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  3. st0lve

Posts by st0lve

  • The Ascendancy - Excellent Maps for HL2DM

    • st0lve
    • September 25, 2005 at 5:42 PM

    Ra7 just got some oposition!

    tbh the design looks like a "generic" hl2 site..

  • Sands of War 2 beta 1 done!

    • st0lve
    • September 25, 2005 at 1:21 PM

    You just use CS content?

  • Post your Place Extravaganza

    • st0lve
    • September 24, 2005 at 2:42 PM

    ofcourse its nice, u r the fashion mapper D:!

  • Post your Place Extravaganza

    • st0lve
    • September 24, 2005 at 11:06 AM

    as if I'd live in Zyndromes house...

  • The random model thread!

    • st0lve
    • September 24, 2005 at 11:05 AM

    peris u nub.

  • Hell just frooze over

    • st0lve
    • September 24, 2005 at 10:58 AM

    He's gonna come out as Hassle The Hoff

  • Wasteland warrior - WIP character model.

    • st0lve
    • September 24, 2005 at 12:54 AM

    The Wastes is back and kickin', atleast abit.

    Go over there and see if they might want him

    http://dynamic.gamespy.com/~thewastes/forums/

    nice work btw., but the armour is abit to clean for my taste, need more scratches etc.

  • WIP in WIP, post your level screenshots!

    • st0lve
    • September 24, 2005 at 12:51 AM

    insta need some fog, just a thin layer. and I think the lighting is abit boring atm, its standar and I know u can make it more spiffy.

  • totally random texture thread

    • st0lve
    • September 24, 2005 at 12:48 AM

    HL2 handles 1024 just fine, I've even had some skins that were 2048x1024 (a awp replacement) and it worked "fine" (well my system sux)..

  • DESIGNER (Lead) Needed ASAP!!

    • st0lve
    • September 24, 2005 at 12:45 AM

    its like inbouncers at hot spots in southern europe.

  • Mario flirts with the gay community

    • st0lve
    • September 23, 2005 at 5:25 PM

    nice paint skills.

  • Incoming Source - Weekly Update #2 [09/23/05]

    • st0lve
    • September 23, 2005 at 5:20 PM

    hurrah for displacement maps :S

    need more details and structures.

  • Sands of War 2 ingame media and new site

    • st0lve
    • September 22, 2005 at 8:28 PM

    need more custom art to look attractive.

  • totally random texture thread

    • st0lve
    • September 22, 2005 at 2:21 PM

    I dig the 1st one Dark

  • totally random texture thread

    • st0lve
    • September 21, 2005 at 3:20 PM

    normal maps are ok, but all that glossy shit makes me wanna puke (like HL2).

  • Post your Place Extravaganza

    • st0lve
    • September 19, 2005 at 7:29 PM

    Sleep.

    [Blocked Image: http://img306.imageshack.us/img306/3395/home017ye.jpg]

    Make food etc. (we just finsihed adding tiles to the wall, so its messy)

    [Blocked Image: http://img306.imageshack.us/img306/8163/home028xd.jpg]

    Eat.

    [Blocked Image: http://img396.imageshack.us/img396/7043/home041lq.jpg]

    My computaarr.

    [Blocked Image: http://img396.imageshack.us/img396/2553/home059ei.jpg]

    Where I spend alot of time.

    [Blocked Image: http://img396.imageshack.us/img396/6991/home62to.jpg]

    Maybe even more time here.

    [Blocked Image: http://img396.imageshack.us/img396/7166/home074kb.jpg]

    I really wanna paint my room in a white-ish color, but meh to lazy.

  • Can somebody spare me a dime? (more like 136,640 dimes)

    • st0lve
    • September 19, 2005 at 7:12 PM

    haha thats like the price of a really, really nice used car D:!

  • CryEngine2 techdemo

    • st0lve
    • September 19, 2005 at 7:08 PM
    Quote from Kosmo

    The day night cycle reminds me alot of the one that Alan Wake has.

    true.what an kickass engine.

  • Puck to the groin...

    • st0lve
    • September 18, 2005 at 4:39 PM

    love the pain in the 1st one, you can see that he is not enjoying himself.

  • Remaking Xen Textures

    • st0lve
    • September 18, 2005 at 3:11 AM

    I think it always looks like the inside of a human with a microscope.

    But try to make it from scratch.

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