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  3. Skjalg

Posts by Skjalg

  • The random model thread!

    • Skjalg
    • December 8, 2009 at 9:26 PM

    I think the cab texture looks decent, the only thing that is jarring now is the whiteness of the numbers plate. It needs dirt

  • James Cameron's Avatar

    • Skjalg
    • December 8, 2009 at 9:15 PM
    Quote from Seldoon182

    External Content www.dailymotion.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Lol that interviewer is a douche.

    edit; oh and james cameron is smart ^_^;

  • James Cameron's Avatar

    • Skjalg
    • December 8, 2009 at 4:08 PM

    I think they mention Titanic because of the money yes, but also because its more similar than say Aliens or Terminator (this ultimately beeing a love story and all).

  • Oh god. Here we go with the FOV again.

    • Skjalg
    • December 7, 2009 at 5:33 PM
    Quote from dux

    I played it, then got bored lol

    I played it, then got owned lol

  • Oh god. Here we go with the FOV again.

    • Skjalg
    • December 7, 2009 at 9:38 AM
    Quote

    ":1dguzv4z]What? Having big FOV's is cool, but bigger than 120 you start to stretch your image too much and the characters starting to be really small in the screen, making them obviously harder to hit. I guess values between 100 and 120 are the perfect ones for more hardcore shooting.

    In fast paced action games like quake where you traverse the map in less than 3 seconds, then beeing able to see behind you is incredibly useful. Sure it might not be best in a call of duty game, but for quake I play a lot worse on just 120 fov.

  • Brink

    • Skjalg
    • December 7, 2009 at 7:35 AM

    *hug* <3

    Also, I agree with you, then

  • Oh god. Here we go with the FOV again.

    • Skjalg
    • December 7, 2009 at 7:28 AM
    Quote from JeanPaul

    Seriously? That fucking sucks.

    I used to play unreal tournament at 120

    Lol yeah I used to play quake 2 at 165, and some of my friends at 180...

  • Medal of Honor

    • Skjalg
    • December 6, 2009 at 11:22 AM
    Quote from Pampers

    the beard is the only thing unix people and special forces have in common

    Not only, both people go long periods without sleep and a shower

  • Gamer (Movie)

    • Skjalg
    • December 6, 2009 at 11:20 AM

    I have found that expectations can bring a whole movie experience to a whole new level. If you go into a cinema and except the absolute worst you'll almost always enjoy the movie. If you've believed all the hype and go into the cinema you'll (in 95% of the cases) go out with a "meh, wasnt so good"-movie feeling.

  • METRO 2033

    • Skjalg
    • December 6, 2009 at 11:18 AM

    I have been to both russia, ukraine and poland and poland scared me the most :S

  • Brink

    • Skjalg
    • December 6, 2009 at 11:17 AM
    Quote from Steppenwolf

    Where did i say that a cartoony art style is a rip-off?

    Quote from Steppenwolf

    Not interested. Don't like the cartoony art style and obviously its a rip-off of some other games.

    When you say "obviously its a rip-off" Its is referring to the cartoony art style you mentioned. You might have been talking about the whole picture, but that isn't clear at all from your sentence

  • Brink

    • Skjalg
    • December 4, 2009 at 6:35 PM
    Quote from Steppenwolf

    Not interested. Don't like the cartoony art style and obviously its a rip-off of some other games.

    but..but...

    If a cartoony art style is rip-off.... Where did it begin?

  • Medal of Honor

    • Skjalg
    • December 3, 2009 at 11:47 AM

    I dont think the goal is world domination in the market, but to earn moneys.

  • US WoW players Free Pet codes

    • Skjalg
    • December 1, 2009 at 3:57 PM

    damn you US!!!!

  • Call of Duty: Modern Warfare 2 Teaser

    • Skjalg
    • December 1, 2009 at 3:55 PM

    lol.

  • Nightwatch textures

    • Skjalg
    • December 1, 2009 at 3:48 PM

    goldsrc contest with these textures only?

  • What have you purchased recently?

    • Skjalg
    • November 30, 2009 at 5:45 PM

    Looks cold

  • Matt "Lord Ned" Hoffman - Environment Artist (Workless!)

    • Skjalg
    • November 30, 2009 at 4:18 PM

    Why did you insert the mario pipes. did you work on mario?

  • cp_mainline_rc6

    • Skjalg
    • November 28, 2009 at 9:57 AM
    Quote

    Release candidateThe term release candidate (RC) refers to a version with potential to be a final product, ready to release unless fatal bugs emerge. In this stage of product stabilization (read QA cycle), all product features have been designed, coded and tested through one or more Beta cycles with no known showstopper-class bug.

    Anyways, don't be harsh, and perhaps come with constructive criticism if you got any. He might not have the same goals with this map that you'd have if you built one, but that doesn't make his map any less of a personal achievement.

  • Codehunters

    • Skjalg
    • November 28, 2009 at 12:34 AM

    Looked sweet. reminded me of borderlands in many ways

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