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  3. Skjalg

Posts by Skjalg

  • WIP in WIP, post your level screenshots!

    • Skjalg
    • March 28, 2006 at 8:34 AM

    The atmosphere is really superb, i dig it, the only thing that kinda strikes me is that the brushwork is very... square, its almost like a wellpolished Hl1 map. (Except with the higher texture resolutions and lighting).

  • Christian convert sentenced to death

    • Skjalg
    • March 28, 2006 at 8:31 AM

    Necause he wanted to get famous. He's really just a psychopath.

  • big bang

    • Skjalg
    • March 26, 2006 at 11:16 PM

    Since I'm no physicist I cant answer that knowing that I am correct, and, since you ended up agreeing with me in the end I didnt think I needed to answer it.

    Didnt you see that "bafffling" video RD posted ?

    http://www.mapcore.net/forums/viewtopic ... t=baffling

    "This baffled scientists" why? because they cant explain it, knowing all that we know, and we cant explain something like that...

  • big bang

    • Skjalg
    • March 26, 2006 at 5:40 AM
    Quote from mawibse

    If you study physics enough, there is this stage that begins with "Everything you have learned about physics so far, I want you to forget it."

    So basically you broke down my post only to agree with me in the end?

    Cool.

  • WIP in WIP, post your level screenshots!

    • Skjalg
    • March 25, 2006 at 9:11 PM
    Quote from Nz-Nexus

    the sharpen tool is made to make it sharpen what the? is wrong with you unsharped people.I mean my map needs that. over

    They are trying to tell you that your map(screens) really doesnt need it =)

  • my shoes..... again :D

    • Skjalg
    • March 25, 2006 at 8:50 PM

    You cant afford nude models?

    Looking good, why not try colors?

  • Now I like Tool...

    • Skjalg
    • March 25, 2006 at 8:50 PM

    Im listening through the album in that sequence now, but I think this guy is a moron lol

  • big bang

    • Skjalg
    • March 23, 2006 at 2:09 AM

    Theres too much science cant explain, so we do assumptions. All laws of physics are based upon these assumptions, so everything you "prove" with science contains some assumptions. Thats why you cant really have anything 100%, all we can do is say that "It is most likely like this".

    I'm not good at explaining, but atleast, thats basically how my physics teacher started the year =)

  • So I was browsing around my hdd

    • Skjalg
    • March 22, 2006 at 8:37 PM

    Niiiiiice =)

  • So I was browsing around my hdd

    • Skjalg
    • March 22, 2006 at 8:03 PM

    donst post the zip, post the pictures

  • The random model thread!

    • Skjalg
    • March 20, 2006 at 6:41 PM

    Its you isnt it?

  • doodle !

    • Skjalg
    • March 20, 2006 at 6:20 PM

    This is incredible stuff =)

  • totally random texture thread

    • Skjalg
    • March 19, 2006 at 9:44 AM

    Wheres the door?

    It looks good to me, when it comes to sci fi textures theres so much stuff allowed anyways=)

  • WIP in WIP, post your level screenshots!

    • Skjalg
    • March 19, 2006 at 9:41 AM
    Quote from Bluestrike

    Sounds like BF2 editor is much like Cryteks Sandbox then to me.

    Thats the impression i got when testing it, too.And the way I think the textures are blended is that they are just layered ontop of eachother.

  • Plane, Snakes on A...

    • Skjalg
    • March 17, 2006 at 8:00 AM

    isnt this waaaay old?

  • dm_grale (updated on 15-08-09)

    • Skjalg
    • March 17, 2006 at 5:56 AM

    Yeah I know, I use the "helper" brushes too, but with corners rounded off here and there and arches going this and there and its skewed in all axis' sometimes it just wont get right because the "align to face" wont work :/ And that takes alot of time to fix.

  • WIP in WIP, post your level screenshots!

    • Skjalg
    • March 17, 2006 at 5:49 AM

    I think VHE could be customized to be equally good on terrain editing as the BF2 tutorial. They just gotta work some on the displacement tools, its too much like vertex editing at this point.

  • As tipical in my, orc face painting+drawing

    • Skjalg
    • March 17, 2006 at 5:38 AM

    it has wings?

    kidding ofc, but you might wanna tone down on the length of those... ears :]

    Or maybe put some hands on them and call them arms

    oh and, the quality seems a little rough?

  • Nightwatch stops development on HL version...

    • Skjalg
    • March 17, 2006 at 5:36 AM

    I fail to see why you couldnt just polish what you have and go "Well, it didnt turn out as we had really hoped, but something is better than nothing."

    And from what I've seen in the screenshots, you could basically just tossed in a few grunts here and there and you'd have a really fun and exciting single player.

    I dont think I would've even cared if the thing followed one story or had any connection from one bsp to another.

    Besides, what are you guys gonna do with all the bsp's now?

  • dm_grale (updated on 15-08-09)

    • Skjalg
    • March 16, 2006 at 7:12 AM

    Your texturing skills are beyond me! How do you do those arches that good?

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