MORE REVEIWS!!!
Posts by st0lve
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eot posts should count, cause they are real posts too

grats
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I don't like this next-gen stuff at all, games shouldn't be so damn realistic (art wise), it gotta look like a game for me to have fun with it (it can be a realistic shooter etc, but not to realistic gfx wise).
And when Gabe talks all this
about next-gen code etc, it makes my head even hurt more.But its an interessting interveiw I'd say.
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nope, its from the first game.
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no requirements about US citizens?
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Love the last snow shot.
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Twas nice~
But the last 1024 texture, the papers wouldn't look like that in real lyeif.
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nico wins, ts_subway.
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Ok I'll go since it was my turn really.
should be easy:
[Blocked Image: http://img163.imageshack.us/img163/9702/guesslol6gy.jpg]
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Read, TW_Plague.
Its a hospital.
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well we started it cause no norwegians knew ANYTHING about mapping. And we were like 3-5 people who started it, had alot of ups, and even more downs, but we still try to keep up.
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jack, me and a few others have wrote a HUGE ammount of guides in norwegian, about general stuff in VHE and such, you might find a few tutorials on lighting (search
)..http://www.spillmodding.no is the url btw.

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whatever, lets just continue with fletch's map
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Quote from skdr
now write uv map wrapping tutorial

http://%7boption%7dhttp://%7boption%7d
All you need. 2 very good and very different techniques, both are great.
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cuase I wanted min0 to confirm it.
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bleh at NORMAL shop costs

I guess I won't be playing it then, cause I'd hate to actually BUY dod.
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fuck you d3, its my turn fucktard.
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as_tigris by Stroggos and Blader
word out to Lanmaniax
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Yeah they are way to clean, I just didn't want to hassle to much with the textures in the start, but just have something that would atleast gimme i scale.
rockdude, I guess you can use them, just gimmie litt0l cred~