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  3. insta

Posts by insta

  • DODS Axi's new texture

    • insta
    • February 8, 2006 at 5:42 PM

    Looks very cool. Are you going to dirty it up a bit?

  • ESCHATON - An Immersive Spy Thriller.

    • insta
    • February 7, 2006 at 12:00 PM

    Good luck with that.

  • The random model thread!

    • insta
    • February 7, 2006 at 11:58 AM

    Is it for Eschaton, the immersive roleplaying first person adventure shooter simulation thriller mod? Looks good, but I've lost count of how many unskinned ak47 renders I've seen in my life.

  • HL2: How I get this damn model to show up in-game

    • insta
    • February 7, 2006 at 9:28 AM

    You have to use prop_dynamic for models with animations.

  • The random model thread!

    • insta
    • February 7, 2006 at 8:23 AM

    Looks cool for sure. What are you planning on adding?

  • Causality Effect Released A HL2:SP mini-mod

    • insta
    • February 6, 2006 at 9:52 PM

    Sweet! The world needs more singleplayer mods.

  • de_corse

    • insta
    • February 4, 2006 at 1:02 PM

    Insane! Great job!

  • WIP in WIP, post your level screenshots!

    • insta
    • February 3, 2006 at 12:30 AM

    Holy shit, Duke3d! The flashbacks, argh!

    Looks good quakis.

  • Stalker is dead? [updated]

    • insta
    • January 30, 2006 at 5:21 PM

    Huzzah! Now lets all hope it comes out in 2006.

  • Stalker is dead? [updated]

    • insta
    • January 30, 2006 at 3:47 PM

    Oh well, it always sounded too good to be true

  • de_corse

    • insta
    • January 29, 2006 at 5:05 AM
    Quote from von*ferret

    What is glview?

    Program to see all the visleafs in 3d. I think you have to run vbsp with -glview to output the correct file.

  • [WIP] Presidio

    • insta
    • January 27, 2006 at 1:37 AM

    I think all games on the Source engine supports HDR now. If the needed entities aren't in the fgd, just add them using smartedit since the engine will recognize them.

  • Move-In mod is out

    • insta
    • January 26, 2006 at 9:14 PM

    A year or so too late for me, but good for them that they got it released.

  • Crysis - Crytek's new game

    • insta
    • January 24, 2006 at 6:27 AM

    I haven't even played Farcry in high settings yet

  • 1000th member!!!

    • insta
    • January 23, 2006 at 10:04 AM

    He sounds like a great guy!

  • broken wall. needs crits and coments

    • insta
    • January 23, 2006 at 5:20 AM

    It looks like a nice model, but the texture makes it looks sort of cartoony.

  • WIP in WIP, post your level screenshots!

    • insta
    • January 22, 2006 at 9:45 PM

    Looks very nice, Reno. In addition to the trim on the upper windows, what about some metal bars infront of the lower windows? Don't want any punkass kids breaking the windows, even if that doesn't happen in computergames.

    Also, what about a fancy entrance to add some detail to the back wall ontop of the platform?

  • WIP in WIP, post your level screenshots!

    • insta
    • January 19, 2006 at 11:58 PM

    Superb stuff, Campaignjunkie. Can't wait to see more of it.

  • de_corse

    • insta
    • January 19, 2006 at 10:12 PM

    Very nice models, looking forward to seeing your new map!

  • SDK update

    • insta
    • January 19, 2006 at 8:56 PM

    Yep, Hammer 4.1 is a great improvement.

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