Posts by insta
-
-
[Blocked Image: http://nofrag.com/images/004339.jpg]
I don't get the scale in this picture, the monstertruck is about the same size as a house window. So either the monstertruck is really small or the town is really big

-
Duke Nukem seems like a geriatric, he keeps falling over all the time.
-
Really weird (although not really unexpected). I hope some ex-developer blogs pop up, would be extremely interesting to read about "behind the scenes" stuff.
Duke3d was what got me started with level design, so I guess I owe a lot to 3drealms.
-
That's a pretty ghetto looking flying saucer.
-
Overall I liked it. Like you said, it has its fair share of glitches, and the water-puzzle in the second map was somewhat tricky (I understood what I was supposed to do, but the physics weren't agreeing with me). The visuals on the first map was great though, but the attention to lighting and detailing went down a bit once you got outside. The voiceacting was very good, very close to the original actors which few other mods have pulled off.
Performance overall was so-so for me, but I think that can be blamed on my sub-par laptop.
After the climactic battle, it would be cool if your squad would cheer and some music would start playing. Right now the end is somewhat abrupt.
So overall, good work!
-
Coool! Checking it out immediatly, will post a "review" as soon as I finish playing it

-
-
Happy birthday! In 999 976 years you'll be a million years old!!
-
-
Awesome! Donate the assets to Gearbox when the contest is over

-
Quote from Hourences
Nice
Though this one isnt a joke:Garbage Truck Simular \o\ Made by germans of course:PExternal Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.I played their Bus Simulator 2008 "game", it's very challenging! It gave me lots of respect for bus drivers though.
-
-
Stunning!
-
Really sucks, its gonna be hard to find decent mirrors now for maps and such, I can't stand using sites like fileplanet and rapidshare.
-
Quote
The modifications to the game engine include depth of field effects, as well as the addition of a supernatural realm, called The Veil.
Haha, love that "the veil" is mentioned in the same sentence as engine technology.
"New engine features :
-Normal maps
-Depth of field
-Supernatural realm
-Ambient occlusion"
-
Nothing to complain about really, very slick and to the point

The only thing I didn't like was this graphic in the levels/games pages :
[Blocked Image: http://www.froughol.com/images/bricks_right.jpg]
I always thought it was three screenshots that didn't load

-
Hahaha, awesome.
One of my favorites from The Onion : http://www.theonion.com/content/video/n ... ls_winning
-
Why rp_C18 doesn't hit the limit is probably because its compiled on an older engine (plain source or the ep1 version), I think the brushlimits were introduced with orangebox.
-