last night I made some of my owner-lasagna =)
Posts by Skjalg
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oh my, I'd really like to see something from this game...
Anyone got any decent links to share?
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I think it was a bold move, they are clearly trying something new. IF this shit actually had worked it might have revoloutionized the genre or made up its own.
But, since it didnt...
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[Blocked Image: http://www.hourences.com/book/surveys/leveldesign/1.gif]
Click the image to get to the full survey conducted by our very own Hourences

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just took 453 pages for this thread to derail into EOT-ism...
Guess there is hope!

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load the pointfile by using the menu and fix the leaks (the pointfile will create a red line showing you were the leaks are). You just need to compile the bsp for the leak error to pop up for quick testing to see when you've fixed em all...
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Happy birthday chris!

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Hai guys!
I am very interested in learning more about GUI, more specifically good GUI design for office tools and games alike. I'm more interested in the where and how than what colors should be used here and there. Like when you should use message boxes to alert the user to changes and when not to or where things should be placed in relation to each other.
Do any of you guys have any decent reading material I can check up on for this? I have googled alot of keywords and read most of what I could find (mostly just 1~2 page tutorials covering the same basics), but didn't really find anything I didn't already know...
So I was wondering if any of you guys could share your tips and tricks or maybe some good titles for books I could purchase?
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Quote from m8nkey
Interesting idea and the fact you chose a gay protagonist. Can't say I can think of a single game off the top of my head with a gay character. Males in anime and games in that style are often androgynous or feminine in appearance but I don't think they're gay. I find it funny how feminine some of the characters in fighting games like the KOF series look.
James could be a girl?
and "his" a typo.Maybe not.
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Wow that was very inspirational!
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In some weird way, which is probably fucked up, then Hessi is actually one of the nice guys here. I'd rather have someone tell me something I made look like shit (with a valid reason like Hessi provided), than have people say its just ok. It's that kind of "elitism" if you want to call it that which I like about mapcore and the mapcorians in general. There are a few unique individuals here who really know how to give decent criticism and isnt shy about telling others when their work sucks.
my 2c
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I'm diggin that you made something unique, but its too much clash of color and it just doesnt fit together well. You've also used too much yellow with the strong yellow pipes and the sunlight, it all just melted together and became pukey (for a lack of a better word).
Hard to judge the playabilty by the shots tho, you might've aced that part for all I know.
Overall I think you could do a lot better with some better lighting

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I'm sorry psy, but Hessi is correct, you made the images really hard to even look at.
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Wow, thats a hardcore recruitment post right there. One of the best I*ve seen.
Hell, it even made me want to learn unrealscript to become your coder.
GL with the project

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I've always loved your sites PhilipK, even tried to copy the design on several occations, but...
But this one you really should redo

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Any chance you can share those textures? I think they would work well with PhilipK's textures
