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Posts by Skjalg

  • What is next after Blorange?

    • Skjalg
    • December 16, 2011 at 8:31 PM

    Tbh I dont hate on blorange, I think it looks fucking awesome. (I contemplated removing the curse word, but decided it needed to be in there to emphasize).

    And I think green/red is a good way to go as well, but Im thinking it will probably lean more towards light green/yellow -> pink/purple. (basically turn your color circle thing 1~2 clockwise)

    edit; mostly because its not that big a of a leap from blorange

  • MapCore on social networks (LinkedIn, Twitter)

    • Skjalg
    • December 16, 2011 at 8:23 PM

    renamed and refurbished my account to http://twitter.com/#!/skjalgsm and started following everyone in this thread. Its mostly gaming related and other stuff I find cool

  • What is next after Blorange?

    • Skjalg
    • December 16, 2011 at 4:19 PM

    But all these things you mentionis all outstanding work, perhaps some of the best stuff ever created in their respective fields. What Im talking about is the main stream... trash.. if you want. The blockbuster million dollar shit that we all have seen before but still love. The kinds of games/movies that will usually just go with whatever is the trend at that given point. And I sincerely doubt that they will take the time to do anything but tint/do everything in the same style.

    So the question here is what do you think that style will be?

  • What is next after Blorange?

    • Skjalg
    • December 16, 2011 at 2:41 PM

    Okay so I think everyone has realized at this point that the industry is following art trends. A couple of years ago everything had a brown filter and now everything is cold blue with orange lights (blorange) and should preferably have a hint of scifi.

    The next thing I think we will see is more lush green with pink and purple (trine 2 and league of legends).

    http://www.google.no/search?q=trine+2&u ... 4QTJsZmYCQ

    What do you guys think will be the next thing?

  • SOPA

    • Skjalg
    • December 16, 2011 at 2:33 PM

    SOPA scares me as well.

  • The Elder Scrolls V: Skyrim

    • Skjalg
    • December 16, 2011 at 2:32 PM

    fast forward 10 years and you'll read similar statements but with origin instead of steam.

  • Minecraft

    • Skjalg
    • December 16, 2011 at 2:29 PM

    But what exactly does it do?

  • Trine 2

    • Skjalg
    • December 16, 2011 at 12:00 AM
    Quote from Furyo

    You don't "press longer to get higher". If you refer to how boosters get you higher, it's by pressing the jump button as you land on the booster (mushroom)

    No you definitively have to press longer to jump higher in the first game... Or maybe im full of shit, its been a while...

  • What have you watched recently?

    • Skjalg
    • December 15, 2011 at 11:57 PM

    in Bruges is fucking brilliant

  • Dear Esther Getting Commercial Release

    • Skjalg
    • December 15, 2011 at 11:29 PM

    thank you

  • Command & Conquer Double Cheese

    • Skjalg
    • December 15, 2011 at 11:08 AM

    I dont get your rating system. david hasselhoff is awesome in his own way!

  • Dear Esther Getting Commercial Release

    • Skjalg
    • December 15, 2011 at 10:04 AM

    Theres been some talk about how youtube helps the industry in so many ways and that its silly to remove videos because in essence its good PR for the game. But how would you feel if someone posted an entire play through of dear esther on youtube? Im very curious.

  • Trine 2

    • Skjalg
    • December 15, 2011 at 9:57 AM

    I played it in 3 player coop with warby and zacker and I hated the "hold the button down for higher jump" style. Especially how the physics always managed to fuck things up all the time. That game was just an endless amounts of "almost getting it to work 9/10 times" then the 10th time it worked and you can move forward. But then I only played it for an hour before I turned to something worthwhile.

    So even though the artwork in the second one looks really awesome I'm not gonna try it.

  • Moving to another country

    • Skjalg
    • December 15, 2011 at 9:54 AM

    Very nice post furyo, I think the subject you touched upon about "where the money is is where the industry is" was very interesting. And about how adaptable our industry is (because the workers in it love working on games so much), so that almost an entire community of workers can move to one place is really weird.

  • Diablo 3

    • Skjalg
    • December 12, 2011 at 1:16 AM
    Quote from Taylor

    I don't think Leah is in the older games anyway?

    nope. Only cain.

  • Hitman: Absolution

    • Skjalg
    • December 11, 2011 at 11:22 AM

    I've always hated the hitman engine, but im very interested in seeing how glacier 2 turns out. How is it to work with mazy?

  • Minecraft map.

    • Skjalg
    • December 8, 2011 at 11:35 AM

    You are Steve, you wake up in your village and for the first time in your life you have a thought. You think you will go out for a stroll.

  • What have you watched recently?

    • Skjalg
    • December 6, 2011 at 9:40 PM

    after the 8th episode that feels like a filler you kind of wanna watch jurassic park instead. (which i did, but its ruined now because of

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    )

  • Donate to MapCore, feel awesome!

    • Skjalg
    • December 6, 2011 at 9:36 PM

    cant you have a cart system and we can order stuff like 1$, 5$ and 10$ stuff? that way we can add together our own sums

  • Donate to MapCore, feel awesome!

    • Skjalg
    • December 6, 2011 at 10:42 AM

    I sincerely hope you sort things out with google checkout because I refuse to use paypal;

    http://www.regretsy.com/2011/12/05/cats-1-kids-0/

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