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Posts by insta

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • insta
    • September 22, 2004 at 10:58 AM
    Quote from st0lve

    Reminds me of Sock - Techno.wad, which is an good thing

    Where can I find this wad?? :G

  • HL2 Map Design Question: Brush or Mesh?

    • insta
    • September 22, 2004 at 10:54 AM

    I'm guessing you define visportals in Source as well.

    When the dev-tools were left in the CS:Source beta, you could use different commands to show things that can help during development of maps. One of these were to show portals, which looked like they were placed by the mapper (in doors and such)

    Ofcourse, I could be completely wrong and stupid.

  • Post pics of your city

    • insta
    • September 22, 2004 at 10:52 AM

    Gentlemen, I bring you....webcams!

    http://www.webcamsinnorway.com/webcams.php?viewcam=147

    Several different cams, they all show the same boring stuff.

  • Alienwared!

    • insta
    • September 22, 2004 at 10:47 AM

    Keep us updated!

  • Headphones for walkmans?

    • insta
    • September 22, 2004 at 6:44 AM

    Yup, go with KOSS. I have one of their headsets now, and its great. Isolates sound from the outside, great soundquality and so on.

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • insta
    • September 21, 2004 at 6:18 PM

    Impressive, awesome and funky fresh are all words that come to mind! Excellent work

  • Combat: Tyr

    • insta
    • September 21, 2004 at 6:17 PM

    I agree with Fullauto, also, it looks like the textures are really oversized and blurry (although thats prolly just 256x256 textures at scale 1). Add some random detail here and there for maximum wow.

  • HL2 Map Design Question: Brush or Mesh?

    • insta
    • September 21, 2004 at 5:25 PM

    Oh ho ho ho, looks like there's trouble in paradise!! (Or at Gearbox)

  • co_last

    • insta
    • September 21, 2004 at 3:30 PM

    Forgive and forget! Thats what Jesus would do!!

  • co_last

    • insta
    • September 21, 2004 at 12:45 AM

    Sheesh guys, leave him alone. Or atleast wait to brutaly cut him down until he does something bad.

  • Green Something

    • insta
    • September 20, 2004 at 6:13 PM

    That first picture doesnt look like the HL engine at all. Very cool

  • dm_

    • insta
    • September 20, 2004 at 3:10 PM

    Looks really cool, although I don't know what direction you are looking when taking the pictures. That's a good thing though, atleast in a weird map like this. God I love DM maps, you have complete freedom in design, I should make more of them.

  • co_purity

    • insta
    • September 20, 2004 at 3:08 PM

    Mmm, crispy!

  • wip -=ogdm=-

    • insta
    • September 20, 2004 at 10:57 AM

    I like it, although it would look superneato on the q3 engine.

  • CONGRATULATIONS TO DD, MOJO, and TOMWITHWEATHER

    • insta
    • September 16, 2004 at 4:36 AM

    Good for them

  • Deralia

    • insta
    • September 16, 2004 at 12:31 AM

    Still doesn't look quite like a little village. Everything is so 90 degrees and flat. Try to break it up a bit more, use odd angles for houses, height differences and so on.

  • Post funny things your parents have said to you about games

    • insta
    • September 15, 2004 at 11:44 PM

    Damnit, I thought it was you :G

  • Post funny things your parents have said to you about games

    • insta
    • September 15, 2004 at 11:43 PM

    Rejoice.

  • The Move In! Mod is looking for a few more beta testers-

    • insta
    • September 15, 2004 at 9:04 PM

    You need a hug, postman.

  • Anyone wanna make a mod?

    • insta
    • September 15, 2004 at 8:25 PM

    THANK GOD i thought i was the only one that had no idea what he was talking about!

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