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  3. st0lve

Posts by st0lve

  • Now playing - music edition

    • st0lve
    • April 23, 2005 at 3:24 PM
    Quote from JAL

    Neil Young - Rockin in the Freeworld

    same.

  • Forsaken seeks talented level designers.

    • st0lve
    • April 23, 2005 at 1:42 PM

    CrackerJacker.

  • Powerballs

    • st0lve
    • April 22, 2005 at 11:36 PM

    I'd never watched the count thing, but I've kept it going for a while.

    But I'd rather wank, its better training.

  • Psylovision (photo manipulation)

    • st0lve
    • April 22, 2005 at 6:51 PM
    Quote from Minotauro

    And who knows if Im not going to die in a week ?

    I do, you need to get laid first, then you can die

  • Revamp a Girl

    • st0lve
    • April 22, 2005 at 6:49 PM
    Quote from DanielAragon

    Italian girls>all IMO

    welcome to like forever.

  • The 'Core Sketch Thread!?

    • st0lve
    • April 22, 2005 at 3:14 PM

    I decided to do another caps sketch, the shape didn't get that good, but I found a style that I like:

    [Blocked Image: http://img137.echo.cx/img137/2491/caps26ze.jpg]

  • Psylovision (photo manipulation)

    • st0lve
    • April 22, 2005 at 2:42 PM

    THAT LOOKS LIKE GREAT FUN!

    oh wait, sorry didn't read ;)

  • Before VS. Now

    • st0lve
    • April 22, 2005 at 1:22 PM
    Quote from spacer

    GTA

    You forgot GTA: London you litt0l bitch.

  • Gearbox Software looking for a few good COGs

    • st0lve
    • April 22, 2005 at 1:08 PM

    n30 apply and get a proper job that works on cool games insted of that boring stuff you do

  • Is there a market for sourcephotos?

    • st0lve
    • April 21, 2005 at 2:38 PM

    I'd guess that there are a few people that would pay atleast some money for a few good ref photos.

  • Forsaken seeks talented level designers.

    • st0lve
    • April 21, 2005 at 2:05 PM

    Rovient (leader\mapper) said to me on MSN that he would want to show off half asses maps, he'd rather show finished stuff.

    which I understand, but

    Zazi + CJ? Oh mies, thats going to be a strong lineup. (if cj is working for Forsaken that is)

  • Forsaken seeks talented level designers.

    • st0lve
    • April 20, 2005 at 9:44 PM

    Yeah the maps better be good after that statement Zazi

  • Call of Duty 2

    • st0lve
    • April 20, 2005 at 5:53 PM
    Quote from von*ferret

    I can't imagine a war machine being so shiny, there is a reason tanks are painted with matte paint. So they do not reflect light.

    word.

  • New Conan game!

    • st0lve
    • April 20, 2005 at 5:52 PM

    Funcom announce today that they will be making a new Conan game.

    Quote

    Age of Conan – Hyborian Adventures is an Online Action RPG scheduled for Windows in the first half of 2006. A mix of a deep, story-driven single-player experience and a massive and brutal multiplayer end-game brings forth the ultimate representation of the Age of Conan. Now you can enter the brutal domain of the world’s greatest fantasy hero.In Conan the players will encounter a dark, lush, violent and sinful universe, presented in fantastic graphics and stunning 7.1 surround audio. In a world filled with cruel gods, mythical creatures, lost civilizations and a struggling human race, the mighty barbarian has finally seized the throne as king of Aquilonia. But Conan’s rule is on the brink of chaos, spiraling towards the doom of ancient evils.

    In this twisted fantasy world, dark magic and brutal combat lurks around every corner, and each man and woman must carve their own unique destiny under Conan’s reign. In the true vision of Robert E. Howard’s dark universe it’s now time for you to become a messenger of death.

    * Explore Hyboria, the legendary world of Conan, presented in incredible graphics and sound.

    * Emerge as a hero from a story-driven single-player experience and embark into even greater adventures in the multiplayer part of the game. The branching single-player story is created by the award-winning writers behind The Longest Journey, Dreamfall and Anarchy Online so expect a rare treat.

    * Experience Funcom’s revolutionary “Real Combat” engine. A new multi-point melee system allows the players to swing their weapons where they direct it, in real-time, going head-on against the formulaic nature of online RPG combat.

    * Create player-made battle formations, and command both NPC’s and other players in epic multiplayer battles.

    * Form guilds in the multiplayer game and lay siege to hostile castles. Let the catapults sing their merry song of death as the enemy is brutally crushed to a pulp.

    Age of Conan has a plethora of additional features, as is expected from a Funcom online game. A presentation of the game, including more information about its features, will be held at E3 in May.

    Display More

    [Blocked Image: http://www.ageofconan.com/conan/media/screenshots/screenshot0005.jpg]

    [Blocked Image: http://www.ageofconan.com/conan/media/screenshots/screenshot0004.jpg]

    Page: http://%7boption%7d

    I wish that Funcom would try another type of game insted of just MMORPGs, I think that WoW will keep going on for quite some time. I doubt that it will be as sucess as big as Anarchy Online when they released it back in the days.

    Discuss.

  • Reality engine

    • st0lve
    • April 20, 2005 at 2:38 PM
    Quote from ReNo

    Ferret, you've just about converted me with that talk of importing non-skinned models for testing

    You can always compile a model for HL2 and check it without a skin, just to a flatten UV map for it (which takes like 2 secs).But importing stuff to Source is a pain in the ass, I miss Wally~

  • The new pope is...

    • st0lve
    • April 20, 2005 at 1:28 PM

    HE IS A NAZI COMMIE JEW! (or catholic?)

  • Forsaken seeks talented level designers.

    • st0lve
    • April 20, 2005 at 1:11 PM

    I've already hit it, but you want those silly HL2 samples

    /me runs back to Hammer.

    Btw. are you still in need of a texture artist? Or did you get that solved out?

  • Adobe mad! Adobe devour!

    • st0lve
    • April 18, 2005 at 8:15 PM

    As long as I can still use my Photoshop 6 I'm happy.

  • [WIP] de_dam UPDATED 6-10-05

    • st0lve
    • April 18, 2005 at 4:03 PM

    take a look at 2D chris's de_dam for CS to get some inspiration.

  • Now playing - music edition

    • st0lve
    • April 18, 2005 at 3:43 PM

    Millencolin - Queen's Gambit

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