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  3. curman

Posts by curman

  • Guess the map!

    • curman
    • August 11, 2005 at 4:42 PM

    actually i remember its cs_desert i think or cs_desertland

    one of those, am i rite

    rite

  • Memories.

    • curman
    • August 11, 2005 at 4:38 PM

    basically you're a pervert

  • Guess the map!

    • curman
    • August 11, 2005 at 4:34 PM

    cs_linka

  • real-time trees looking for tips and tricks

    • curman
    • August 10, 2005 at 9:54 PM

    Posty, maybe it's Firefox or just me somehow, but your images are very super thumbnail sizes, but I can't click on them to get them bigger? Or .. is that natural?

  • Is Rockstar Games just doing this for the hell of it?

    • curman
    • August 10, 2005 at 6:38 PM
    Quote from InsaneSingingBlender

    i was playing duke nukem when i was like 7

    and now 3 years later you're playing GTA:SA! my boys all grown up

  • R.I.P. Peter Jennings

    • curman
    • August 8, 2005 at 5:19 AM

    RIP! I truly loved the show, I watched it daily. I'm still upset the bitter remarks Phish made regarding him, that was rude and immature, what a prick.

  • Battlefield 2 Editor Leaked beta

    • curman
    • August 7, 2005 at 8:40 AM

    I, on the other hand will disagree with my fellow aritst, Von Faggot, and advise we sticky this topic. Ahem.

    (See what I did there, I took ferret and replaced it with faggot, quite the zinger!!)

  • scaling=fubared

    • curman
    • August 6, 2005 at 1:18 AM

    you should be ashamed of yourself

  • F.E.A.R. SP Demo

    • curman
    • August 5, 2005 at 11:37 PM

    it was short, but the gun that was like that plasma like rifle, where it had 10 ammo when you found it, that was kick ass.

    i loved going to slow-mo and seeing their skeletons remain after being hit, that was the coooolest

  • F.E.A.R. SP Demo

    • curman
    • August 5, 2005 at 11:24 PM
    Quote from Campaignjunkie

    I have a pretty highend system (3ghz, 1gb ram, ati radeon x800) and it was jerky as hell - entering each room would cause it to stutter and freeze momentarily. But anyway:Like Mazy said, the whole pitch-black swinging lights thing is a bit more annoying than interesting. But I thought the whole demo was kind of generic anyway; basically running and gunning through a brick-wall maintenance building. Some of the horror parts were pretty cool, if not a little cheap (shadows darting across the room, all scripted stuff). The characters, though well done, are still plastic-looking - it makes you appreciate all the work that went into the HL2 NPCs.

    Yeah, I have a pretty decent PC, and I would randomly lag at corners and such. It got pretty annoying, but it was cool the last scene where you're in the water-filled room and the glass door shatters as you get to it. Fuckin ghosts.

  • Cool Kids modeling contest, make a crate

    • curman
    • August 5, 2005 at 4:49 AM

    ya nice crate, blender

  • TEXTURE STAND OFF : SEWER WALL

    • curman
    • August 4, 2005 at 8:38 PM
    Quote from DarkNemisis

    my magic pile of tricks

    i hate when people say that, why not just give the link cripes

    but yea, overall they're kinda blurry-ish. also the one with the arched bricks, it tiles, but it tiles very weirdly like nothing i seen before in real life.

    and the second one you made this grundge bottom kinda in one spot, it's way to notable when it tiles

  • TEXTURE STAND OFF : SEWER WALL

    • curman
    • August 4, 2005 at 7:27 PM

    too sharp, when you oversharpen something it beginst to become very white, and sorta of a crosshatch pattern as if it were a shirt or something, so uh no

  • Expansion packs?

    • curman
    • August 4, 2005 at 7:18 PM

    yes agree

    theres needs to be an opposing force: source

    BUT BUT BUT

    i want it a continuation, I don't want a freakin remake of the original, that's boring. I'm tired seeing fucking remakes of maps/mods, they need new content. there should be a whole nother story!!

  • Expansion packs?

    • curman
    • August 4, 2005 at 7:05 PM

    blueshift was the gayest thing ever you all know it

    but, expansions for MMORPGs and such are usually great, to the fact that they usuaully unlock more quests, sometimes levels, monsters, equiptment and such that give more incentive to play

  • Cool Kids modeling contest, make a crate

    • curman
    • August 1, 2005 at 11:15 PM

    under edge, its to the right it says 'add vertex'

  • Looking for weapon artist to work at Ubisoft

    • curman
    • August 1, 2005 at 6:17 PM

    stop asking and do it

    p.s. wait like 2 months then i will perhaps be confident in my modelling, i know how to skin + uv~

  • ART CONTEST : CREATE YOUR OWN IPOD AD

    • curman
    • August 1, 2005 at 2:32 AM

    Hah, that makes em' look like a hunchback.

  • TEXTURE DANCE OFF : Cartoon Texture

    • curman
    • August 1, 2005 at 1:57 AM

    If you're reffering to the sidewalk (concrete something texture) for hl2, than no I don't believe so. He made it I would hopefully believe.

  • TEXTURE DANCE OFF : Cartoon Texture

    • curman
    • July 31, 2005 at 7:04 AM

    klein wins!

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