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  3. st0lve

Posts by st0lve

  • itt we talk about duffy

    • st0lve
    • December 6, 2004 at 8:29 AM

    ITT should be in EOT, in that way we can write more funny stuff.

    [Blocked Image: http://www.mapcore.net/forums/images/icon/icon27-tilde.gif]

  • Bounce (remake for HL2DM)

    • st0lve
    • December 5, 2004 at 4:35 PM
    Quote from Zyndrome

    of course they suck by now but they are supposed to be something like this:

    [Blocked Image: http://www.imagedancer.com/media/images/product_detail/TitleRedRockCanyons300.jpg]

    and that's what I would luv to see in a remake...

    but tell us, is this map for the mapping contest or not? cuz if it is, there is no need to try to convince you to use other textures for the rocks! :wink:

    Since this map is not for the contest, I'll see if I can find some "pink rocks" texture and try it ...

    Don' you want 5000$ ? D:

  • Seeking source Mapper and 3D modeler

    • st0lve
    • December 5, 2004 at 4:10 PM

    What kinda movie are you going to make?

    Just "a movie" won't do it I think...

  • Bounce (remake for HL2DM)

    • st0lve
    • December 5, 2004 at 3:07 PM

    Remake doesn't mean rip..

    It can be a bit different, as long as the main things are the same.

    Thats atleast what I think.

  • Bounce (remake for HL2DM)

    • st0lve
    • December 5, 2004 at 12:57 PM

    It does look pretty good

    But I'm not sure about that wood plank..

    Insides look abit empty and boring..

  • HL2 mod - "The 7th Sign" in need of mappers

    • st0lve
    • December 4, 2004 at 5:36 PM

    You got a strong modelling\skinning team for sure.

    But those concepts, they are mostly made by Drake right? Aren't those for NS?

    Whats the timeline of this mod? (the year)

  • you all realize right?

    • st0lve
    • December 3, 2004 at 6:08 PM

    yeah some people do not even care about what things look like.

  • Fantasy carousel

    • st0lve
    • December 2, 2004 at 8:43 PM
    Quote from ginsengavenger

    how come there's a 'front' and a 'back'?

    I hope you are joking D:

  • Gearbox Software COGs Program Now Online

    • st0lve
    • December 2, 2004 at 5:03 PM

    I didn't understand what COGS thing properly, but its some kinda "break into game dev" contest like thing?

  • Wasteland HL2 website Mockup (56k maybe)

    • st0lve
    • December 2, 2004 at 2:47 PM

    I've been it "live" now and its pretty cool, and the load is really quick

    Damn u web h4x.

  • Mapcore should pwn the Valve Map contest

    • st0lve
    • December 1, 2004 at 9:42 PM

    Fletch, who is team kansas?

  • 2d art?

    • st0lve
    • December 1, 2004 at 8:56 PM

    This isn't pimping forum, this is discussion.

    Look above.

  • Mapcore should pwn the Valve Map contest

    • st0lve
    • December 1, 2004 at 8:50 PM

    Sounds really good.

  • ol tries to make textures, laugh

    • st0lve
    • December 1, 2004 at 8:17 PM

    Lower the opacity.

  • New Brothers in Arms Trailer!

    • st0lve
    • December 1, 2004 at 6:49 PM
    Quote from mikezilla

    Because somebody had to do it right.

    Lets hope you are right

  • Mapcore should pwn the Valve Map contest

    • st0lve
    • December 1, 2004 at 5:59 PM

    I've started a Crossfire like map, but I can get the scale on the map right :S

    But I think I could do it with a bit of help D:

    EDIT:

    I doubt that it can evne win;

    Quote

    "each Entrant warrants and represents that the Contest Entry was created solely by the Entrant(s) submitting it and that the Contest Entry is original."

    Damn but I love crossfire! :x

  • ol tries to make textures, laugh

    • st0lve
    • December 1, 2004 at 4:57 PM

    as you would say to me:

    ol u set a new standar for texturing.

    No wait, really: Try to find some GOOD ref picture sites, that will help ALOT.

    Here are some:

    http://%7boption%7d (free register)

    http://%7boption%7d

    http://%7boption%7d

  • Mapcore should pwn the Valve Map contest

    • st0lve
    • December 1, 2004 at 4:10 PM
    Quote from Marcos

    Im in!! But how will the teams be devided? Need atleast one texture artist and modeler on each team..

    You can't have custom textures. So no need. Just pure mapping.

  • Mapcore should pwn the Valve Map contest

    • st0lve
    • December 1, 2004 at 3:26 PM

    ban this traitor please

  • Mapcore should pwn the Valve Map contest

    • st0lve
    • December 1, 2004 at 3:15 PM

    3 teams.

    1st, 2nd and 3rd.

    Thats like 11000$! Thats alot of money!

    I want to be on the team that is going to remake Crossfire!!

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