I hate snow, go away!! (even though its just ice here atm.)
But I really dig that roadblock picture...
I hate snow, go away!! (even though its just ice here atm.)
But I really dig that roadblock picture...
I'd rather see a broken down neon sign.
Or maybe even just a pipboy inspired page ![]()
helloes no one even cared about polycount.
And its not even for HL, its just practice.
And HL2 can handle pretty high pc's, but they are to ugly to be added into anything.
helloes necrophilia.
rofl duffy D:
I'm no fan of Coop mods ![]()
Um, I guess we never actually wanted to make it a wad or anything, Delaz (I think) just started with some texture samples, and we continued.
Its just practice I think D:
u bring a new dimension to modeling
its nice.
it works for me, but I got to do both of them D:
And I need to change it to 220 each time I want the textures ![]()
From your about page (which the default should be in english, not spanish. Since most people read english and not spanish);
QuoteBased in the MOD developing toolset Spirit of Half-Life.
I though you said you have a coder, no coder uses Spirit D:
Most people here is gonna work with HL2 from now on, and not HL. The only guys who are stuck with HL is the Nightwatch guys, and they have a very good reason. Thats why we scream "switch to Source" I think.
Make a few more threads about it, then maybe people will see it ![]()
Why mess with HL when you got HL2 ?
the plan is to contact valve and tell them that you do it for only 1000 bux?
Well lets hope it gets good ![]()
Check that one.
You should post it here: http://%7boption%7d
This is more of a 2D tech talk...
3D skybox?
Looks nice ![]()
Sorry to say: http://%7boption%7d
But thats the damn leaked beta bitches that have got like 3 months of practice and stuff.
But kinda good start ![]()
Yeah sorry, I mixed them ![]()