1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. spine

Posts by spine

  • probesoft

    • spine
    • November 27, 2004 at 5:30 PM

    Thanks Shadow!

    Think people are quite buissy with there own stuff all around to just

    map a cs map out of the blue like that, but anyways their here if someone needs them...

  • Exotic .wad

    • spine
    • November 27, 2004 at 5:22 PM

    Still to bright or contrasty i think.

  • Exotic .wad

    • spine
    • November 27, 2004 at 1:33 AM

    It's better than the cartoony feel the others had, more real,

    but yeah a bit bright maybe, try them ingame and see...

  • Forsaken

    • spine
    • November 27, 2004 at 1:20 AM

    Slap on st0lve!

    Don't think my skils are up to deal with this, nor do I have the time atm...

  • Insane asylum texture set

    • spine
    • November 27, 2004 at 1:15 AM

    Nice work, maybe just a tiny bit sharper would do them good...?

  • Texture site signature guy reopening..

    • spine
    • November 26, 2004 at 9:59 PM

    Doh me slow, only seen this now...whatup curman?

  • Forsaken

    • spine
    • November 26, 2004 at 8:34 PM

    Damn!

    This looks like a solid mod for once!

    Those wepon renders are really goooood....

    gj

  • ts_chinatown

    • spine
    • November 26, 2004 at 8:05 PM

    Looks good, can be darker but maybe the right sky would change that a bit.

    And what's the difference between an alley and a street?

    It's not sarcasm, I just dont know.

    Enlighten me...

  • probesoft

    • spine
    • November 26, 2004 at 7:54 PM

    I made these textures with the intension of making a CS map in the

    spirit of cs_office.

    Don't have the time to complete such a map, so I thought that maybe

    someone would like to have a go.

    My plan was to make a map of an office for the software

    company "probesoft" where the founder "Gille Bates" and his co workers

    where kidnapped.

    I designed the textures with a funky style in mind,

    I thought it would be fun to make an arty office...

    Anyways if you would like to give it a go,

    it would be cool to see someones take at a funky office map

    or just an eye candy scene would be cool...or just anything using these texes...hehe

    It's 34 TGA images in 32 bits/pixel, dont know how to pack it so it's

    just the tga's in the zip...u figure it out...

    Download: http://%7boption%7d

    Here's some of the texes: http://%7boption%7d

  • de_Steffie

    • spine
    • November 25, 2004 at 10:08 PM

    From that one shot I would say it looks realy nice and detailed.

    I want MORE!

  • CSS-Assault

    • spine
    • November 24, 2004 at 12:54 AM

    Looking good Tisky, infact surprisingly good since you've just started mapping!

    But I dont recognise the places from any old cs maps, that might be

    a good thing though.

    Keep'em coming!

  • HL2 to be final game in Half Life series - CONFIRMED

    • spine
    • November 21, 2004 at 9:45 PM

    Bout time someone got that bastard! GJ!

  • De_Halla

    • spine
    • November 14, 2004 at 1:35 AM
    Quote from Marcos

    Well looks like you should know because it looks like you are pretty much into "grass" yourself (your site)

    LOL!

    It looks superb Philip!

  • co_last

    • spine
    • November 12, 2004 at 7:06 PM

    Keep at it Nex! Looks nice...! :wink:

  • Remake HL textures

    • spine
    • November 6, 2004 at 10:15 AM

    Nice jayrabbit, but that heli platform needs some more detail I think.

    Could you post the originals to please?

  • c132_prison [Farcry map]

    • spine
    • October 31, 2004 at 4:57 PM

    Wow that looks sweet!

    Bet it's the texes that gives me that feel!

  • totally random texture thread

    • spine
    • October 30, 2004 at 5:12 PM

    ooh like that! Love the red with the gray...nice colors, make a set!

  • Remake HL textures

    • spine
    • October 30, 2004 at 5:09 PM

    Looks good Domix,

    allthough the original has a more redish tint to it...

    Btw do you know what it's for? wall? sidewalk? me curious..

  • totally random texture thread

    • spine
    • October 26, 2004 at 11:08 PM

    Nice textures,

    those are cool Peri.

    Made a little house thing, was sorta aiming for Dod S...

    [Blocked Image: http://www.spillmodding.no/bilder/wall_wood1.jpg]

    [Blocked Image: http://www.spillmodding.no/bilder/wall_wood2.jpg]

    [Blocked Image: http://www.spillmodding.no/bilder/wall_wood3.jpg]

    [Blocked Image: http://www.spillmodding.no/bilder/wall_wood4.jpg]

  • Some textures - pictures inside :)

    • spine
    • October 22, 2004 at 9:19 PM

    Damn nice dude!

    I like them all, well the last one was a bit ouch, but hey!

    Thanks for the good credit st0lve, but i'm afraid these are 10 times better than mine...

    Anyways, yeah a dload would be nice!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Radu
    October 1, 2026 at 7:05 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™