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  3. st0lve

Posts by st0lve

  • Post your pic extravaganza 2007!!!~

    • st0lve
    • January 6, 2007 at 12:57 PM

    I don't have any 07 pictures yet (that I know about), and I didn't find any 07 picture by Brad Pitt so it's hard to show myself.

  • Insurgency Recruitment

    • st0lve
    • January 6, 2007 at 1:37 AM

    I told the entire team that you suck

    And that you love to work with kids one day

    (actually I did none of the above)

  • Post old maps/mods etc...

    • st0lve
    • January 5, 2007 at 5:19 PM

    That map with e7 textures is so fucking sweet, I remember that I never managed to make anything with those textures, they were too nice.

    edit, my shit:

    1st proper map I made (I think), for Rival Species

    http://%7Boption%7D[Blocked Image: http://www.rivalspecies.com/levels/levels/ashcity/rs_dm_ashcity0000.jpg?PHPSESSID=c24f268c135f08b58d54d02e1db6c64f]

    http://%7Boption%7D[Blocked Image: http://www.rivalspecies.com/levels/levels/ashcity/rs_dm_ashcity0004.jpg?PHPSESSID=c24f268c135f08b58d54d02e1db6c64f]

    http://%7Boption%7D[Blocked Image: http://www.rivalspecies.com/levels/levels/ashcity/rs_dm_ashcity0005.jpg?PHPSESSID=c24f268c135f08b58d54d02e1db6c64f]

    r_speeds and all of that sucked big time

    ts sandcity

    [Blocked Image: http://www.st0lve.net/pictures/ts_sandcity01.jpg]

    [Blocked Image: http://www.st0lve.net/pictures/ts_sandcity02.jpg]

    best idea ever, too bad it sucked

    ts tomb

    [Blocked Image: http://www.st0lve.net/pictures/ts_tomb01.jpg]

    [Blocked Image: http://www.st0lve.net/pictures/ts_tomb02.jpg]

    really fun to play, could have done more to improve the layout thou.

  • mapping for ut2004

    • st0lve
    • January 3, 2007 at 11:09 PM

    If you manage to get a leak with Unreal you get a penny, since you subtract all your rooms and such I'm currently reading Unreal technology, The art of level design, great book for people that are new to the engine, not that you can't find enough tuts on the net, but I actually like reading a book for a change.

  • The Elements of Video Game Level Design

    • st0lve
    • January 3, 2007 at 5:19 PM

    Good read

  • Announcing PlayerRep, new WoW addon

    • st0lve
    • January 2, 2007 at 10:54 PM

    I take it that you can also freely give rep to someone? Imagine if a group gangs up on a guy, they give him such a bad rep that he has to throw his account

  • Final Fantasy players here?

    • st0lve
    • January 2, 2007 at 10:51 PM

    7 was probably the one that I liked to watch the most. The story was great

  • Post your new years resolutions

    • st0lve
    • December 31, 2006 at 3:53 PM

    - Eat more food, gain weight (y'all wanna loose weight?)

    - Skate more

    - Drink even more than this year (each weekend for as long as I can remember of the year, sometimes 2 times a week, a few times 3)

    - Get more pussy

    - Get a job? Or hustle.

  • Vodka!

    • st0lve
    • December 30, 2006 at 12:08 AM

    I'D BUY THAT.

    Teddy you are all over things when it comes to art, amazing

  • Does anyone know anyone from Neversoft?

    • st0lve
    • December 29, 2006 at 1:19 PM

    That would be like the perfect break room. EVR.

    game of skate during the lunch anyone?

  • The Hows And Whys of Level Design - Released!

    • st0lve
    • December 29, 2006 at 1:12 AM

    mom tried to buy it, but she failed since she didn't know where to get it.

    so she got me a book on gametexturing and a HUGE book about Unreal, the art of leveldesign insted

    but I still think I'd like this book, I just need to do some math first.

  • Does anyone know anyone from Neversoft?

    • st0lve
    • December 29, 2006 at 1:05 AM

    vivi goes skateboardin~~

    (no I don't know anyone)

  • totally random texture thread

    • st0lve
    • December 28, 2006 at 9:56 PM

    Now I'd say it's finished.

    [Blocked Image: http://www.st0lve.net/portfolio/pictures/tex05.jpg]

  • totally random texture thread

    • st0lve
    • December 28, 2006 at 8:11 PM
    Quote from kleinluka

    stolve, your normal map looks inverted

    Yeah, I noticed a while after posting it. I managed to pick the wrong lighting mode in Crazybump This looks about right, gnarly lighting to show the normal effect.

    [Blocked Image: http://img403.imageshack.us/img403/2589/01r2xc5.jpg]

    But I'll redo the texture since it's quite a few repeating areas.

  • Maintaining my website

    • st0lve
    • December 28, 2006 at 8:03 PM

    Yeah wordpress is easy to use, but if you want to make a design of your own, you might need a fair amount of php and css skills.

  • make your own 3dscanner, free

    • st0lve
    • December 28, 2006 at 8:02 PM

    It's Teddys way!

  • Earthquake in Zipland

    • st0lve
    • December 28, 2006 at 7:55 PM

    Yeah FF2 doesn't help you with grammar, just spelling

    Help someone with something that is a pain for others, if that makes more sense.

  • totally random texture thread

    • st0lve
    • December 28, 2006 at 4:32 PM

    <3 Crazybump

    1024x1024

    [Blocked Image: http://img237.imageshack.us/img237/5548/plasterwalltq9.jpg]

  • My, how we've moved on..

    • st0lve
    • December 28, 2006 at 11:51 AM

    He won an award with that fugly model! D:

  • Earthquake in Zipland

    • st0lve
    • December 28, 2006 at 11:48 AM

    I love how the try to help people how is having a hard time with a theme that have caused 1000s of families to loose a member or the separated from each other.

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