I dunno how :s
Posts by curman
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Those are Postman's textures, he'll probably help with a tutorial (Hopefully) on it, if he gets around to readin' this thread.
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..Did ya miss the last 4 pages?

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OH HAHAHAH FHAHA FUCKIN BURN BY KLEINLUKA WHAT THE FUCK MIKEZILLA
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Yeah, it's coo. I gotta make it tile, the problem I messed up when I sized my bricks down, it's no longer matching the 'pattern' most bricks have, but oh well, hopefully it'll go unnoticed. Also, I feel my trim lacks something, like a pipe, or perhaps wires, a sewer grate, somethang.
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[Blocked Image: http://www.hl2holdout.com/~curman/okokay.jpg]
round2~
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Mmmhmm, well, it's a little akward. By that, I mean good job first off. The erosion of pant towards the bottom is an excellent job. But something about it appears more 'cartoony' around the red bricks and the wrench.
also, mind if I ask your source pictures (if ya did use any) of the bricks?
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ha dont be sorry, mine new one was gay, yours is awesome, but ya the bricks are a lil' big.
also go on IRC
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oh my god clown, i was using that grate texture on my new one! we must use the same siteeeeee mikey gave me linkage im gay
But also, the bottom right of your trim, seems overly sharpened to the point its standing out from the rest of the texture :s
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IR I love it, well, I love the rock wall you did. But the columns I suppose that are extending of the wall, look, well a lil' blurred and easily slapped on, it appears. It doesn't blend too well with the rest of the feel. But the rock wall is schweet

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his feet are really...really....weird.
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i heard its pornographic with dogs or something
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SURPRISED
FUCKING R
DAMMIT
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I'm with Alf-life. I was into cartoons as a kid as well, but. It's hard to put into words. It's not exactly the most 'educational' show I'd think kids should grow up upon. Although I grew up on junk like Ren n' Stimpy myself. I just never caught the fascination with the show, it's become overly annoying now.
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Haha, the lips make it a funny expression. heh. heh.
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Good work, I would love to see them more with hi-res textures. Keep up the good work~
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Looks great Steppenwolf, I'd probably suggest some type of trim/border like the others have shown. But I
it.I updated my last one as well

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im not a pro, so i'm not posotive you wanna go by my word, but I gave texturing a shot, and I was proud of my results.
1) The thing you gotta be sure of, such with windows, is that it's the same feel. By this, I mean you shouldn't use some hi-res texture of an urban wall, and then try placing in a window that's cartoony and fully photoshop-created. You gotta realize how windows work in real-life. Some stick out, meaning you dodge an edge around the window's base, and burn a shadow upon the wall around the window. Cracks, dodged, chips of the wall are sometimes common upon older walls. It's good to add detail. Making sure your contrast is matching upon your whole texture is a main factor, it needs to all fit right and appear realistic. For starting, I honestly to mine in MS paint. I draw out first on a 512x512 what I want. where I want. I outline my shutters, my window, my chipped glass, my concrete, my trimmings. Then afterwards, enter in photoshop, new layers over it. It's great to have something original.
2) Dodge, Burn, Clone, Brushes, Blue ruler line (Key to having straight edges)
3) Dunno, someone else will answer that

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it tileeees! i'm so proud of myself cause usually i do nothing, please make more texture competitions, do we get medals? or trophies? who judges..
[Blocked Image: http://www.hl2holdout.com/~curman/final.jpg]