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  3. curman

Posts by curman

  • Garry's Mod

    • curman
    • April 15, 2006 at 3:54 AM

    I just read on PHL that it now costs 10 dollars via STEAM.

    Thoughts? Discuss!

  • totally random texture thread

    • curman
    • April 14, 2006 at 10:30 PM

    i'm still confused on what the top layer is. Cement? Plaster?

    It seems too well faded for concrete or plaster, each of those are rough-cut edges. Only things that really fade over bricks like that is dust, dirt, or sand.

  • Favourite movies of all time? Come on, list em.

    • curman
    • April 14, 2006 at 8:29 PM

    basically i was lookin at bill murray movies, and i loved broken flowers, lost in translation, life aquatica, something about bob, etc

    i found this and it seemed interesting and low-budget. there really is no plot, so it can be boring to some. its taken place in a cafe just of.. talking and them discussing diverse things. i just thought it was great to watch.

  • totally random texture thread

    • curman
    • April 14, 2006 at 7:19 PM

    If you do an overlay of plaster/cement or any material, you need to make it well tiled so it's not as noticable on a wall:

    [Blocked Image: http://img418.imageshack.us/img418/1309/example17ct.jpg]

    As opposed to a more chipped plaster that turns to be more flowing when tile (This sucks dick cause I spent like 2 minutes on it and I didn't have your original bricks to make it more well-blended but the idea is there!)

    [Blocked Image: http://img525.imageshack.us/img525/1141/example26mr.jpg]

  • totally random texture thread

    • curman
    • April 14, 2006 at 5:18 PM

    i agree those bricks would look amazing alone, i think hes tryin' to attempt a sorta chipped plaster look ontop of them though. release varied version:

    plain

    semi chipped

    barely chipped

    fully plastered

  • Favourite movies of all time? Come on, list em.

    • curman
    • April 14, 2006 at 6:37 AM

    the worlds fastest indian was simply was the best movies of the year, shame it wasn't in time for the oscar deadlines cause it would of definally been a winner to me atleast. anthony hopkins played such a great character, and i was surprised to him so 'active' considering his elder age.

    oh and

    [Blocked Image: http://www.mun.ca/film/image/2004f/coffee_and_cigarettes.jpg]

  • Favourite movies of all time? Come on, list em.

    • curman
    • April 13, 2006 at 7:52 AM

    [Blocked Image: http://www.cinemastrikesback.com/news/daily/roadwarrior1.jpg]

  • Your pros and cons?

    • curman
    • April 13, 2006 at 6:24 AM

    Pros

    - Not to brag, but I have a fairly good art skill regarding traditional drawing; pencil, painting, etc.

    Cons

    - I really don't try much, or try to impress others regarding my work.

    -I think the internet is a joke, and I try to piss off as many as possible within a time limit.

  • The 'Core Sketch Thread!?

    • curman
    • April 11, 2006 at 5:55 PM

    lol fag nm edit: i'll post when its finished it was gay anyway

  • The 'Core Sketch Thread!?

    • curman
    • April 11, 2006 at 7:32 AM

    Well! I was soon about to post some sketches I had done, but after hydeph has posted.. I simply can't follow that! Great work.

  • Operation Underground Assault - Available Now!

    • curman
    • April 10, 2006 at 11:13 PM

    Looks really great! I love the dirty-trashed look you've accomplished. I guess the only downside is that its for SWAT4, I never been a huge fan of it.

  • mossberg

    • curman
    • April 10, 2006 at 5:58 PM

    The hell, don't post the model of it. Post your UV map/flats.

    p.s. this is not spotlight material

  • Infinity movies

    • curman
    • April 10, 2006 at 5:35 PM

    CAN I JOIN YOUR GUILDDDDDDDDDDDDDDDDDDDDDD *snip*

  • totally random texture thread

    • curman
    • April 10, 2006 at 12:26 AM

    Dark: Posted an udpated image of the backside also, it's just a homemade style barricade, it's not really meant to be sturdy.

  • totally random texture thread

    • curman
    • April 9, 2006 at 11:47 PM

    (dunno if this the right forum, or i should be in the model WIP thread)

    trying to skin up a prop model for a level i am doing, 'tis a homemade barricade thingy.

    [Blocked Image: http://img99.imageshack.us/img99/5954/barr1copy5yj.jpg]

  • The beauty (of photoshop...)

    • curman
    • April 9, 2006 at 10:59 PM

    One the better things to do when doing magazine-photoshopping like that, you get to make everything seemingly more vibrant and contrasty. While you did a good job with fixing up the small marks and mishaps with the skin, you need to really work on the hair a bit. One the more simpler ways to see improvements it duplicating the layer - changin' the top to Soft Light to see a more contrasted image.

  • awp_monopoly

    • curman
    • April 9, 2006 at 8:44 PM

    This whole thread insults me.

  • awp_monopoly

    • curman
    • April 9, 2006 at 8:13 PM

    zacker arent you the kid who made that texture comparision thread of half-life 2 and SoW and make it unbelievably biased

  • awp_monopoly

    • curman
    • April 9, 2006 at 8:01 PM

    That sounds like a load of bullshit to me, mate. I shall quote Mikezilla (Cause obviously you didn't read it):

    "It's really in place to show something of artistic merit or a creative achievement."

    Creative achievement. He created somethin' original with new content. Leave it alone, man. It's not "Well this map is better than this.. so it must go up." You likely can make the best fy_iceworld remake in the world, and it won't make spotlight cause of how overdone it is.

    No ones "turning on you" you brought it on yourself, when say something disrespectful likely out of spite or jealousy, you better have reasons. I'd apologize if I were you to atleast show maturity.

  • Hammer: Bullet Hole Decals

    • curman
    • April 9, 2006 at 7:40 PM

    Okay, files are hidden inside .gcf files. You need to download GCFScraper. Before you can extract any files from the game (Half-Life 2 or CS:S, you need to exit STEAM entirely or it will say it's in use).

    Open the GCFScrape program, it likely is somewhere in STEAM folder (The folder where you select your email), you should see a bunch of icons that say Half-Life 2 content, Counter-Strike content, Lost coast-content. I assume if this is from de_train you're going to want to open the file named "Counter-Strike shared content"

    You'll see the files on the left frame of the screen like opening archives. I'm not postive of where you need to go (I'm writing from work and off my memory) but likely there will be some folder called material, or materialsrc that contains the .vtf and .vmt of "boxcar" while you need to select and extract to anywhere.

    Simply right click the .vmt after extraction to rename it to boxer.txt and you can open it in notepad. Also this will tell you if theres a specular map to go with it which you also will need (fag). Then enter the text my lovely assistance insta had posted before this.

    Save it, close notepad, rename the file to boxcar.vmt (You get a dumb pop-up just say okay).

    From there you find a tutorial on putting in custom textures, (I'm lazy sorry. http://www.snarkpit.com)

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