First attempt at rape in episode 1, clearly raping a slave in episode 2
Posts by Skjalg
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I know a couple of people who've eaten a lot of Amanita muscaria, no reindeer or pissing involved and apparently you get really high... You just come to a point (fairly quickly) where the toxins kick in and you start to vomit.. but if you manage to stop before that point then it works pretty good.
I guess that's the stuff you learn when you live in the nowhere parts of norway

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All the while reading your post, Zyn, I looked for a dislike button

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Quote from SpronyvanJohnsonQuote
Yeah, but why bring someone back just for that? To illustrate different paths of sanity one can experience? No, there must be ulterior motives. I don't believe it's just him in this one episode otherwise I don't get the point really.
Great episode though, especially after the last one (which was, like you said, so-so).
QuoteThe point was that Rick was kind of talking to himself the entire episode. That whole bit about coming back from this etc.. And morgan was just the recipient of his inner dialogue. if you know what I mean... It was about Rick almost going insane but realizing that you must not let that happen
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As much as I want to play this, it will have to wait until after sc2

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I had never heard about that engine before. looks promising...
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Quote from Sentura
gem range is 1100, riki's blink is 800. in the heat of the teamfight you may say that gem obviously doesn't counter him, as the other team may be focused elsewhere, except that he attacking all this while, making the point moot. if his team doesn't succeed riki's escape is very limited, because his ultimate skill is entirely countered by a 700g item. the whole point of this conversation is that his ultimate doesn't give him an advantage that he otherwise wouldn't have without it.
...maybe what it actually needs is an activate part that stealths him with his current fade time into true invis, shielding him from every kind of detection for 2-3 seconds.
You and I have a very different interpretation of the words "entirely countered". The 700g gem only counters rikis ultimate within a 1100 range of the carrier and on the same or below ground level as the carrier. Which means that if you have 4 other targets you can focus and you can still roam the map freely and not care about wards just as normally before the gem. This is not "entirely countered" in my book.
Imho it would be on par of saying that ghost scepter entirely counters all right click heroes.
true stealth is an interesting concept though.
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I only preorder valve and blizzard games. NS2 was an exception to the rule because ns2
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Quote from Wail
I'm interested in the new multiplayer stuff, but honestly after Starcraft 2: WOL and Diablo 3 I don't trust Blizzard to make a coherent story any longer.
I dont like that you pair WOL with D3. WOL had a decent story. Nothing revolutionizing from blizzard, but not horrendous like the d3 one... But then again I've also read a couple of the starcraft novels from Christie Golden so I might be mixing what was in the books vs the game.
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Quote from Sentura
but riki is only a ganker secondary, he is too reliant on farm to be proper useful as a ganker. then you could say he's a semi carry but really, that doesn't fit his skills either because in both cases he is lacking immediate burst damage.
it still does not in any way rectify his ultimate skill being countered by a 700 gold item.
additionally, his passive never stops scaling, meaning that he only gets stronger into lategame, not weaker. there is an obvious conflict in this
I'd agree with you if the gem wasn't dropped at death and had map wide range. Which means his ulti is only countered if you are there and only until you die, and riki is very proficient at getting close to people even when they are carrying a gem (because of blink strike). Of course you could put the gem on a tank like bristleback, which is a direct counter to riki with his passive, but then the supports need to be very close to the tank and they'd rather not be close to him when he initiates because they'll get picked off so easily in a team fight. Thats when riki should strike from behind, thus rendering the gem useless as it is too far away from the supports who are dropping like flies..
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I'm telling you that you're wrong about those heroes peaking late game because you're wrong about that and there is a right answer to that question. There's a reason why they are not viable carry picks in competitive games and usually used for the 2nd or 3rd position on a team. its because they peak middle game and are used to keep the other team under pressure until your carry comes to fruition. Unless ofcourse you build a team around winning early to mid game, which of course then they are superb carry picks.
Sure you can build them as carry and have success as that, but you can do that with almost any hero as items have a lot to say in dota. But on a regular basis, those heroes are not good late game carry picks. You can disagree with me all you want, but first think about using any of those 3 heroes (bh, nyx, riki) against a late game carry like medusa, void or pl and that the game lasts >60 minutes. The stealth hero is going to lose unless the other team fucks up badly in a team fight.
They cant one shot entire teams unless they really owned early game and got to their mid game, where they peak, earlier than the other team. if you think otherwise you are wrong wrong wrong wrong

Heres a discussion about bounty hunter which is in line with my arguments
QuoteYou're made as a ganker. Play like one. Don't lane forever or you'll be just as useless as a farming Furion.
You can buy defensive items, but I generally avoid it because you're not the carry. You're all about hit and run, and ensuring you have the damage to do so is essential.
QuoteHe also suffers from a dropping off in usefulness after the ganking phase ends
QuoteThe thing with riki is that he's a carry that is easy to counter but on the other hand reaches critical mass much, much sooner than other carries
As for bristleback, you're right about the damage. Looked up an older version of the ability on a wiki so looks like he got that buff at some point. And I do love the guy. He's such a machine once he starts rolling.
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You're wrong. Most heroes with stealth as their main mechanic (such as bounty hunter, nyx assassin, riki maru and maybe broodmother) are all roamers which all peak mid game and then fall off. Only carries are really what you'd call late gamers. There are a few other heroes that has stealth but this is mainly used as an escape mechanic such as Sand King, Broodmother, Phantom Lancer. Mirana who can stealth her entire team kind of falls outside of this.
Which leaves Lanaya who can stealth when standing still, which makes her a surprise when she appears, but after she is mainly a carry that doesn't need that skill late game as it is much more needed early to mid game (Where stealth is dangerous).
Also, I wouldn't go so far as to say that rikis best ability is his stealth, its by far his smoke screen which silences, slows, and makes them miss. Absolutely horrible to be up against as a support player, and it synergizes really well with his other abilities. And even if he is spotted he can in most cases smoke screen and blink strike away to safety.
Now compare this stealth ultimate to bristleback's ultimate which makes him run faster, but only if he casts a spell.. +ms is all he gets... Not so great. Its the syngergy with the rest of his abilities that makes it killer. Also, he is a super great tank yes, which you should never chase, but other than that you should just ignore him in team fights because unless he is really fed he has no damage output compared to a carry...
Also, you forget that stealth is largely tweaked around fade time and visibility range and line of sight of the gem/wards.
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Is this a response to kick starter in a fashion? Because kickstarter is basically a pre-order thing now with unlocks..
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Quote from Beck
The sun in that game is actually blinding to the point where I can't see what is going on in that direction.It has happened to me in real life but only when the road is wet and the sun is low in the sky and I'm driving, the sun reflected off the road into my eyes. But apart from that I can honestly say I have never experienced the sun being so bright that I can't look in a direction, especially at mid-day or whatever. /rant
It happens a lot with snow as well, so its basically a daily occurrence in Scandinavia if the sun is low in the sky (and visible of course).
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Quote from Chimeray
[Blocked Image: http://1.bp.blogspot.com/-MWwfMg9Xw_4/T4yCjvtYFuI/AAAAAAAAAJg/o9ruPRl6GUs/s1600/final-empire.jpg]
Only at page 200 but I really like it
There's some things that bug me though, for instance there always only seems to be one thing going on at the same time. (Guess that's good if you don't like complexity) And I wish they focused a bit more on the interesting backstory and some other world-stuff. Other than that I really like it, I loose track of time when reading but eventually I really need a break so the pacing could be a tad bit higher. Still 400 pages to go so that might come 
I should read more fantasy and sci-fi ermahgerd I've been missing out.
Its a really awesome series I think. I love Brandon Sandersons writing. He never writes so complex as George RR Martin (Game of Thrones), but he makes up for it with super interesting magic-abilities and plot twists.
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icefrog is also notorious for balancing according to the top tier players, but the top players just isn't european/american (they are chinese).
Gems come in a very short supply (which means you can just kill the carrier and destroy the item (or pick it up and use it yourself), and it costs 700g, which can make a dent in your economy if you buy it early). I would not say stealth is broken, its just an ability that is commonly used for heroes that are good early to mid game. Late game it is only viable in certain situations but any good stealth player learns to always check who has the gem/ward/dust on the other team to stay far away from them.
Also, a team with a stealth carry/ganker would do well to focus the one with the gem first. Or the stealthy hero just cant join team battles early, which isnt that terrible as long as they join the battle at some point.
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Theres even a bot that hands out keys, you just have to friend it on steam. http://steamcommunity.com/id/dota2bot
Also you can give it your keys and it will hand em out for you.
Anyways, the biggest difference between the two games long term is depth (in favor of dota 2) and the learning curve (in favor of lol). In dota you lose gold when you die and you can keep your enemy from getting gold by last hitting your own creeps (denying). Also the lane towers are not so strong i dota compared to lol, which makes your first 100 games a hell of a lot harder compared to lol.
But once you learn the basics of not dying in dota, you will end up more satisfied long term I think.
But you should definitively play the game your friends play, because mobas are not so cool to play alone imho.
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I hate single player games that kills me. I play up until I die and then I let it rest forever in the unfinished games catalog...
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FrieChamp,
My experience is that whatever moba you start out with is most likely going to be the one you'll stick with
I'd wholeheartedly recommend dota 2 of course, especially because its made by valve<3 and not Riot.