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Posts by st0lve

  • 512x512 Havana-ish wall contest.

    • st0lve
    • January 13, 2004 at 8:32 PM

    Made a new version, but the windows still suck (now they look fake )

    EDIT: I just noticed that they didn't tile well, so I'm doing a little editing

    [Blocked Image: http://www.csm.sndev.com/st0lve/textures/havanawall3.jpg]

    [Blocked Image: http://www.csm.sndev.com/st0lve/textures/havanawall4.jpg]

    Oi Oi

  • 512x512 Havana-ish wall contest.

    • st0lve
    • January 11, 2004 at 4:22 PM

    Hehe, fleste av oss kommer fra Mapping.no da :wink:

  • 512x512 Havana-ish wall contest.

    • st0lve
    • January 11, 2004 at 2:17 PM

    Ok, now I also made some textures!

    Don't even say anything about the windows, I'll change them asap :wink:

    [Blocked Image: http://www.csm.sndev.com/st0lve/pictures/havanawall1.JPG]

    [Blocked Image: http://www.csm.sndev.com/st0lve/pictures/havanawall2.JPG]

    Its some of my first textures btw. :wink:

  • 512x512 Havana-ish wall contest.

    • st0lve
    • January 11, 2004 at 12:11 PM

    I'll just take this in norwegian, since its for spine:

    Spine, sinsykt fine textures! Kan jeg også få den guiden med "den gule veggen" :roll: Siden jeg vil også bli flink til å lage textures

    Du vet hvor du finner meg (IRC) ellers så har Zyn msn mailen min

  • Gang War - HL2 mod

    • st0lve
    • December 30, 2003 at 4:55 PM

    OiOi, got a picture of the first player model ~

    [Blocked Image: http://www.b0rg.com/images/goliath01.jpg]

    Its made by a Norwegian guy called Beldor. Its 2092 tris so far, but he will make it look more powerfull, so that one day, he will maybe look like this:

    [Blocked Image: http://www.csm.sndev.com/st0lve/necromunda/refpictures/GoliathGangerDrawing1.JPG]

    Happy new year btw. (tomorrow )

  • Uber update to Dead Cities!

    • st0lve
    • December 27, 2003 at 12:55 PM

    I'm glad I got BF1942 sooooo sexeh carr~~~~

  • My textures

    • st0lve
    • December 27, 2003 at 1:01 AM

    w00t no comments?

    Maybe that does mean that my textures are perfect

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • st0lve
    • December 24, 2003 at 11:18 AM

    Nice PhilipK..

    Merry Xmas to you to :wink:

  • My textures

    • st0lve
    • December 23, 2003 at 10:48 PM

    Here are some of my real first textures, I'll maybe use some of them for Gang War when that time comes...

    Anyway, here are teh textures~

    [Blocked Image: http://www.csm.sndev.com/st0lve/textures/dirt01.JPG]

    [Blocked Image: http://www.csm.sndev.com/st0lve/textures/dirt02.JPG]

    [Blocked Image: http://www.csm.sndev.com/st0lve/textures/dirt03.JPG]

    Btw. anyone got some good "future" texture guides?

  • Gang War - HL2 mod

    • st0lve
    • December 23, 2003 at 10:14 PM

    Hello, I running a mod called Gang War, witch is a HL2 mod based on the popular boardgame Necromunda from Games-Workshop,

    with a great deal of different weapons, gametypes and classes to choose from. The mod will basicly be team gameplay, with many

    Homepage (temp.): http://%7boption%7d

    Forum: http://%7boption%7d

    Concept: http://%7boption%7d

    PS. sorry for no renders or pictures, but we have almost just started :wink:

    Thanks for your time~

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