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Posts by spine

  • PHP

    • spine
    • March 30, 2004 at 12:22 PM

    Nice!

    That ps_splinter map of yours look nice aswell....!

  • Texture Critique

    • spine
    • March 30, 2004 at 12:13 PM
    Quote from Bic-B@ll

    The transition between the bricks and paint is too big, its like there is a inch thick layer of paint.

    Yeah, and the transition to the bricks is to clean, needs to merge

    better.

    And the white cement needs some texture to it,

    some roughness (

    And agree with the other comments made...

    Keep at it!

  • TEXTURE CHALLENGE III : THE CRATE (mysterious music)

    • spine
    • March 30, 2004 at 12:04 PM

    Mazy=wimp!

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • spine
    • March 30, 2004 at 12:02 PM

    LoL!

    What's going on down at the post office?

    Yeah, I'ts looking better st0lve, but I dont think this contest was ment as

    a step by step tutorial, u make it u flaunt it!

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • spine
    • March 24, 2004 at 5:42 PM

    Yeah I agree it's not easy but I think st0lve is looking at this he wrong way.

    It's not that different from making a normal house texture, u can still

    use ref pics, just use bits and pieces of metal stuff from different photos

    and adjust with airbrush or what u prefere.

    I didn't mean to be that hard on the critic really, just sounded that

    way, I suck at making future walls, so I shouldent critic anyone actually!

    Just supprises me that u can make a nice house wall and not a future wall...

    Now show me the good stuff st0lve!

  • Maximus Gladiator

    • spine
    • March 23, 2004 at 9:29 PM

    Very nice!

    Cloth not convinsing yet, but as you say you are not done with the texture so...

  • f-42 fighter

    • spine
    • March 23, 2004 at 9:26 PM

    Nice new spaceships!

    I especially like the white dots on the wings of the blue ship...

    They are both nice though

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • spine
    • March 23, 2004 at 9:08 PM

    Hey st0lve, this is a bit embarassing!

    I know you can do this much better, why dont you try!?

    Know try for a little longer before you post it,

    work a bit on details, dont make it so dark, look at some of the other stuff

    here to get ideas.

    U can still use the shapes u have posted here, but just put som effort into it.

    Don't mean to be rude, but you can do so much better on other types of textures,

    so why not on this?

  • 512x512 Havana-ish wall contest.

    • spine
    • March 23, 2004 at 9:02 PM

    The thread that never dies!

    He he!

    Nice work Vodka!

    Allthough a little dark for Havana I think...

    And stolve, think that's an amazing step forward (compaired to your future metal things).

    But you are repeating the wall patterns a bit much, use some more time on them and it will be perfect...

  • RPG 7 for Dead Cities!

    • spine
    • March 18, 2004 at 3:58 PM

    Sweet!

  • DD in Plano :D

    • spine
    • March 16, 2004 at 4:07 PM
    Quote from RD

    u can do that in ur own town too spine (¦)

    Eh, no there is no petrol gulping power cars here, and not any

    arias full of food chains, nor is there much gun flashing around...

    Shure you can find a mcdonalds or burger king here and there but

    it cant realy be the same... that might be good though

  • WIP animalmanthing...

    • spine
    • March 16, 2004 at 3:56 PM

    Yeah i know, thats why i deleted the crap!

    It was'nt ment for c132 in the beginning, so maybe

    I shouldnt use it for that...

    Gonna do something different for c132,

    and I wil read the story more carfull...

  • DD in Plano :D

    • spine
    • March 15, 2004 at 4:19 PM

    This might sound stupid to u guys living there, but it actually sounds

    cool to go there once, it's all a bit like in the movies or somethin...

    I can picture it, roaming around Plano...he he...

    Maybe someone could take some random pictures around

    Plano, just to get the feel...

  • I wish it was fake.

    • spine
    • March 14, 2004 at 1:05 PM

    The book ROCKS big time, the film don't even touch the

    surface of that man's mad world!

    I'm still in shock and its about 10 years since i read it,

    sick sick sick man that book is sick!

    Ever heard of scull fucking before, well it's explained in

    detail how u do that, if anyone is interrested in learning...

    GAH!!!!!!!!!!!

  • hmmmmm

    • spine
    • March 14, 2004 at 12:57 PM

    I think I have that aswell, well I never down load mail to my own

    comp but have mail acount on different places, so I guess I cant do anything about that...

    It must be up to the mail account server to fix that, isn't it?

  • f-42 fighter

    • spine
    • March 14, 2004 at 12:47 PM

    Hey!

    Nice design on the texture on that last space ship aswell!

    And that background is beautiful!

    Did u make that!

  • DD in Plano :D

    • spine
    • March 10, 2004 at 10:51 PM

    But Plano's got to have one of those nice little history's from

    the wild west days, like an outlaw or mining town yeah?

    Tell me about it, would be interesting.

    Or is it a boomtown from the 50's or summin...?

    An old testsite for nuking?

    Asbest proving ground maybe?

    What is Plano's main production?

  • Sam and Max 2: Canned.

    • spine
    • March 10, 2004 at 10:40 PM

    Then they are a GOOD company..eh now wait...aah..well..bad no..

    they are BAD then, yeah? No wait...

  • Sam and Max 2: Canned.

    • spine
    • March 9, 2004 at 9:58 PM

    WTF!

    Just proves that Lukas Arts do NOT lissen to there

    customers and are a stinking company after all then!

  • DD in Plano :D

    • spine
    • March 9, 2004 at 9:55 PM

    Hmm, sounds nice, must go there some day...

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