WHY TEH FUX DID SOMEONE EDIT MY POST?! D:
It looks fake, since I can't write that well Zapfood ![]()
WHY TEH FUX DID SOMEONE EDIT MY POST?! D:
It looks fake, since I can't write that well Zapfood ![]()
You my friend, have not seen superb brush work..
Some guy at the cs forums posted an map with about 7000 w_polys all over the map, not that was quality brushwork!
But your map looks good blaz ![]()
imageshack or one of those "upload as we speak" thingys
(no ftp needed)
A company called Meqon that creates physics engines for use in games and other applications has some cool downloadable demos that let you play around with constrained physics, ragdolls, cloth, water and vehicle physics. The demos are fun to play around with and see what kind of physics we could start seeing in future and some current games. Go here to get your physics groove on.
Also worth checking out is a similar physics sandbox put out by Novodex
45,45mins is the newest record yes.
Insane people.
plz hes the father of funk.
Even I have hear of him, and I am like half of ur age (3/4 whatever~)...
PLZ THEY ARE SECRET! D:
Looks alot better than the other FC maps I've seen!
Quote from Minotaurowts is this brazil ur talking about ?
ITS BECAUSE U LIVE IN BRAZIL PLZ~~
~~~2"¤&Brazil is an 3rd party rendering program.
I know about 2 guys that are REALLY skilled with MS3D, and they work pretty fast :wink:
Your modelers dunno how to render? D:
Am I allowed to scream "PENSI PLZ~~!" ?
Change the base texture ![]()
Polys? w\wo the shit
Well yeah, its useable and it saves polys (100 e_polys are better than 100 w_polys :roll: )
Quote from Skjalgst0lve, if you look closely on that texture, in the exact middle it seems like theres this black line (top->bottom). It doesnt look too good..Besides, when making a brick wall like that, who divides alot of the bricks into two pieces, just for the fun of it?
Making a seemless transition, thats the hard part of a brick texture...
Thx I already know
But hell, when I'm bulding them up 1 by 1 brick, then its just pain in the ass to find the exact size etc.
My over repeating texture have been fix'd ![]()
Check the updated version above (I just repleaced them on the ftp
)
BST EVR FOREVR~~
u need some nicr rendars.
with ols blue color.
and global stuff thingy.
I had an tutorial somewhere, I'll look for it.
Yeah I noticed it now, I got to fix it some time ![]()
Is this brick ok:
[Blocked Image: http://www.st0lve.net/textures/st0_brick2a.jpg]
And some snacks:
[Blocked Image: http://www.st0lve.net/textures/st0_brick2b.jpg]
[Blocked Image: http://www.st0lve.net/textures/st0_brick2c.jpg]
Yeah I know that I just scaled it down to 128x128 but I'm to lazy to make an new walltexture brick by brick D:
And yes, the shadow on the gate is a little harsh
~
Um, I saw this like many months ago ![]()
Same res and all!
I r must h4x time.