes in the beta, you have to drag from the diagonals otherwise it goes off-grid.

    As for performance... well, the new Hammer is so much faster for me with a complex map. Odd.

    Perhaps one day the SDK will be seperate from online Steam. One can dream.

  • FEAR SDK released

    • Tequila
    • November 23, 2005 at 9:11 PM

    Installed but haven't tried it yet.

    I'm already upset though, since it requires F.E.A.R.'s files to be taken out of the archives for editing, doubling the folder from 5Gb to 10Gb. How archaic.

  • Source SDK Beta

    • Tequila
    • November 23, 2005 at 6:21 PM

    'Skewing tool'? What?

    Anyhoo, chances are Valve are aware of it. It's a beta after all.

  • The HD Era Begins - 360 Fnazzle

    • Tequila
    • November 22, 2005 at 9:52 PM
    Quote from D3ads

    Not bothered at all really, only thing I'm interested in is the enhanced version of Quake II that comes with Quake 4...

    Yeah. Co-op 4-player Q2 over Live is... special.

    I was originally going to get one on Dec. 2nd, but now it's just not feasible/I can wait.

    It is a must-buy though, for PGR3 alone.

  • Source SDK Beta

    • Tequila
    • November 22, 2005 at 9:24 PM

    It's certainly smart, but forget all these new features. I love it simply because before my map was dense enough to make 2d navigation a stuttering chore. Now, with the same map, it's absolutely silky smooth.

    Honestly, previewable lighting, and we're golden.

  • Share yourself with your mapcorian friends

    • Tequila
    • November 22, 2005 at 9:20 PM

    I'm in my 2nd year of my English & Film Studies course at uni. It's great stuff, met lots of good people throughout my time here, but I get the feeling I'm not doing as much as I should be - wider reading, and all that.

    I'm also feeling pretty burned out by constant computer usage. I feel my eyes, if nothing else, could do with a break.

    And I bum kids.

  • tmp_lodge -updates-

    • Tequila
    • November 20, 2005 at 8:19 PM

    Never attempt to correct Nexus.

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