Very nifty, but isn't the gravgun sorta overpowered? Won't you be able to just launch the "flag" to the other side of the map and score?
Posts by insta
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Looks very very very flat, and quite empty as well.
I'm guessing you built it based on a real-life structure, but the only people that will recognize that is the people that have seen it in real life. The rest of the world will think the map is quite mediocre, because theres just nothing really cool to see...
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One of the best DM maps of all time.
Looks like a pretty good remake, just get to work on the lighting

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Zombie seagulls?
God, 2005 will be a great year for mods.
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Looks really nice, the lighting and general architecture reminds me of Unreal Tournament CTF maps.
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It is skdr, you jerkbats!
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Looking good, skdr

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Why would you want to change that

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Another satisfied customer

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Looks nice and warm, good job man

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Yeah skdr ;(!
Finished in 16 minutes though

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Spellbinder: As long as zilla or any other mod doesn't flame you, just ignore it

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Hello again.
I'm sorta confused about how many players HL2DM is "supposed" to be played with. When I'm looking for a server to play on, most servers have a 14 player limit, but as I understand it, the upper limit is up to 64 players...
Does this mean that our maps have to support that many players?
How are you handling this problem?
My map is aimed at 8-14 players, with 16+ spawnpoints. Hopefully this won't disqualify the map just because the HL2 engine can support 64 player games...
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KIIIA : Haha, thats one "built to last" bridge-span.
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Yeah, you just told me on MSN.
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Poor klein, soon he'll be working 200 hours overtime. Per day

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63 hours or so in the army, on some shitty exercise.
Hallucinations, always cold, hard to focus my eyes on anything. Good times.