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  3. Skjalg

Posts by Skjalg

  • dod_kolsch on television

    • Skjalg
    • May 12, 2008 at 4:12 AM
    Quote from Minotauro

    post it!

  • Breaking News: Doom 4 announced!

    • Skjalg
    • May 10, 2008 at 2:22 PM

    I think you are buying into marketing a little too much here sentura.

    The two (or three) games looks excactly the same to me.

    Scary horror thriller in space.

  • Uwe Boll will retire if 1 million people sign the petition!!

    • Skjalg
    • April 30, 2008 at 3:49 AM

    230365.

    Almost there!!!

  • Model / Prop Maker and Texture Maker Needed

    • Skjalg
    • April 29, 2008 at 3:33 AM

    why would anyone make a map in a team (and share the money), instead of making it yourself?

  • Age of Conan Beta

    • Skjalg
    • April 26, 2008 at 4:10 PM

    The full game isn't far off, but if I were you then I'd stay away from launch and rather install it a couple of months later since they have set up a server park that can hold 600 000 players max, but has pre-sold over a million copies (so I've heard).

    I think we will see a deja vu from the AO launch.

  • dod_kolsch on television

    • Skjalg
    • April 26, 2008 at 4:08 PM

    giga tv is cool guys, they have featured PVK2 twice and both times they have gone really in depth into the whole game mechanics

  • Neotokyo *future development recruitment*

    • Skjalg
    • April 21, 2008 at 7:37 PM

    Any chance that I can get to test the game play before I commit to anything?

  • go-kart model

    • Skjalg
    • April 10, 2008 at 7:34 AM

    Yeah, I want to see a nude calendar on the wall!

  • Toons

    • Skjalg
    • April 9, 2008 at 6:27 AM
    Quote from Zyndrome

    That's cause most of them are BAD at playing with Retribution! Those people makes the rest of us look bad, since they don't value the very important stat called hitrating. If you come to a raid without having your +hit capped (9% for twohanders): gtfo, you're a waste of space. Since I capped mine, I've never seen a single missed swing (unless under the effect of a -hit debuff, such as the aura from Attumen). However you still get dodges and parries but that's pretty much inevitable until you start stacking expertise-rating.So yes, there is Paladins out there that are good at Retribution, but they usually get left in the dark thanks to those that plain out suck ass. And those are plenty...

    All good points, but I'd rather see a rogue with capped hit rating and expertise, than a pally with it, since the rogue does almost 30% more damage. You are right that most paladins are bad at playing with retribution, but even good ones are bad compared to other dps classes.

    I don't get it tho, its like being really good at tanking and healing isn't enough, you paladins just gotta try being dps'rs as well, the one thing you really do suck at. (Theres actually a retribution paladin in my guild with some of the best gear in game for retri paladins, I haven't really checked if he is hit capped and expertise capped, but im pretty sure he is hit capped. He is topping at 1k dps with raid buffs while the rogues are at 1,2k. And they only got ssc gear. A rogue with the best gear in game is close to 2,4k dps. Retri paladins wont get close to that at level 80 even.)

    go tank/heal, and start being useful (or reroll another melee dps class like rogue, if you really prefer doing that).

  • Toons

    • Skjalg
    • April 7, 2008 at 11:10 PM

    retri paladins that are doing dps pisses me off.

    They are shit

  • Toons

    • Skjalg
    • April 7, 2008 at 7:06 AM

    My main (Draenei Warrior Tank)

    http://eu.wowarmory.com/character-sheet ... e&n=Skjalg

    My Old Main (Blood Elf PvE Warlock)

    http://eu.wowarmory.com/character-sheet ... j&n=Skjalg

    I play too much :/

  • mapCon: phase 2

    • Skjalg
    • February 11, 2008 at 5:08 PM
    Quote from Mazy

    Its Steve Ballmer! D:

    lol yeah i always mix up the names, but i was thinking of that insane microsoft dude:P

    Aaanyways, later that night, we were at warbys place and he was working on his unreal map while I basically fell asleep at his couch the moment I came to his place. Still tired from the late tf2 session I guess.

    The next morning me and my brother woke up early and played kane and lynch for a couple of hours. It felt appropriate to do that at his flat

    After like 6 hours warby finally rose from his coffin and we could go out and get something to eat. We went to this baguette-store which warby said was basically like Subway, but I had never eaten at subways so I just nodded my agreement. How can a baguette taste bad after all. (it was excellent btw). We then quickly went back to Warbys place to eat it and check around for a cinema to watch a Rambo in. We quickly discovered that all danish cinemas are retarded and everyone just sent these Rambo-spree thingies were you had to watch rambo 1, 2 and 3 before watching the last one.. (silly danes). So we decided to watch cloverfield instead, even though Mazy had already seen it and rated it 7/10 georfs (which I think was a little harsh, its an 8... really mazy!). On a side note, Zacker got the motionsickness from the movie, I felt bad for him since it was such an awesome movie. Cybbe also joined in on this one, which was nice! : -)

    We then decided to go to a random restaurant, and we decided to just take the first and the best, which happened to be this italian restaurant with no people in it.. A lot of crazy things happened from this point and on, some high points are; The visblock joke everyone thought was funny (!!), Zacker screaming at some homeless retarded person and Warby burning his hand. If only I hadn't forgotten my camera that day I would have documented everything...

  • WIP in WIP, post your level screenshots!

    • Skjalg
    • February 7, 2008 at 6:22 PM

    wow, dont change a thing...

  • mapCon: phase 2

    • Skjalg
    • February 7, 2008 at 6:21 PM
    Quote from Zacker

    Could we please also move this to earlier instead of 1930? I am off from work at around ~1700 and I don't feel like hanging around here for 2-3 more hours. So if we could move that to maybe 1800 or 1830 then that would be appreciated.The 2 others agree.

    If only my plane had arrived earlier..

    You're all welcomed to meet me at the airport tho, so I wont get lost

  • Pirates, Vikings and Knights II - Beta 2 Released!

    • Skjalg
    • February 7, 2008 at 5:25 PM

    well there we go.. its out now... Mayhem ensue

  • mapCon: phase 2

    • Skjalg
    • February 7, 2008 at 3:44 PM

    guess im the only one who bothered...

    nice 1 guys

  • Pirates, Vikings and Knights II - Beta 2 Released!

    • Skjalg
    • February 7, 2008 at 8:16 AM

    well today is the day. Only 10 hours remaining now : - )

    I will update the OP with download details as soon as they are ready.

  • HOSTILE INTENT PHOENIX RISING

    • Skjalg
    • February 7, 2008 at 5:48 AM

    How is it different from Insurgency?

  • Arbogast (HL2-DM)

    • Skjalg
    • February 6, 2008 at 3:46 PM
    Quote from dux

    omg I remember this from like 100 years ago. Great to see it's still alive.

    ditto!

    was a little funny because i didnt read who the OP was and just checked out the images and went "lol this reminds me of that old mazy map i saw 100 years ago.."

    Then i scrolled up and smiled

  • Pirates, Vikings and Knights II - Beta 2 Released!

    • Skjalg
    • February 6, 2008 at 3:43 PM
    Quote

    ":2biggis3]next time, upload it for Stage6 as well, just in case people are interested in seeing a version with slightly more quality! (instead of downloading the video file)Nevertheless, this mod is looking ace! Great job

    theres a 1024*768 version up on gamershell if you want to check that out!

    http://www.gamershell.com/news/45269.html

    I'll let the guy know about stage6 too...

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